Fix compilation error of OCIO with MSVC
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@@ -48,7 +48,9 @@ using namespace OCIO_NAMESPACE;
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static const int LUT3D_EDGE_SIZE = 64;
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extern char datatoc_gpu_shader_display_transform_glsl[];
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extern "C" {
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extern char datatoc_gpu_shader_display_transform_glsl[];
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}
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/* **** OpenGL drawing routines using GLSL for color space transform ***** */
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