Fix T70766 EEVEE: Performance drop with node tree in 2.81

This commit is contained in:
Clément Foucault
2020-01-16 15:04:06 +01:00
parent 216291ddb3
commit 32f0bb0523
3 changed files with 13 additions and 6 deletions

View File

@@ -545,7 +545,8 @@ void nodeRemoveNode(struct Main *bmain,
struct bNode *BKE_node_copy_ex(struct bNodeTree *ntree,
const struct bNode *node_src,
const int flag);
const int flag,
const bool unique_name);
/* Same as BKE_node_copy_ex() but stores pointers to a new node and its sockets in the source
* node.

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@@ -1089,7 +1089,11 @@ static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src,
/* keep socket listorder identical, for copying links */
/* ntree is the target tree */
bNode *BKE_node_copy_ex(bNodeTree *ntree, const bNode *node_src, const int flag)
/* unique_name needs to be true. It's only disabled for speed when doing GPUnodetrees. */
bNode *BKE_node_copy_ex(bNodeTree *ntree,
const bNode *node_src,
const int flag,
const bool unique_name)
{
bNode *node_dst = MEM_callocN(sizeof(bNode), "dupli node");
bNodeSocket *sock_dst, *sock_src;
@@ -1098,7 +1102,9 @@ bNode *BKE_node_copy_ex(bNodeTree *ntree, const bNode *node_src, const int flag)
*node_dst = *node_src;
/* can be called for nodes outside a node tree (e.g. clipboard) */
if (ntree) {
nodeUniqueName(ntree, node_dst);
if (unique_name) {
nodeUniqueName(ntree, node_dst);
}
BLI_addtail(&ntree->nodes, node_dst);
}
@@ -1186,7 +1192,7 @@ static void node_set_new_pointers(bNode *node_src, bNode *new_node)
bNode *BKE_node_copy_store_new_pointers(bNodeTree *ntree, bNode *node_src, const int flag)
{
bNode *new_node = BKE_node_copy_ex(ntree, node_src, flag);
bNode *new_node = BKE_node_copy_ex(ntree, node_src, flag, true);
node_set_new_pointers(node_src, new_node);
return new_node;
}
@@ -1516,7 +1522,7 @@ void BKE_node_tree_copy_data(Main *UNUSED(bmain),
GHash *new_pointers = BLI_ghash_ptr_new("BKE_node_tree_copy_data");
for (const bNode *node_src = ntree_src->nodes.first; node_src; node_src = node_src->next) {
bNode *new_node = BKE_node_copy_ex(ntree_dst, node_src, flag_subdata);
bNode *new_node = BKE_node_copy_ex(ntree_dst, node_src, flag_subdata, true);
BLI_ghash_insert(new_pointers, (void *)node_src, new_node);
/* Store mapping to inputs. */
bNodeSocket *new_input_sock = new_node->inputs.first;

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@@ -636,7 +636,7 @@ static bNode *ntree_shader_copy_branch(bNodeTree *ntree,
if (node->tmp_flag >= 0) {
int id = node->tmp_flag;
nodes_copy[id] = BKE_node_copy_ex(
ntree, node, LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN);
ntree, node, LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN, false);
nodes_copy[id]->tmp_flag = -2; /* Copy */
/* Make sure to clear all sockets links as they are invalid. */
LISTBASE_FOREACH (bNodeSocket *, sock, &nodes_copy[id]->inputs) {