fix for mathutils mat*vec for non sqyare matrices by Andrew Hale

This commit is contained in:
Campbell Barton
2011-12-21 11:36:28 +00:00
parent 8fbff6100d
commit 01de7c2979

View File

@@ -1576,7 +1576,7 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
return NULL;
}
return Vector_CreatePyObject(tvec, vec1->size, Py_NEW, Py_TYPE(vec1));
return Vector_CreatePyObject(tvec, ((MatrixObject *)v2)->num_col, Py_NEW, Py_TYPE(vec1));
}
else if (QuaternionObject_Check(v2)) {
/* VEC * QUAT */
@@ -2603,7 +2603,7 @@ if len(unique) != len(items):
*/
/* ROW VECTOR Multiplication - Vector X Matrix
* [x][y][z] * [1][4][7]
* [x][y][z] * [1][4][7]
* [2][5][8]
* [3][6][9]
* vector/matrix multiplication IS NOT COMMUTATIVE!!!! */
@@ -2611,7 +2611,7 @@ static int row_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject *v
{
float vec_cpy[MAX_DIMENSIONS];
double dot = 0.0f;
int x, y, z= 0, vec_size= vec->size;
int row, col, z= 0, vec_size= vec->size;
if (mat->num_row != vec_size) {
if (mat->num_row == 4 && vec_size != 3) {
@@ -2632,9 +2632,9 @@ static int row_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject *v
rvec[3] = 1.0f;
//muliplication
for (x = 0; x < mat->num_col; x++) {
for (y = 0; y < mat->num_row; y++) {
dot += MATRIX_ITEM(mat, y, x) * vec_cpy[y];
for (col = 0; col < mat->num_col; col++) {
for (row = 0; row < mat->num_row; row++) {
dot += MATRIX_ITEM(mat, row, col) * vec_cpy[row];
}
rvec[z++] = (float)dot;
dot = 0.0f;