Putting back blender.org and release number in info header.

Worked always great for tutorials in past, to check what's been used.
This commit is contained in:
Ton Roosendaal
2011-06-26 17:01:10 +00:00
parent 933a65a76f
commit 1186bdfc08
2 changed files with 7 additions and 4 deletions

View File

@@ -97,7 +97,7 @@ UserDef U;
/* ListBase = {NULL, NULL}; */
short ENDIAN_ORDER;
static char versionstr[48]= "";
char versionstr[48]= "";
/* ********** free ********** */
@@ -133,9 +133,9 @@ void initglobals(void)
ENDIAN_ORDER= (((char*)&ENDIAN_ORDER)[0])? L_ENDIAN: B_ENDIAN;
if(BLENDER_SUBVERSION)
BLI_snprintf(versionstr, sizeof(versionstr), "www.blender.org %d.%d", BLENDER_VERSION, BLENDER_SUBVERSION);
BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d.%d", BLENDER_VERSION, BLENDER_SUBVERSION);
else
BLI_snprintf(versionstr, sizeof(versionstr), "www.blender.org %d", BLENDER_VERSION);
BLI_snprintf(versionstr, sizeof(versionstr), "blender.org %d", BLENDER_VERSION);
#ifdef _WIN32 // FULLSCREEN
G.windowstate = G_WINDOWSTATE_USERDEF;

View File

@@ -357,13 +357,14 @@ static void stats_update(Scene *scene)
}
if(!scene->stats)
scene->stats= MEM_mallocN(sizeof(SceneStats), "SceneStats");
scene->stats= MEM_callocN(sizeof(SceneStats), "SceneStats");
*(scene->stats)= stats;
}
static void stats_string(Scene *scene)
{
extern char versionstr[]; /* from blender.c */
SceneStats *stats= scene->stats;
Object *ob= (scene->basact)? scene->basact->object: NULL;
uintptr_t mem_in_use, mmap_in_use;
@@ -379,6 +380,8 @@ static void stats_string(Scene *scene)
sprintf(s, " (%.2fM)", (double)((mmap_in_use)>>10)/1024.0);
s= stats->infostr;
s+= sprintf(s, "%s | ", versionstr);
if(scene->obedit) {
if(ob_get_keyblock(scene->obedit))