Fix #33183: cycles bump mapping was not executed with only an AO node in a material.
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@@ -19,6 +19,7 @@
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#include "stdosl.h"
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shader node_ambient_occlusion(
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normal NormalIn = N,
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color Color = color(0.8, 0.8, 0.8),
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output closure color AO = ambient_occlusion())
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{
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