fix [#29089] Faces created for "rims" by solidify modifier have incorrect visibility

This commit is contained in:
Campbell Barton
2011-10-31 07:17:35 +00:00
parent 797d2bbd88
commit 2ceeaf9721

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@@ -626,7 +626,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
add_v3_v3(edge_vert_nos[ed->v1], nor); add_v3_v3(edge_vert_nos[ed->v1], nor);
add_v3_v3(edge_vert_nos[ed->v2], nor); add_v3_v3(edge_vert_nos[ed->v2], nor);
#endif #endif
origindex[numFaces * 2 + i]= ORIGINDEX_NONE; origindex[numFaces * 2 + i]= fidx;
} }
#ifdef SOLIDIFY_SIDE_NORMALS #ifdef SOLIDIFY_SIDE_NORMALS