Alpha display changes:

Previous alpha-overing on black for RGB display wasn't so much useful
for artists, changed in a way:

- Made RGBA display default for node editor backdrop and image editor,
  so it'll be clear that image does have alpha channel
- RGB display will ignore alpha channel completely

Reshuffled buttons for RGBA/RGB so now the order is following:
    RGBA | RGB | Alpha | Z

Still to come: startup.blend shall be altered to make RGBA default.
This commit is contained in:
Sergey Sharybin
2013-01-29 12:03:38 +00:00
parent dc727f0256
commit 1a750e00e7
5 changed files with 14 additions and 22 deletions

View File

@@ -514,16 +514,12 @@ static void draw_image_buffer(const bContext *C, SpaceImage *sima, ARegion *ar,
unsigned char *display_buffer;
void *cache_handle;
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
if (sima->flag & SI_USE_ALPHA) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
fdrawcheckerboard(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
}
else {
glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
glRecti(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
}
display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
@@ -536,7 +532,8 @@ static void draw_image_buffer(const bContext *C, SpaceImage *sima, ARegion *ar,
IMB_display_buffer_release(cache_handle);
glDisable(GL_BLEND);
if (sima->flag & SI_USE_ALPHA)
glDisable(GL_BLEND);
}
/* reset zoom */

View File

@@ -152,7 +152,7 @@ static SpaceLink *image_new(const bContext *UNUSED(C))
simage->spacetype = SPACE_IMAGE;
simage->zoom = 1.0f;
simage->lock = TRUE;
simage->flag = SI_SHOW_GPENCIL;
simage->flag = SI_SHOW_GPENCIL | SI_USE_ALPHA;
simage->iuser.ok = TRUE;
simage->iuser.fie_ima = 2;

View File

@@ -3283,17 +3283,9 @@ void draw_nodespace_back_pix(const bContext *C, ARegion *ar, SpaceNode *snode)
else {
glPixelZoom(snode->zoom, snode->zoom);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
glRecti(x, y, x + ibuf->x * snode->zoom, y + ibuf->y * snode->zoom);
glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
glPixelZoom(1.0f, 1.0f);
glDisable(GL_BLEND);
}
}

View File

@@ -119,7 +119,7 @@ static SpaceLink *node_new(const bContext *UNUSED(C))
snode = MEM_callocN(sizeof(SpaceNode), "initnode");
snode->spacetype = SPACE_NODE;
snode->flag = SNODE_SHOW_GPENCIL;
snode->flag = SNODE_SHOW_GPENCIL | SNODE_USE_ALPHA;
/* backdrop */
snode->zoom = 1.0f;

View File

@@ -80,9 +80,9 @@ EnumPropertyItem space_type_items[] = {
};
static EnumPropertyItem draw_channels_items[] = {
{0, "COLOR", ICON_IMAGE_RGB, "Color", "Draw image with RGB colors"},
{SI_USE_ALPHA, "COLOR_ALPHA", ICON_IMAGE_RGB_ALPHA, "Color and Alpha",
"Draw image with RGB colors and alpha transparency"},
{0, "COLOR", ICON_IMAGE_RGB, "Color", "Draw image with RGB colors"},
{SI_SHOW_ALPHA, "ALPHA", ICON_IMAGE_ALPHA, "Alpha", "Draw alpha transparency channel"},
{SI_SHOW_ZBUF, "Z_BUFFER", ICON_IMAGE_ZDEPTH, "Z-Buffer",
"Draw Z-buffer associated with image (mapped from camera clip start to end)"},
@@ -633,15 +633,18 @@ static EnumPropertyItem *rna_SpaceImageEditor_draw_channels_itemf(bContext *UNUS
if (alpha && zbuf)
return draw_channels_items;
RNA_enum_items_add_value(&item, &totitem, draw_channels_items, 0);
if (alpha) {
RNA_enum_items_add_value(&item, &totitem, draw_channels_items, SI_USE_ALPHA);
RNA_enum_items_add_value(&item, &totitem, draw_channels_items, 0);
RNA_enum_items_add_value(&item, &totitem, draw_channels_items, SI_SHOW_ALPHA);
}
else if (zbuf) {
RNA_enum_items_add_value(&item, &totitem, draw_channels_items, 0);
RNA_enum_items_add_value(&item, &totitem, draw_channels_items, SI_SHOW_ZBUF);
}
else {
RNA_enum_items_add_value(&item, &totitem, draw_channels_items, 0);
}
RNA_enum_item_end(&item, &totitem);
*free = 1;
@@ -3062,9 +3065,9 @@ static void rna_def_space_node(BlenderRNA *brna)
};
static EnumPropertyItem backdrop_channels_items[] = {
{0, "COLOR", ICON_IMAGE_RGB, "Color", "Draw image with RGB colors"},
{SNODE_USE_ALPHA, "COLOR_ALPHA", ICON_IMAGE_RGB_ALPHA, "Color and Alpha",
"Draw image with RGB colors and alpha transparency"},
{0, "COLOR", ICON_IMAGE_RGB, "Color", "Draw image with RGB colors"},
{SNODE_SHOW_ALPHA, "ALPHA", ICON_IMAGE_ALPHA, "Alpha", "Draw alpha transparency channel"},
{SNODE_SHOW_R, "RED", ICON_COLOR_RED, "Red", ""},
{SNODE_SHOW_G, "GREEN", ICON_COLOR_GREEN, "Green", ""},