fix for mathutils mat*vec for non sqyare matrices by Andrew Hale
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@@ -1576,7 +1576,7 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
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return NULL;
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return NULL;
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}
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}
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return Vector_CreatePyObject(tvec, vec1->size, Py_NEW, Py_TYPE(vec1));
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return Vector_CreatePyObject(tvec, ((MatrixObject *)v2)->num_col, Py_NEW, Py_TYPE(vec1));
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}
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}
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else if (QuaternionObject_Check(v2)) {
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else if (QuaternionObject_Check(v2)) {
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/* VEC * QUAT */
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/* VEC * QUAT */
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@@ -2611,7 +2611,7 @@ static int row_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject *v
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{
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{
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float vec_cpy[MAX_DIMENSIONS];
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float vec_cpy[MAX_DIMENSIONS];
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double dot = 0.0f;
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double dot = 0.0f;
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int x, y, z= 0, vec_size= vec->size;
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int row, col, z= 0, vec_size= vec->size;
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if (mat->num_row != vec_size) {
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if (mat->num_row != vec_size) {
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if (mat->num_row == 4 && vec_size != 3) {
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if (mat->num_row == 4 && vec_size != 3) {
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@@ -2632,9 +2632,9 @@ static int row_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject *v
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rvec[3] = 1.0f;
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rvec[3] = 1.0f;
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//muliplication
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//muliplication
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for (x = 0; x < mat->num_col; x++) {
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for (col = 0; col < mat->num_col; col++) {
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for (y = 0; y < mat->num_row; y++) {
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for (row = 0; row < mat->num_row; row++) {
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dot += MATRIX_ITEM(mat, y, x) * vec_cpy[y];
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dot += MATRIX_ITEM(mat, row, col) * vec_cpy[row];
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}
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}
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rvec[z++] = (float)dot;
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rvec[z++] = (float)dot;
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dot = 0.0f;
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dot = 0.0f;
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