Fix for exceptions in converting Python float objects to C variables not properly handled.

Based on review comment from Campbell.
This commit is contained in:
Tamito Kajiyama
2013-03-03 01:53:49 +00:00
parent 39b9d925ee
commit 0c5dfc8a63

View File

@@ -608,62 +608,94 @@ Vec3r * Vec3r_ptr_from_Color(PyObject* obj)
return new Vec3r(r,g,b);
}
static int float_array_from_PyList(PyObject *obj, float *v, int n)
{
for (int i = 0; i < n; i++) {
v[i] = PyFloat_AsDouble(PyList_GetItem(obj, i));
if (v[i] == -1.0f && PyErr_Occurred()) {
PyErr_SetString(PyExc_TypeError, "list elements must be a number");
return 0;
}
}
return 1;
}
Vec2f * Vec2f_ptr_from_PyList(PyObject* obj)
{
float v[2];
if (!PyList_Check(obj) || PyList_Size(obj) != 2)
return NULL;
float x = PyFloat_AsDouble(PyList_GetItem(obj, 0));
float y = PyFloat_AsDouble(PyList_GetItem(obj, 1));
return new Vec2f(x,y);
if (!float_array_from_PyList(obj, v, 2))
return NULL;
return new Vec2f(v[0], v[1]);
}
Vec3f * Vec3f_ptr_from_PyList(PyObject* obj)
{
float v[3];
if (!PyList_Check(obj) || PyList_Size(obj) != 3)
return NULL;
float x = PyFloat_AsDouble(PyList_GetItem(obj, 0));
float y = PyFloat_AsDouble(PyList_GetItem(obj, 1));
float z = PyFloat_AsDouble(PyList_GetItem(obj, 2));
return new Vec3f(x,y,z);
if (!float_array_from_PyList(obj, v, 3))
return NULL;
return new Vec3f(v[0], v[1], v[2]);
}
Vec3r * Vec3r_ptr_from_PyList(PyObject* obj)
{
float v[3];
if (!PyList_Check(obj) || PyList_Size(obj) != 3)
return NULL;
float x = PyFloat_AsDouble(PyList_GetItem(obj, 0));
float y = PyFloat_AsDouble(PyList_GetItem(obj, 1));
float z = PyFloat_AsDouble(PyList_GetItem(obj, 2));
return new Vec3r(x,y,z);
if (!float_array_from_PyList(obj, v, 3))
return NULL;
return new Vec3r(v[0], v[1], v[2]);
}
static int float_array_from_PyTuple(PyObject *obj, float *v, int n)
{
for (int i = 0; i < n; i++) {
v[i] = PyFloat_AsDouble(PyTuple_GetItem(obj, i));
if (v[i] == -1.0f && PyErr_Occurred()) {
PyErr_SetString(PyExc_TypeError, "tuple elements must be a number");
return 0;
}
}
return 1;
}
Vec2f * Vec2f_ptr_from_PyTuple(PyObject* obj)
{
float v[2];
if (!PyTuple_Check(obj) || PyTuple_Size(obj) != 2)
return NULL;
float x = PyFloat_AsDouble(PyTuple_GetItem(obj, 0));
float y = PyFloat_AsDouble(PyTuple_GetItem(obj, 1));
return new Vec2f(x,y);
if (!float_array_from_PyTuple(obj, v, 2))
return NULL;
return new Vec2f(v[0], v[1]);
}
Vec3f * Vec3f_ptr_from_PyTuple(PyObject* obj)
{
float v[3];
if (!PyTuple_Check(obj) || PyTuple_Size(obj) != 3)
return NULL;
float x = PyFloat_AsDouble(PyTuple_GetItem(obj, 0));
float y = PyFloat_AsDouble(PyTuple_GetItem(obj, 1));
float z = PyFloat_AsDouble(PyTuple_GetItem(obj, 2));
return new Vec3f(x,y,z);
if (!float_array_from_PyTuple(obj, v, 3))
return NULL;
return new Vec3f(v[0], v[1], v[2]);
}
Vec3r * Vec3r_ptr_from_PyTuple(PyObject* obj)
{
float v[3];
if (!PyTuple_Check(obj) || PyTuple_Size(obj) != 3)
return NULL;
float x = PyFloat_AsDouble(PyTuple_GetItem(obj, 0));
float y = PyFloat_AsDouble(PyTuple_GetItem(obj, 1));
float z = PyFloat_AsDouble(PyTuple_GetItem(obj, 2));
return new Vec3r(x,y,z);
if (!float_array_from_PyTuple(obj, v, 3))
return NULL;
return new Vec3r(v[0], v[1], v[2]);
}
// helper for argument parsing
@@ -673,19 +705,15 @@ int float_array_from_PyObject(PyObject *obj, float *v, int n)
if (VectorObject_Check(obj) && ((VectorObject *)obj)->size == n) {
for (int i = 0; i < n; i++)
v[i] = ((VectorObject *)obj)->vec[i];
return 1;
}
else if (PyList_Check(obj) && PyList_Size(obj) == n) {
for (int i = 0; i < n; i++)
v[i] = PyFloat_AsDouble(PyList_GetItem(obj, i));
return float_array_from_PyList(obj, v, n);
}
else if (PyTuple_Check(obj) && PyTuple_Size(obj) == n) {
for (int i = 0; i < n; i++)
v[i] = PyFloat_AsDouble(PyTuple_GetItem(obj, i));
return float_array_from_PyList(obj, v, n);
}
else {
return 0;
}
return 1;
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////