fix [#29089] Faces created for "rims" by solidify modifier have incorrect visibility
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@@ -626,7 +626,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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add_v3_v3(edge_vert_nos[ed->v1], nor);
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add_v3_v3(edge_vert_nos[ed->v2], nor);
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#endif
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origindex[numFaces * 2 + i]= ORIGINDEX_NONE;
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origindex[numFaces * 2 + i]= fidx;
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}
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#ifdef SOLIDIFY_SIDE_NORMALS
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