update the api changelog 2.60 --> 2.61

This commit is contained in:
Campbell Barton
2011-12-22 21:44:52 +00:00
parent 4d7c44717a
commit 3c480e85e3

View File

@@ -1480,3 +1480,640 @@ Added
* :class:`bpy.types.SceneGameData.restrict_animation_updates`
* :class:`bpy.types.SceneGameData.show_obstacle_simulation`
2.60 to 2.61
============
bpy.types.BlendDataGroups
-------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataGroups.is_updated`
bpy.types.BlendDataBrushes
--------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataBrushes.is_updated`
bpy.types.Theme
---------------
Added
^^^^^
* :class:`bpy.types.Theme.clip_editor`
bpy.types.BlendData
-------------------
Added
^^^^^
* :class:`bpy.types.BlendData.movieclips`
bpy.types.BlendDataGreasePencils
--------------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataGreasePencils.is_updated`
bpy.types.BlendDataImages
-------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataImages.is_updated`
bpy.types.CompositorNodes
-------------------------
Added
^^^^^
* :class:`bpy.types.CompositorNodes.clear`
bpy.types.BlendDataScenes
-------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataScenes.is_updated`
bpy.types.RenderEngine
----------------------
Added
^^^^^
* :class:`bpy.types.RenderEngine.bl_use_shading_nodes`
* :class:`bpy.types.RenderEngine.is_animation`
* :class:`bpy.types.RenderEngine.is_preview`
* :class:`bpy.types.RenderEngine.tag_redraw`
* :class:`bpy.types.RenderEngine.tag_update`
* :class:`bpy.types.RenderEngine.update`
* :class:`bpy.types.RenderEngine.update_progress`
* :class:`bpy.types.RenderEngine.view_draw`
* :class:`bpy.types.RenderEngine.view_update`
bpy.types.BackgroundImage
-------------------------
Added
^^^^^
* :class:`bpy.types.BackgroundImage.clip`
* :class:`bpy.types.BackgroundImage.clip_user`
* :class:`bpy.types.BackgroundImage.show_background_image`
* :class:`bpy.types.BackgroundImage.source`
* :class:`bpy.types.BackgroundImage.use_camera_clip`
bpy.types.BlendDataMetaBalls
----------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataMetaBalls.is_updated`
bpy.types.SpaceTimeline
-----------------------
Added
^^^^^
* :class:`bpy.types.SpaceTimeline.cache_dynamicpaint`
bpy.types.BlendDataMeshes
-------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataMeshes.is_updated`
bpy.types.BlendDataNodeTrees
----------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataNodeTrees.is_updated`
bpy.types.RenderSettings
------------------------
Added
^^^^^
* :class:`bpy.types.RenderSettings.image_settings`
* :class:`bpy.types.RenderSettings.use_shading_nodes`
Removed
^^^^^^^
* **cineon_black**
* **cineon_gamma**
* **cineon_white**
* **color_mode**
* **exr_codec**
* **exr_preview**
* **exr_zbuf**
* **file_format**
* **file_quality**
* **jpeg2k_depth**
* **jpeg2k_preset**
* **jpeg2k_ycc**
* **use_cineon_log**
* **use_exr_half**
* **use_tiff_16bit**
bpy.types.Curve
---------------
Added
^^^^^
* :class:`bpy.types.Curve.cycles`
bpy.types.RegionView3D
----------------------
Added
^^^^^
* :class:`bpy.types.RegionView3D.view_camera_offset`
* :class:`bpy.types.RegionView3D.view_camera_zoom`
bpy.types.Scene
---------------
Added
^^^^^
* :class:`bpy.types.Scene.active_clip`
* :class:`bpy.types.Scene.cycles`
bpy.types.NodeLinks
-------------------
Added
^^^^^
* :class:`bpy.types.NodeLinks.clear`
bpy.types.BlendDataLattices
---------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataLattices.is_updated`
bpy.types.BlendDataParticles
----------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataParticles.is_updated`
bpy.types.BlendDataWorlds
-------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataWorlds.is_updated`
bpy.types.ObjectConstraints
---------------------------
Added
^^^^^
* :class:`bpy.types.ObjectConstraints.clear`
bpy.types.RenderLayers
----------------------
Added
^^^^^
* :class:`bpy.types.RenderLayers.new`
* :class:`bpy.types.RenderLayers.remove`
bpy.types.Menu
--------------
Added
^^^^^
* :class:`bpy.types.Menu.bl_description`
bpy.types.Lamp
--------------
Added
^^^^^
* :class:`bpy.types.Lamp.cycles`
* :class:`bpy.types.Lamp.node_tree`
* :class:`bpy.types.Lamp.use_nodes`
bpy.types.CurveSplines
----------------------
Added
^^^^^
* :class:`bpy.types.CurveSplines.clear`
bpy.types.Screen
----------------
Added
^^^^^
* :class:`bpy.types.Screen.use_play_clip_editors`
bpy.types.BlendDataActions
--------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataActions.is_updated`
bpy.types.BlendDataSounds
-------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataSounds.is_updated`
bpy.types.Object
----------------
Added
^^^^^
* :class:`bpy.types.Object.cycles_visibility`
* :class:`bpy.types.Object.slow_parent_offset`
Removed
^^^^^^^
* **time_offset**
* **use_time_offset_add_parent**
* **use_time_offset_edit**
* **use_time_offset_parent**
* **use_time_offset_particle**
bpy.types.ObjectModifiers
-------------------------
Added
^^^^^
* :class:`bpy.types.ObjectModifiers.clear`
bpy.types.BlendDataMaterials
----------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataMaterials.is_updated`
bpy.types.MetaBallElements
--------------------------
Added
^^^^^
* :class:`bpy.types.MetaBallElements.clear`
bpy.types.NodeSocket
--------------------
Added
^^^^^
* :class:`bpy.types.NodeSocket.group_socket`
* :class:`bpy.types.NodeSocket.show_expanded`
bpy.types.Node
--------------
Added
^^^^^
* :class:`bpy.types.Node.show_texture`
bpy.types.CompositorNodeOutputFile
----------------------------------
Added
^^^^^
* :class:`bpy.types.CompositorNodeOutputFile.image_settings`
Removed
^^^^^^^
* **exr_codec**
* **image_type**
* **quality**
* **use_exr_half**
bpy.types.BlendDataTexts
------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataTexts.is_updated`
bpy.types.ThemeView3D
---------------------
Added
^^^^^
* :class:`bpy.types.ThemeView3D.bundle_solid`
* :class:`bpy.types.ThemeView3D.camera_path`
bpy.types.Event
---------------
Added
^^^^^
* :class:`bpy.types.Event.unicode`
bpy.types.VertexGroups
----------------------
Added
^^^^^
* :class:`bpy.types.VertexGroups.clear`
bpy.types.TexMapping
--------------------
Added
^^^^^
* :class:`bpy.types.TexMapping.mapping`
* :class:`bpy.types.TexMapping.mapping_x`
* :class:`bpy.types.TexMapping.mapping_y`
* :class:`bpy.types.TexMapping.mapping_z`
bpy.types.BlendDataObjects
--------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataObjects.is_updated`
bpy.types.BlendDataCurves
-------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataCurves.is_updated`
bpy.types.BlendDataLibraries
----------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataLibraries.is_updated`
bpy.types.ThemeUserInterface
----------------------------
Added
^^^^^
* :class:`bpy.types.ThemeUserInterface.icon_alpha`
* :class:`bpy.types.ThemeUserInterface.panel`
bpy.types.SpaceNodeEditor
-------------------------
Added
^^^^^
* :class:`bpy.types.SpaceNodeEditor.shader_type`
bpy.types.SpaceView3D
---------------------
Added
^^^^^
* :class:`bpy.types.SpaceView3D.show_bundle_names`
* :class:`bpy.types.SpaceView3D.show_camera_path`
* :class:`bpy.types.SpaceView3D.show_reconstruction`
* :class:`bpy.types.SpaceView3D.tracks_draw_size`
* :class:`bpy.types.SpaceView3D.tracks_draw_type`
bpy.types.BlendDataWindowManagers
---------------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataWindowManagers.is_updated`
bpy.types.BlendDataScreens
--------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataScreens.is_updated`
bpy.types.BlendDataArmatures
----------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataArmatures.is_updated`
bpy.types.UserPreferencesInput
------------------------------
Added
^^^^^
* :class:`bpy.types.UserPreferencesInput.tweak_threshold`
Removed
^^^^^^^
* **ndof_orbit_invert_axes**
bpy.types.Mesh
--------------
Added
^^^^^
* :class:`bpy.types.Mesh.cycles`
bpy.types.BlendDataCameras
--------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataCameras.is_updated`
bpy.types.MetaBall
------------------
Added
^^^^^
* :class:`bpy.types.MetaBall.cycles`
bpy.types.UILayout
------------------
Added
^^^^^
* :class:`bpy.types.UILayout.template_image_settings`
* :class:`bpy.types.UILayout.template_marker`
* :class:`bpy.types.UILayout.template_movieclip`
* :class:`bpy.types.UILayout.template_node_link`
* :class:`bpy.types.UILayout.template_node_view`
* :class:`bpy.types.UILayout.template_texture_user`
* :class:`bpy.types.UILayout.template_track`
Function Arguments
^^^^^^^^^^^^^^^^^^
* :class:`bpy.types.UILayout.template_list` (data, property, active_data, active_property, prop_list, rows, maxrows, type), *was (data, property, active_data, active_property, rows, maxrows, type)*
bpy.types.ID
------------
Added
^^^^^
* :class:`bpy.types.ID.is_updated`
* :class:`bpy.types.ID.is_updated_data`
bpy.types.World
---------------
Added
^^^^^
* :class:`bpy.types.World.cycles`
* :class:`bpy.types.World.node_tree`
* :class:`bpy.types.World.use_nodes`
bpy.types.BlendDataTextures
---------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataTextures.is_updated`
bpy.types.ShaderNodes
---------------------
Added
^^^^^
* :class:`bpy.types.ShaderNodes.clear`
bpy.types.TimelineMarkers
-------------------------
Added
^^^^^
* :class:`bpy.types.TimelineMarkers.clear`
bpy.types.SpaceFileBrowser
--------------------------
Added
^^^^^
* :class:`bpy.types.SpaceFileBrowser.active_operator`
bpy.types.Material
------------------
Added
^^^^^
* :class:`bpy.types.Material.cycles`
bpy.types.BlendDataSpeakers
---------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataSpeakers.is_updated`
bpy.types.Camera
----------------
Added
^^^^^
* :class:`bpy.types.Camera.angle_x`
* :class:`bpy.types.Camera.angle_y`
* :class:`bpy.types.Camera.cycles`
* :class:`bpy.types.Camera.sensor_fit`
* :class:`bpy.types.Camera.sensor_height`
* :class:`bpy.types.Camera.sensor_width`
* :class:`bpy.types.Camera.show_sensor`
bpy.types.BlendDataLamps
------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataLamps.is_updated`
bpy.types.TextureNodes
----------------------
Added
^^^^^
* :class:`bpy.types.TextureNodes.clear`
bpy.types.BlendDataFonts
------------------------
Added
^^^^^
* :class:`bpy.types.BlendDataFonts.is_updated`