Fix error not using the cached BVH tree
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@@ -668,7 +668,7 @@ static bool snapDerivedMesh(
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}
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}
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if (treedata) {
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if (treedata && treedata->tree == NULL) {
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switch (snap_to) {
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case SCE_SNAP_MODE_FACE:
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bvhtree_from_mesh_looptri(treedata, dm, 0.0f, 4, 6);
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