|
|
|
@@ -56,10 +56,8 @@ struct BlenderCamera {
|
|
|
|
|
float sensor_width;
|
|
|
|
|
float sensor_height;
|
|
|
|
|
|
|
|
|
|
float border_left;
|
|
|
|
|
float border_right;
|
|
|
|
|
float border_bottom;
|
|
|
|
|
float border_top;
|
|
|
|
|
BoundBox2D border;
|
|
|
|
|
BoundBox2D pano_viewplane;
|
|
|
|
|
|
|
|
|
|
Transform matrix;
|
|
|
|
|
};
|
|
|
|
@@ -75,8 +73,10 @@ static void blender_camera_init(BlenderCamera *bcam)
|
|
|
|
|
bcam->sensor_height = 18.0f;
|
|
|
|
|
bcam->sensor_fit = BlenderCamera::AUTO;
|
|
|
|
|
bcam->shuttertime = 1.0f;
|
|
|
|
|
bcam->border_right = 1.0f;
|
|
|
|
|
bcam->border_top = 1.0f;
|
|
|
|
|
bcam->border.right = 1.0f;
|
|
|
|
|
bcam->border.top = 1.0f;
|
|
|
|
|
bcam->pano_viewplane.right = 1.0f;
|
|
|
|
|
bcam->pano_viewplane.top = 1.0f;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static float blender_camera_focal_distance(BL::Object b_ob, BL::Camera b_camera)
|
|
|
|
@@ -199,7 +199,7 @@ static Transform blender_camera_matrix(const Transform& tfm, CameraType type)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void blender_camera_viewplane(BlenderCamera *bcam, int width, int height,
|
|
|
|
|
float *left, float *right, float *bottom, float *top, float *aspectratio, float *sensor_size)
|
|
|
|
|
BoundBox2D *viewplane, float *aspectratio, float *sensor_size)
|
|
|
|
|
{
|
|
|
|
|
/* dimensions */
|
|
|
|
|
float xratio = width*bcam->pixelaspect.x;
|
|
|
|
@@ -244,32 +244,26 @@ static void blender_camera_viewplane(BlenderCamera *bcam, int width, int height,
|
|
|
|
|
|
|
|
|
|
if(bcam->type == CAMERA_PANORAMA) {
|
|
|
|
|
/* set viewplane */
|
|
|
|
|
*left = 0.0f;
|
|
|
|
|
*right = 1.0f;
|
|
|
|
|
*bottom = 0.0f;
|
|
|
|
|
*top = 1.0f;
|
|
|
|
|
*viewplane = bcam->pano_viewplane;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* set viewplane */
|
|
|
|
|
*left = -xaspect;
|
|
|
|
|
*right = xaspect;
|
|
|
|
|
*bottom = -yaspect;
|
|
|
|
|
*top = yaspect;
|
|
|
|
|
viewplane->left = -xaspect;
|
|
|
|
|
viewplane->right = xaspect;
|
|
|
|
|
viewplane->bottom = -yaspect;
|
|
|
|
|
viewplane->top = yaspect;
|
|
|
|
|
|
|
|
|
|
/* zoom for 3d camera view */
|
|
|
|
|
*left *= bcam->zoom;
|
|
|
|
|
*right *= bcam->zoom;
|
|
|
|
|
*bottom *= bcam->zoom;
|
|
|
|
|
*top *= bcam->zoom;
|
|
|
|
|
*viewplane = (*viewplane) * bcam->zoom;
|
|
|
|
|
|
|
|
|
|
/* modify viewplane with camera shift and 3d camera view offset */
|
|
|
|
|
float dx = 2.0f*(*aspectratio*bcam->shift.x + bcam->offset.x*xaspect*2.0f);
|
|
|
|
|
float dy = 2.0f*(*aspectratio*bcam->shift.y + bcam->offset.y*yaspect*2.0f);
|
|
|
|
|
|
|
|
|
|
*left += dx;
|
|
|
|
|
*right += dx;
|
|
|
|
|
*bottom += dy;
|
|
|
|
|
*top += dy;
|
|
|
|
|
viewplane->left += dx;
|
|
|
|
|
viewplane->right += dx;
|
|
|
|
|
viewplane->bottom += dy;
|
|
|
|
|
viewplane->top += dy;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -281,7 +275,7 @@ static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int
|
|
|
|
|
|
|
|
|
|
/* viewplane */
|
|
|
|
|
blender_camera_viewplane(bcam, width, height,
|
|
|
|
|
&cam->left, &cam->right, &cam->bottom, &cam->top, &aspectratio, &sensor_size);
|
|
|
|
|
&cam->viewplane, &aspectratio, &sensor_size);
|
|
|
|
|
|
|
|
|
|
/* sensor */
|
|
|
|
|
cam->sensorwidth = bcam->sensor_width;
|
|
|
|
@@ -314,10 +308,7 @@ static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int
|
|
|
|
|
cam->shuttertime = bcam->shuttertime;
|
|
|
|
|
|
|
|
|
|
/* border */
|
|
|
|
|
cam->border_left = bcam->border_left;
|
|
|
|
|
cam->border_right = bcam->border_right;
|
|
|
|
|
cam->border_bottom = bcam->border_bottom;
|
|
|
|
|
cam->border_top = bcam->border_top;
|
|
|
|
|
cam->border = bcam->border;
|
|
|
|
|
|
|
|
|
|
/* set update flag */
|
|
|
|
|
if(cam->modified(prevcam))
|
|
|
|
@@ -340,10 +331,10 @@ void BlenderSync::sync_camera(BL::Object b_override, int width, int height)
|
|
|
|
|
|
|
|
|
|
/* border */
|
|
|
|
|
if(r.use_border()) {
|
|
|
|
|
bcam.border_left = r.border_min_x();
|
|
|
|
|
bcam.border_right = r.border_max_x();
|
|
|
|
|
bcam.border_bottom = r.border_min_y();
|
|
|
|
|
bcam.border_top = r.border_max_y();
|
|
|
|
|
bcam.border.left = r.border_min_x();
|
|
|
|
|
bcam.border.right = r.border_max_x();
|
|
|
|
|
bcam.border.bottom = r.border_min_y();
|
|
|
|
|
bcam.border.top = r.border_max_y();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* camera object */
|
|
|
|
@@ -381,6 +372,9 @@ void BlenderSync::sync_camera_motion(BL::Object b_ob, int motion)
|
|
|
|
|
|
|
|
|
|
/* Sync 3D View Camera */
|
|
|
|
|
|
|
|
|
|
static void blender_camera_view_subset(BL::Scene b_scene, BL::Object b_ob, BL::SpaceView3D b_v3d,
|
|
|
|
|
BL::RegionView3D b_rv3d, int width, int height, BoundBox2D *view_box, BoundBox2D *cam_box);
|
|
|
|
|
|
|
|
|
|
static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height, bool skip_panorama = false)
|
|
|
|
|
{
|
|
|
|
|
/* 3d view parameters */
|
|
|
|
@@ -396,6 +390,16 @@ static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL:
|
|
|
|
|
if(b_ob) {
|
|
|
|
|
blender_camera_from_object(bcam, b_ob, skip_panorama);
|
|
|
|
|
|
|
|
|
|
if(!skip_panorama && bcam->type == CAMERA_PANORAMA) {
|
|
|
|
|
/* in panorama camera view, we map viewplane to camera border */
|
|
|
|
|
BoundBox2D view_box, cam_box;
|
|
|
|
|
|
|
|
|
|
blender_camera_view_subset(b_scene, b_ob, b_v3d, b_rv3d, width, height,
|
|
|
|
|
&view_box, &cam_box);
|
|
|
|
|
|
|
|
|
|
bcam->pano_viewplane = view_box.make_relative_to(cam_box);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* magic zoom formula */
|
|
|
|
|
bcam->zoom = (float)b_rv3d.view_camera_zoom();
|
|
|
|
|
bcam->zoom = (1.41421f + bcam->zoom/50.0f);
|
|
|
|
@@ -406,6 +410,7 @@ static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL:
|
|
|
|
|
bcam->offset = get_float2(b_rv3d.view_camera_offset());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if(b_rv3d.view_perspective() == BL::RegionView3D::view_perspective_ORTHO) {
|
|
|
|
|
/* orthographic view */
|
|
|
|
|
bcam->farclip *= 0.5f;
|
|
|
|
@@ -427,6 +432,37 @@ static void blender_camera_from_view(BlenderCamera *bcam, BL::Scene b_scene, BL:
|
|
|
|
|
bcam->matrix = transform_inverse(get_transform(b_rv3d.view_matrix()));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void blender_camera_view_subset(BL::Scene b_scene, BL::Object b_ob, BL::SpaceView3D b_v3d,
|
|
|
|
|
BL::RegionView3D b_rv3d, int width, int height, BoundBox2D *view_box, BoundBox2D *cam_box)
|
|
|
|
|
{
|
|
|
|
|
BL::RenderSettings r = b_scene.render();
|
|
|
|
|
BoundBox2D cam, view;
|
|
|
|
|
float view_aspect, cam_aspect, sensor_size;
|
|
|
|
|
|
|
|
|
|
/* get viewport viewplane */
|
|
|
|
|
BlenderCamera view_bcam;
|
|
|
|
|
blender_camera_init(&view_bcam);
|
|
|
|
|
blender_camera_from_view(&view_bcam, b_scene, b_v3d, b_rv3d, width, height, true);
|
|
|
|
|
|
|
|
|
|
blender_camera_viewplane(&view_bcam, width, height,
|
|
|
|
|
&view, &view_aspect, &sensor_size);
|
|
|
|
|
|
|
|
|
|
/* get camera viewplane */
|
|
|
|
|
BlenderCamera cam_bcam;
|
|
|
|
|
blender_camera_init(&cam_bcam);
|
|
|
|
|
blender_camera_from_object(&cam_bcam, b_ob, true);
|
|
|
|
|
|
|
|
|
|
width = (int)(r.resolution_x()*r.resolution_percentage()/100);
|
|
|
|
|
height = (int)(r.resolution_y()*r.resolution_percentage()/100);
|
|
|
|
|
|
|
|
|
|
blender_camera_viewplane(&cam_bcam, width, height,
|
|
|
|
|
&cam, &cam_aspect, &sensor_size);
|
|
|
|
|
|
|
|
|
|
/* return */
|
|
|
|
|
*view_box = view * (1.0f/view_aspect);
|
|
|
|
|
*cam_box = cam * (1.0f/cam_aspect);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void blender_camera_border(BlenderCamera *bcam, BL::Scene b_scene, BL::SpaceView3D b_v3d,
|
|
|
|
|
BL::RegionView3D b_rv3d, int width, int height)
|
|
|
|
|
{
|
|
|
|
@@ -442,10 +478,10 @@ static void blender_camera_border(BlenderCamera *bcam, BL::Scene b_scene, BL::Sp
|
|
|
|
|
* assume viewport has got correctly clamped border already
|
|
|
|
|
*/
|
|
|
|
|
if(b_v3d.use_render_border()) {
|
|
|
|
|
bcam->border_left = b_v3d.render_border_min_x();
|
|
|
|
|
bcam->border_right = b_v3d.render_border_max_x();
|
|
|
|
|
bcam->border_bottom = b_v3d.render_border_min_y();
|
|
|
|
|
bcam->border_top = b_v3d.render_border_max_y();
|
|
|
|
|
bcam->border.left = b_v3d.render_border_min_x();
|
|
|
|
|
bcam->border.right = b_v3d.render_border_max_x();
|
|
|
|
|
bcam->border.bottom = b_v3d.render_border_min_y();
|
|
|
|
|
bcam->border.top = b_v3d.render_border_max_y();
|
|
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
@@ -458,60 +494,20 @@ static void blender_camera_border(BlenderCamera *bcam, BL::Scene b_scene, BL::Sp
|
|
|
|
|
if(!b_ob)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
bcam->border_left = r.border_min_x();
|
|
|
|
|
bcam->border_right = r.border_max_x();
|
|
|
|
|
bcam->border_bottom = r.border_min_y();
|
|
|
|
|
bcam->border_top = r.border_max_y();
|
|
|
|
|
bcam->border.left = r.border_min_x();
|
|
|
|
|
bcam->border.right = r.border_max_x();
|
|
|
|
|
bcam->border.bottom = r.border_min_y();
|
|
|
|
|
bcam->border.top = r.border_max_y();
|
|
|
|
|
|
|
|
|
|
float cam_left, cam_right, cam_bottom, cam_top;
|
|
|
|
|
float view_left, view_right, view_bottom, view_top;
|
|
|
|
|
float view_aspect, cam_aspect, sensor_size;
|
|
|
|
|
/* determine camera viewport subset */
|
|
|
|
|
BoundBox2D view_box, cam_box;
|
|
|
|
|
|
|
|
|
|
/* get viewport viewplane */
|
|
|
|
|
BlenderCamera view_bcam;
|
|
|
|
|
blender_camera_init(&view_bcam);
|
|
|
|
|
blender_camera_from_view(&view_bcam, b_scene, b_v3d, b_rv3d, width, height, true);
|
|
|
|
|
|
|
|
|
|
blender_camera_viewplane(&view_bcam, width, height,
|
|
|
|
|
&view_left, &view_right, &view_bottom, &view_top, &view_aspect, &sensor_size);
|
|
|
|
|
|
|
|
|
|
view_left /= view_aspect;
|
|
|
|
|
view_right /= view_aspect;
|
|
|
|
|
view_bottom /= view_aspect;
|
|
|
|
|
view_top /= view_aspect;
|
|
|
|
|
|
|
|
|
|
/* get camera viewplane */
|
|
|
|
|
BlenderCamera cam_bcam;
|
|
|
|
|
blender_camera_init(&cam_bcam);
|
|
|
|
|
blender_camera_from_object(&cam_bcam, b_ob, true);
|
|
|
|
|
|
|
|
|
|
width = (int)(r.resolution_x()*r.resolution_percentage()/100);
|
|
|
|
|
height = (int)(r.resolution_y()*r.resolution_percentage()/100);
|
|
|
|
|
|
|
|
|
|
blender_camera_viewplane(&cam_bcam, width, height,
|
|
|
|
|
&cam_left, &cam_right, &cam_bottom, &cam_top, &cam_aspect, &sensor_size);
|
|
|
|
|
|
|
|
|
|
cam_left /= cam_aspect;
|
|
|
|
|
cam_right /= cam_aspect;
|
|
|
|
|
cam_bottom /= cam_aspect;
|
|
|
|
|
cam_top /= cam_aspect;
|
|
|
|
|
blender_camera_view_subset(b_scene, b_ob, b_v3d, b_rv3d, width, height,
|
|
|
|
|
&view_box, &cam_box);
|
|
|
|
|
|
|
|
|
|
/* determine viewport subset matching camera border */
|
|
|
|
|
float tmp_left = ((cam_left - view_left) / (view_right - view_left));
|
|
|
|
|
float tmp_right = ((cam_right - view_left) / (view_right - view_left));
|
|
|
|
|
float tmp_bottom = ((cam_bottom - view_bottom) / (view_top - view_bottom));
|
|
|
|
|
float tmp_top = ((cam_top - view_bottom) / (view_top - view_bottom));
|
|
|
|
|
|
|
|
|
|
bcam->border_left = tmp_left + bcam->border_left*(tmp_right - tmp_left);
|
|
|
|
|
bcam->border_right = tmp_left + bcam->border_right*(tmp_right - tmp_left);
|
|
|
|
|
bcam->border_bottom = tmp_bottom + bcam->border_bottom*(tmp_top - tmp_bottom);
|
|
|
|
|
bcam->border_top = tmp_bottom + bcam->border_top*(tmp_top - tmp_bottom);
|
|
|
|
|
|
|
|
|
|
/* clamp */
|
|
|
|
|
bcam->border_left = clamp(bcam->border_left, 0.0f, 1.0f);
|
|
|
|
|
bcam->border_right = clamp(bcam->border_right, 0.0f, 1.0f);
|
|
|
|
|
bcam->border_bottom = clamp(bcam->border_bottom, 0.0f, 1.0f);
|
|
|
|
|
bcam->border_top = clamp(bcam->border_top, 0.0f, 1.0f);
|
|
|
|
|
cam_box = cam_box.make_relative_to(view_box);
|
|
|
|
|
bcam->border = cam_box.subset(bcam->border).clamp();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BlenderSync::sync_view(BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height)
|
|
|
|
@@ -539,10 +535,10 @@ BufferParams BlenderSync::get_buffer_params(BL::Scene b_scene, BL::SpaceView3D b
|
|
|
|
|
|
|
|
|
|
if(use_border) {
|
|
|
|
|
/* border render */
|
|
|
|
|
params.full_x = cam->border_left*width;
|
|
|
|
|
params.full_y = cam->border_bottom*height;
|
|
|
|
|
params.width = (int)(cam->border_right*width) - params.full_x;
|
|
|
|
|
params.height = (int)(cam->border_top*height) - params.full_y;
|
|
|
|
|
params.full_x = cam->border.left*width;
|
|
|
|
|
params.full_y = cam->border.bottom*height;
|
|
|
|
|
params.width = (int)(cam->border.right*width) - params.full_x;
|
|
|
|
|
params.height = (int)(cam->border.top*height) - params.full_y;
|
|
|
|
|
|
|
|
|
|
/* survive in case border goes out of view or becomes too small */
|
|
|
|
|
params.width = max(params.width, 1);
|
|
|
|
|