Triangulate modifier no longer uses bmesh operator api call, instead add a BM_mesh_triangulate() function. Gives ~2x speedup in my tests on an optimized build.
This commit is contained in:
@@ -114,6 +114,8 @@ set(SRC
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tools/bmesh_decimate.h
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tools/bmesh_edgesplit.c
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tools/bmesh_edgesplit.h
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tools/bmesh_triangulate.c
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tools/bmesh_triangulate.h
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bmesh.h
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bmesh_class.h
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@@ -268,8 +268,9 @@ extern "C" {
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#include "intern/bmesh_inline.h"
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#include "tools/bmesh_decimate.h"
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#include "tools/bmesh_bevel.h"
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#include "tools/bmesh_decimate.h"
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#include "tools/bmesh_triangulate.h"
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#ifdef __cplusplus
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}
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@@ -845,8 +845,9 @@ static BMLoop *find_ear(BMFace *f, float (*verts)[3], const bool use_beauty, flo
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*
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* \note newedgeflag sets a flag layer flag, obviously not the header flag.
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*/
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void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], const short newedge_oflag,
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const short newface_oflag, BMFace **newfaces, const bool use_beauty)
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void BM_face_triangulate(BMesh *bm, BMFace *f,
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float (*projectverts)[3], BMFace **newfaces,
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const bool use_beauty, const bool use_tag)
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{
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int i, nvert, nf_i = 0;
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bool done;
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@@ -900,8 +901,11 @@ void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], const s
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}
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copy_v3_v3(f->no, l_iter->f->no);
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BMO_elem_flag_enable(bm, newl->e, newedge_oflag);
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BMO_elem_flag_enable(bm, f, newface_oflag);
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if (use_tag) {
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BM_elem_flag_enable(newl->e, BM_ELEM_TAG);
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BM_elem_flag_enable(f, BM_ELEM_TAG);
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}
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if (newfaces)
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newfaces[nf_i++] = f;
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@@ -44,9 +44,8 @@ void BM_vert_normal_update_all(BMVert *v);
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void BM_face_normal_flip(BMesh *bm, BMFace *f);
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bool BM_face_point_inside_test(BMFace *f, const float co[3]);
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void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3],
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const short newedge_oflag, const short newface_oflag, BMFace **newfaces,
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const bool use_beauty);
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void BM_face_triangulate(BMesh *bm, BMFace *f, float (*projectverts)[3], BMFace **newfaces,
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const bool use_beauty, const bool use_tag);
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void BM_face_legal_splits(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len);
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@@ -37,45 +37,21 @@
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#include "intern/bmesh_operators_private.h" /* own include */
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#define EDGE_NEW 1
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#define FACE_NEW 1
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#define ELE_NEW 1
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#define FACE_MARK 2
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#define EDGE_MARK 4
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void bmo_triangulate_exec(BMesh *bm, BMOperator *op)
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{
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BMOIter siter;
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BMFace *face, **newfaces = NULL;
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BLI_array_declare(newfaces);
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float (*projectverts)[3] = NULL;
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BLI_array_declare(projectverts);
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int i;
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const bool use_beauty = BMO_slot_bool_get(op->slots_in, "use_beauty");
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BMOpSlot *slot_facemap_out = BMO_slot_get(op->slots_out, "face_map.out");
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for (face = BMO_iter_new(&siter, op->slots_in, "faces", BM_FACE); face; face = BMO_iter_step(&siter)) {
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BM_mesh_elem_hflag_disable_all(bm, BM_FACE | BM_EDGE, BM_ELEM_TAG, false);
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BMO_slot_buffer_hflag_enable(bm, op->slots_in, "faces", BM_FACE, BM_ELEM_TAG, false);
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BLI_array_empty(projectverts);
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BLI_array_empty(newfaces);
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BM_mesh_triangulate(bm, use_beauty, true);
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BLI_array_grow_items(projectverts, face->len * 3);
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BLI_array_grow_items(newfaces, face->len);
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BM_face_triangulate(bm, face, projectverts, EDGE_NEW, FACE_NEW, newfaces, use_beauty);
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BMO_slot_map_elem_insert(op, slot_facemap_out, face, face);
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for (i = 0; newfaces[i]; i++) {
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BMO_slot_map_elem_insert(op, slot_facemap_out, newfaces[i], face);
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}
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}
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BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, EDGE_NEW);
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BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, FACE_NEW);
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BLI_array_free(projectverts);
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BLI_array_free(newfaces);
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BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "edges.out", BM_EDGE, BM_ELEM_TAG);
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BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
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}
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void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
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66
source/blender/bmesh/tools/bmesh_triangulate.c
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66
source/blender/bmesh/tools/bmesh_triangulate.c
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@@ -0,0 +1,66 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Joseph Eagar
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/bmesh/tools/bmesh_triangulate.c
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* \ingroup bmesh
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*
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* Triangulate.
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*
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_array.h"
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#include "bmesh.h"
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#include "bmesh_triangulate.h" /* own include */
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void BM_mesh_triangulate(BMesh *bm, const bool use_beauty, const bool tag_only)
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{
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BMIter iter;
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BMFace *face;
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float (*projectverts)[3] = NULL;
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BLI_array_declare(projectverts);
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if (tag_only == false) {
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BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
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BLI_array_empty(projectverts);
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BLI_array_reserve(projectverts, face->len * 3);
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BM_face_triangulate(bm, face, projectverts, NULL, use_beauty, false);
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}
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}
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else {
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BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
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if (BM_elem_flag_test(face, BM_ELEM_TAG)) {
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BLI_array_empty(projectverts);
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BLI_array_grow_items(projectverts, face->len * 3);
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BM_face_triangulate(bm, face, projectverts, NULL, use_beauty, true);
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}
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}
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}
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BLI_array_free(projectverts);
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}
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35
source/blender/bmesh/tools/bmesh_triangulate.h
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35
source/blender/bmesh/tools/bmesh_triangulate.h
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@@ -0,0 +1,35 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Joseph Eagar
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/bmesh/tools/bmesh_triangulate.c
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* \ingroup bmesh
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*
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* Triangulate.
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*
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*/
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#ifndef __BMESH_TRIAMGULATE_H__
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#define __BMESH_TRIAMGULATE_H__
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void BM_mesh_triangulate(BMesh *bm, const bool use_beauty, const bool tag_only);
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#endif /* __BMESH_TRIAMGULATE_H__ */
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@@ -33,8 +33,6 @@
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#include "BKE_modifier.h"
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#include "BKE_tessmesh.h"
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/* triangulation modifier, directly calls the bmesh operator */
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static DerivedMesh *triangulate_dm(DerivedMesh *dm, const int flag)
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{
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DerivedMesh *result;
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@@ -44,13 +42,7 @@ static DerivedMesh *triangulate_dm(DerivedMesh *dm, const int flag)
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bm = DM_to_bmesh(dm);
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BM_mesh_elem_toolflags_ensure(bm);
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BMO_push(bm, NULL);
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BMO_op_callf(bm, BMO_FLAG_DEFAULTS,
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"triangulate faces=%af use_beauty=%b",
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(flag & MOD_TRIANGULATE_BEAUTY));
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BMO_pop(bm);
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BM_mesh_triangulate(bm, (flag & MOD_TRIANGULATE_BEAUTY), false);
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result = CDDM_from_bmesh(bm, FALSE);
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BM_mesh_free(bm);
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