BMesh: add checks for duplicates in a face

These could go un-noticed, causing errors later on.
This commit is contained in:
Campbell Barton
2015-12-26 14:49:07 +11:00
parent 77c3ecf88c
commit 0d7d317755
2 changed files with 36 additions and 1 deletions

View File

@@ -553,7 +553,10 @@ int bmesh_elem_check(void *element, const char htype)
IS_FACE_LOOP_VERT_NOT_IN_EDGE = (1 << 20),
IS_FACE_LOOP_WRONG_RADIAL_LENGTH = (1 << 21),
IS_FACE_LOOP_WRONG_DISK_LENGTH = (1 << 22),
IS_FACE_WRONG_LENGTH = (1 << 23),
IS_FACE_LOOP_DUPE_LOOP = (1 << 23),
IS_FACE_LOOP_DUPE_VERT = (1 << 24),
IS_FACE_LOOP_DUPE_EDGE = (1 << 25),
IS_FACE_WRONG_LENGTH = (1 << 26),
} err = 0;
if (!element)
@@ -688,9 +691,39 @@ int bmesh_elem_check(void *element, const char htype)
}
}
/* check for duplicates */
if (BM_ELEM_API_FLAG_TEST(l_iter, _FLAG_ELEM_CHECK)) {
err |= IS_FACE_LOOP_DUPE_LOOP;
}
BM_ELEM_API_FLAG_ENABLE(l_iter, _FLAG_ELEM_CHECK);
if (l_iter->v) {
if (BM_ELEM_API_FLAG_TEST(l_iter->v, _FLAG_ELEM_CHECK)) {
err |= IS_FACE_LOOP_DUPE_VERT;
}
BM_ELEM_API_FLAG_ENABLE(l_iter->v, _FLAG_ELEM_CHECK);
}
if (l_iter->e) {
if (BM_ELEM_API_FLAG_TEST(l_iter->e, _FLAG_ELEM_CHECK)) {
err |= IS_FACE_LOOP_DUPE_EDGE;
}
BM_ELEM_API_FLAG_ENABLE(l_iter->e, _FLAG_ELEM_CHECK);
}
len++;
} while ((l_iter = l_iter->next) != l_first);
/* cleanup duplicates flag */
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
BM_ELEM_API_FLAG_DISABLE(l_iter, _FLAG_ELEM_CHECK);
if (l_iter->v) {
BM_ELEM_API_FLAG_DISABLE(l_iter->v, _FLAG_ELEM_CHECK);
}
if (l_iter->e) {
BM_ELEM_API_FLAG_DISABLE(l_iter->e, _FLAG_ELEM_CHECK);
}
} while ((l_iter = l_iter->next) != l_first);
if (len != f->len) {
err |= IS_FACE_WRONG_LENGTH;
}

View File

@@ -67,6 +67,8 @@ enum {
_FLAG_MV = (1 << 1), /* make face, vertex */
_FLAG_OVERLAP = (1 << 2), /* general overlap flag */
_FLAG_WALK = (1 << 3), /* general walk flag (keep clean) */
_FLAG_ELEM_CHECK = (1 << 7), /* reserved for bmesh_elem_check */
};
#define BM_ELEM_API_FLAG_ENABLE(element, f) { ((element)->head.api_flag |= (f)); } (void)0