Fix #33183: cycles bump mapping was not executed with only an AO node in a material.

This commit is contained in:
Brecht Van Lommel
2012-11-15 14:08:46 +00:00
parent b89026a302
commit 1c410ab6e7
2 changed files with 3 additions and 0 deletions

View File

@@ -19,6 +19,7 @@
#include "stdosl.h"
shader node_ambient_occlusion(
normal NormalIn = N,
color Color = color(0.8, 0.8, 0.8),
output closure color AO = ambient_occlusion())
{