add missing matrix uniforms to material shader
My bad again! Failed to test this part of 4c08c5b192
This commit is contained in:
@@ -1,3 +1,10 @@
|
||||
|
||||
uniform mat4 ModelViewMatrix;
|
||||
uniform mat4 ProjectionMatrix;
|
||||
uniform mat4 ModelViewMatrixInverse;
|
||||
uniform mat4 ProjectionMatrixInverse;
|
||||
uniform mat3 NormalMatrix;
|
||||
|
||||
/* Converters */
|
||||
|
||||
float convert_rgba_to_float(vec4 color)
|
||||
|
Reference in New Issue
Block a user