minor changes to interface code (no functional changes)
- made 2 loops on menu items break out of the loop when the item is found. - include function names in error prints.
This commit is contained in:
@@ -1684,7 +1684,7 @@ static void ui_textedit_end(bContext *C, uiBut *but, uiHandleButtonData *data)
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/* not a file?, strip non utf-8 chars */
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if(strip) {
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/* wont happen often so isnt that annoying to keep it here for a while */
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printf("invalid utf8 - stripped chars %d\n", strip);
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printf("%s: invalid utf8 - stripped chars %d\n", __func__, strip);
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}
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}
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@@ -5914,7 +5914,7 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle
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ui_handle_button_activate(C, ar, but, BUTTON_ACTIVATE);
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}
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else {
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printf("Error, but->menu_key type: %d\n", but->type);
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printf("%s: error, but->menu_key type: %d\n", __func__, but->type);
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}
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break;
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@@ -752,7 +752,7 @@ int UI_icon_get_width(int icon_id)
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if (icon==NULL) {
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if (G.f & G_DEBUG)
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printf("UI_icon_get_width: Internal error, no icon for icon ID: %d\n", icon_id);
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printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
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return 0;
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}
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@@ -777,7 +777,7 @@ int UI_icon_get_height(int icon_id)
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if (icon==NULL) {
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if (G.f & G_DEBUG)
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printf("UI_icon_get_height: Internal error, no icon for icon ID: %d\n", icon_id);
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printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
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return 0;
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}
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@@ -825,7 +825,7 @@ static void icon_create_rect(struct PreviewImage* prv_img, enum eIconSizes size)
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if (!prv_img) {
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if (G.f & G_DEBUG)
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printf("Error: requested preview image does not exist");
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printf("%s, error: requested preview image does not exist", __func__);
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}
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if (!prv_img->rect[size]) {
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prv_img->w[size] = render_size;
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@@ -842,7 +842,7 @@ static void icon_set_image(bContext *C, ID *id, PreviewImage* prv_img, enum eIco
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{
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if (!prv_img) {
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if (G.f & G_DEBUG)
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printf("No preview image for this ID: %s\n", id->name);
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printf("%s: no preview image for this ID: %s\n", __func__, id->name);
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return;
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}
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@@ -858,7 +858,7 @@ static void icon_draw_rect(float x, float y, int w, int h, float UNUSED(aspect),
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/* sanity check */
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if(w<=0 || h<=0 || w>2000 || h>2000) {
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printf("icon_draw_rect: icons are %i x %i pixels?\n", w, h);
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printf("%s: icons are %i x %i pixels?\n", __func__, w, h);
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BLI_assert(!"invalid icon size");
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return;
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}
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@@ -948,7 +948,7 @@ static int get_draw_size(enum eIconSizes size)
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return 0;
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}
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static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, float *rgb, enum eIconSizes size, int draw_size, int UNUSED(nocreate), int is_preview)
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static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, float *rgb, enum eIconSizes size, int draw_size, int UNUSED(nocreate), short is_preview)
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{
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Icon *icon = NULL;
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DrawInfo *di = NULL;
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@@ -960,7 +960,7 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, float al
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if (icon==NULL) {
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if (G.f & G_DEBUG)
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printf("icon_draw_mipmap: Internal error, no icon for icon ID: %d\n", icon_id);
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printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
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return;
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}
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@@ -213,11 +213,13 @@ static MenuData *decompose_menu_string(const char *str)
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nicon= 0;
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}
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if (c=='\0')
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if (c=='\0') {
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break;
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} else if (!nitem)
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}
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} else if (!nitem) {
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nitem= s;
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}
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s++;
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}
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@@ -233,6 +235,7 @@ void ui_set_name_menu(uiBut *but, int value)
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for (i=0; i<md->nitems; i++) {
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if (md->items[i].retval==value) {
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BLI_strncpy(but->drawstr, md->items[i].str, sizeof(but->drawstr));
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break;
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}
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}
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@@ -1647,11 +1650,12 @@ static void ui_block_func_MENUSTR(bContext *UNUSED(C), uiLayout *layout, void *a
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}
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/* inconsistent, but menus with labels do not look good flipped */
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for(a=0, b=0; a<md->nitems; a++, b++) {
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entry= &md->items[a];
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if(entry->sepr && entry->str[0])
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entry= md->items;
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for(a=0; a<md->nitems; a++, entry++) {
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if(entry->sepr && entry->str[0]) {
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block->flag |= UI_BLOCK_NO_FLIP;
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break;
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}
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}
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/* create items */
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@@ -2555,7 +2559,7 @@ void uiPupMenuInvoke(bContext *C, const char *idname)
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MenuType *mt= WM_menutype_find(idname, TRUE);
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if(mt==NULL) {
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printf("uiPupMenuInvoke: named menu \"%s\" not found\n", idname);
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printf("%s: named menu \"%s\" not found\n", __func__, idname);
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return;
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}
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@@ -357,7 +357,7 @@ void uiStyleInit(void)
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if (font->blf_id == -1) {
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if (G.f & G_DEBUG)
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printf("uiStyleInit error, no fonts available\n");
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printf("%s: error, no fonts available\n", __func__);
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}
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else {
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/* ? just for speed to initialize?
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