Fix texture space not updating in edit mode.
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@@ -876,7 +876,10 @@ void BKE_mesh_boundbox_calc(Mesh *me, float r_loc[3], float r_size[3])
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if (!r_size) r_size = msize;
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INIT_MINMAX(min, max);
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if (!BKE_mesh_minmax(me, min, max)) {
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if (!(me->edit_btmesh ?
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BM_mesh_minmax(me->edit_btmesh->bm, min, max) :
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BKE_mesh_minmax(me, min, max)))
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{
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min[0] = min[1] = min[2] = -1.0f;
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max[0] = max[1] = max[2] = 1.0f;
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}
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@@ -2499,3 +2499,18 @@ void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags)
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bm->use_toolflags = use_toolflags;
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}
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/**
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* Calculate the minimum and maximum coordinates of the box that encompasses this mesh.
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*/
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bool BM_mesh_minmax(BMesh *bm, float r_min[3], float r_max[3])
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{
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BMIter iter;
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BMVert *v;
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BM_ITER_MESH(v, &iter, bm, BM_VERTS_OF_MESH) {
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minmax_v3v3_v3(r_min, r_max, v->co);
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}
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return (bm->totvert != 0);
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}
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@@ -132,6 +132,8 @@ void BM_mesh_rebuild(
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BMesh *bm, const struct BMeshCreateParams *params,
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struct BLI_mempool *vpool, struct BLI_mempool *epool, struct BLI_mempool *lpool, struct BLI_mempool *fpool);
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bool BM_mesh_minmax(BMesh *bm, float r_min[3], float r_max[3]);
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typedef struct BMAllocTemplate {
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int totvert, totedge, totloop, totface;
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} BMAllocTemplate;
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