Last spell checking (for now).
Only mysterious courant from bpy.types.ParticleSettings.courant_target reamins...
This commit is contained in:
@@ -162,7 +162,7 @@ dict_uimsgs = {
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"unspill",
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"unstitchable",
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"vectorscope",
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"whitespace",
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"whitespace", "whitespaces",
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"worldspace",
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"workflow",
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@@ -120,7 +120,7 @@ class RandomizeLocRotSize(Operator):
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)
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loc = FloatVectorProperty(
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name="Location",
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description=("Maximun distance the objects "
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description=("Maximum distance the objects "
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"can spread over each axis"),
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min=-100.0,
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max=100.0,
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@@ -134,7 +134,7 @@ class RandomizeLocRotSize(Operator):
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)
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rot = FloatVectorProperty(
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name="Rotation",
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description="Maximun rotation over each axis",
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description="Maximum rotation over each axis",
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min=-3.141592, # math.pi
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max=+3.141592,
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default=(0.0, 0.0, 0.0),
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@@ -232,7 +232,7 @@ class FollowActiveQuads(Operator):
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mode = bpy.props.EnumProperty(
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name="Edge Length Mode",
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description="Method to space UV edge loops",
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items=(('EVEN', "Even", "Space all UVs evently"),
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items=(('EVEN', "Even", "Space all UVs evenly"),
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('LENGTH', "Length", "Average space UVs edge length of each loop")),
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default='LENGTH',
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)
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@@ -561,7 +561,7 @@ class LightMapPack(Operator):
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PREF_CONTEXT = bpy.props.EnumProperty(
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name="Selection",
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items=(('SEL_FACES', "Selected Faces", "Space all UVs evently"),
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items=(('SEL_FACES', "Selected Faces", "Space all UVs evenly"),
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('ALL_FACES', "All Faces", "Average space UVs edge length of each loop"),
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('ALL_OBJECTS', "Selected Mesh Object", "Average space UVs edge length of each loop")
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),
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@@ -227,10 +227,10 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel):
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col.label(text="Use Scene Size Units", icon='SCENE_DATA')
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sub = col.column()
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sub.enabled = False
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sub.prop(fluid, "simulation_scale", text="Metres")
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sub.prop(fluid, "simulation_scale", text="Meters")
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else:
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col.label(text="Real World Size:")
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col.prop(fluid, "simulation_scale", text="Metres")
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col.prop(fluid, "simulation_scale", text="Meters")
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col = split.column()
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col.label(text="Viscosity Presets:")
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@@ -2153,7 +2153,7 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id, CustomData *fdata, CustomData
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}
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}
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/* note, we don't convert FGons at all, these are not even real ngons,
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/* note, we don't convert NGons at all, these are not even real ngons,
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* they have their own UV's, colors etc - its more an editing feature. */
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BLI_edgehash_free(eh, NULL);
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@@ -310,7 +310,8 @@ void ED_keymap_mask(wmKeyConfig *keyconf)
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WM_keymap_add_item(keymap, "MASK_OT_normals_make_consistent", NKEY, KM_PRESS, KM_CTRL, 0);
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// WM_keymap_add_item(keymap, "MASK_OT_feather_weight_clear", SKEY, KM_PRESS, KM_ALT, 0);
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/* ... matches curve editmode */
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RNA_enum_set(WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0)->ptr, "mode", TFM_MASK_SHRINKFATTEN);
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RNA_enum_set(WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", SKEY, KM_PRESS, KM_ALT, 0)->ptr,
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"mode", TFM_MASK_SHRINKFATTEN);
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/* relationships */
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WM_keymap_add_item(keymap, "MASK_OT_parent_set", PKEY, KM_PRESS, KM_CTRL, 0);
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@@ -329,13 +330,15 @@ void ED_operatormacros_mask(void)
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wmOperatorType *ot;
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wmOperatorTypeMacro *otmacro;
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ot = WM_operatortype_append_macro("MASK_OT_add_vertex_slide", "Add Vertex and Slide", "Add new vertex and slide it", OPTYPE_UNDO | OPTYPE_REGISTER);
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ot = WM_operatortype_append_macro("MASK_OT_add_vertex_slide", "Add Vertex and Slide",
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"Add new vertex and slide it", OPTYPE_UNDO | OPTYPE_REGISTER);
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ot->description = "Add new vertex and slide it";
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WM_operatortype_macro_define(ot, "MASK_OT_add_vertex");
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otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
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RNA_boolean_set(otmacro->ptr, "release_confirm", TRUE);
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ot = WM_operatortype_append_macro("MASK_OT_add_feather_vertex_slide", "Add Feather Vertex and Slide", "Add new vertex to feater and slide it", OPTYPE_UNDO | OPTYPE_REGISTER);
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ot = WM_operatortype_append_macro("MASK_OT_add_feather_vertex_slide", "Add Feather Vertex and Slide",
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"Add new vertex to feather and slide it", OPTYPE_UNDO | OPTYPE_REGISTER);
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ot->description = "Add new feather vertex and slide it";
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WM_operatortype_macro_define(ot, "MASK_OT_add_feather_vertex");
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otmacro = WM_operatortype_macro_define(ot, "MASK_OT_slide_point");
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@@ -228,7 +228,8 @@ void MBALL_OT_select_random_metaelems(struct wmOperatorType *ot)
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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RNA_def_float_percentage(ot->srna, "percent", 0.5f, 0.0f, 1.0f, "Percent", "Percentage of metaelems to select randomly", 0.0001f, 1.0f);
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RNA_def_float_percentage(ot->srna, "percent", 0.5f, 0.0f, 1.0f, "Percent",
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"Percentage of metaelements to select randomly", 0.0001f, 1.0f);
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}
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/***************************** Duplicate operator *****************************/
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@@ -2805,7 +2805,7 @@ void SEQUENCER_OT_rebuild_proxy(wmOperatorType *ot)
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/* identifiers */
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ot->name = "Rebuild Proxy and Timecode Indices";
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ot->idname = "SEQUENCER_OT_rebuild_proxy";
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ot->description = "Rebuild all selected proxies and timecode indeces using the job system";
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ot->description = "Rebuild all selected proxies and timecode indices using the job system";
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/* api callbacks */
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ot->exec = sequencer_rebuild_proxy_exec;
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@@ -50,7 +50,7 @@ EnumPropertyItem boidrule_type_items[] = {
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{eBoidRuleType_Goal, "GOAL", 0, "Goal", "Go to assigned object or loudest assigned signal source"},
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{eBoidRuleType_Avoid, "AVOID", 0, "Avoid", "Get away from assigned object or loudest assigned signal source"},
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{eBoidRuleType_AvoidCollision, "AVOID_COLLISION", 0, "Avoid Collision",
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"Manoeuvre to avoid collisions with other boids and deflector objects in "
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"Maneuver to avoid collisions with other boids and deflector objects in "
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"near future"},
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{eBoidRuleType_Separate, "SEPARATE", 0, "Separate", "Keep from going through other boids"},
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{eBoidRuleType_Flock, "FLOCK", 0, "Flock", "Move to center of neighbors and match their velocity"},
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@@ -1924,7 +1924,7 @@ static void rna_def_msticky(BlenderRNA *brna)
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srna = RNA_def_struct(brna, "MeshSticky", NULL);
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RNA_def_struct_sdna(srna, "MSticky");
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RNA_def_struct_ui_text(srna, "Mesh Vertex Sticky Texture Coordinate", "Stricky texture coordinate");
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RNA_def_struct_ui_text(srna, "Mesh Vertex Sticky Texture Coordinate", "Sticky texture coordinate");
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RNA_def_struct_path_func(srna, "rna_MeshSticky_path");
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prop = RNA_def_property(srna, "co", PROP_FLOAT, PROP_XYZ);
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@@ -2475,7 +2475,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_desktop", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "playerflag", GAME_PLAYER_DESKTOP_RESOLUTION);
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RNA_def_property_ui_text(prop, "Desktop", "Uses the current desktop resultion in fullscreen mode");
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RNA_def_property_ui_text(prop, "Desktop", "Use the current desktop resolution in fullscreen mode");
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RNA_def_property_update(prop, NC_SCENE, NULL);
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/* Framing */
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@@ -1170,7 +1170,7 @@ static void rna_def_trackingStabilization(BlenderRNA *brna)
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RNA_def_property_boolean_sdna(prop, NULL, "flag", TRACKING_AUTOSCALE);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Autoscale",
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"Automatically scale footage to cover unfilled areas when stabilizating");
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"Automatically scale footage to cover unfilled areas when stabilizing");
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RNA_def_property_update(prop, NC_MOVIECLIP | ND_DISPLAY, "rna_tracking_flushUpdate");
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/* max scale */
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@@ -1242,7 +1242,7 @@ static void rna_def_reconstructedCamera(BlenderRNA *brna)
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prop = RNA_def_property(srna, "average_error", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "error");
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RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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RNA_def_property_ui_text(prop, "Average Error", "Average error of resonctruction");
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RNA_def_property_ui_text(prop, "Average Error", "Average error of reconstruction");
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}
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static void rna_def_trackingReconstruction(BlenderRNA *brna)
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@@ -1266,7 +1266,7 @@ static void rna_def_trackingReconstruction(BlenderRNA *brna)
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prop = RNA_def_property(srna, "average_error", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "error");
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RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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RNA_def_property_ui_text(prop, "Average Error", "Average error of resonctruction");
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RNA_def_property_ui_text(prop, "Average Error", "Average error of reconstruction");
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/* cameras */
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prop = RNA_def_property(srna, "cameras", PROP_COLLECTION, PROP_NONE);
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@@ -316,7 +316,7 @@ static void rna_def_lighting(BlenderRNA *brna)
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prop = RNA_def_property(srna, "passes", PROP_INT, PROP_NONE);
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RNA_def_property_int_sdna(prop, NULL, "ao_approx_passes");
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RNA_def_property_range(prop, 0, 10);
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RNA_def_property_ui_text(prop, "Passes", "Number of preprocessing passes to reduce overocclusion");
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RNA_def_property_ui_text(prop, "Passes", "Number of preprocessing passes to reduce over-occlusion");
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RNA_def_property_update(prop, 0, "rna_World_update");
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prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
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