Fix #37153: Bool union of 2 planes makes Blender 2.69 RC2 hang

Fix deadlock in Carve when rescaling to zero scale.
basically, scaling to zero scale is not what we want :)

Boolean result could still be unpredictable coz plane is
not a closed manifold.
This commit is contained in:
Sergey Sharybin
2013-10-20 10:13:19 +00:00
parent 3718c04844
commit 30a2d7fe85

View File

@@ -711,6 +711,47 @@ static BSP_CSGMesh *Carve_exportMesh(MeshSet<3>* &poly, carve::interpolate::Face
return outputMesh;
}
static void meshSetMinMax(const MeshSet<3> *mesh,
carve::geom3d::Vector *min,
carve::geom3d::Vector *max)
{
for (uint i = 0; i < mesh->vertex_storage.size(); ++i) {
min->x = MIN(min->x, mesh->vertex_storage[i].v.x);
min->y = MIN(min->y, mesh->vertex_storage[i].v.y);
min->z = MIN(min->z, mesh->vertex_storage[i].v.z);
max->x = MAX(max->x, mesh->vertex_storage[i].v.x);
max->y = MAX(max->y, mesh->vertex_storage[i].v.y);
max->z = MAX(max->z, mesh->vertex_storage[i].v.z);
}
}
static void getRescaleMinMax(const MeshSet<3> *left,
const MeshSet<3> *right,
carve::geom3d::Vector *min,
carve::geom3d::Vector *max)
{
min->x = max->x = left->vertex_storage[0].v.x;
min->y = max->y = left->vertex_storage[0].v.y;
min->z = max->z = left->vertex_storage[0].v.z;
meshSetMinMax(left, min, max);
meshSetMinMax(right, min, max);
// Make sure we don't scale object with zer oscale
if ((min->x - max->x) < DBL_EPSILON) {
min->x = -1.0;
max->x = 1.0;
}
if ((min->y - max->y) < DBL_EPSILON) {
min->y = -1.0;
max->y = 1.0;
}
if ((min->z - max->z) < DBL_EPSILON) {
min->z = -1.0;
max->z = 1.0;
}
}
/**
* Performs a generic booleam operation, the entry point for external modules.
* @param opType Boolean operation type BOP_INTERSECTION, BOP_UNION, BOP_DIFFERENCE
@@ -753,29 +794,11 @@ BoolOpState BOP_performBooleanOperation(BoolOpType opType,
left = Carve_addMesh(obAFaces, obAVertices, oface_num, num_origfaces );
right = Carve_addMesh(obBFaces, obBVertices, oface_num, num_origfaces );
min.x = max.x = left->vertex_storage[0].v.x;
min.y = max.y = left->vertex_storage[0].v.y;
min.z = max.z = left->vertex_storage[0].v.z;
for (uint i = 1; i < left->vertex_storage.size(); ++i) {
min.x = MIN(min.x,left->vertex_storage[i].v.x);
min.y = MIN(min.y,left->vertex_storage[i].v.y);
min.z = MIN(min.z,left->vertex_storage[i].v.z);
max.x = MAX(max.x,left->vertex_storage[i].v.x);
max.y = MAX(max.y,left->vertex_storage[i].v.y);
max.z = MAX(max.z,left->vertex_storage[i].v.z);
}
for (uint i = 0; i < right->vertex_storage.size(); ++i) {
min.x = MIN(min.x,right->vertex_storage[i].v.x);
min.y = MIN(min.y,right->vertex_storage[i].v.y);
min.z = MIN(min.z,right->vertex_storage[i].v.z);
max.x = MAX(max.x,right->vertex_storage[i].v.x);
max.y = MAX(max.y,right->vertex_storage[i].v.y);
max.z = MAX(max.z,right->vertex_storage[i].v.z);
}
getRescaleMinMax(left, right, &min, &max);
carve::rescale::rescale scaler(min.x, min.y, min.z, max.x, max.y, max.z);
carve::rescale::fwd fwd_r(scaler);
carve::rescale::rev rev_r(scaler);
carve::rescale::rev rev_r(scaler);
left->transform(fwd_r);
right->transform(fwd_r);