Fix T56612: crash in Cycles viewport render update, after recent changes.
BVH8 refitting code had a bug.
This commit is contained in:
@@ -460,26 +460,22 @@ void BVH8::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility)
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memcpy(&pack.leaf_nodes[idx], leaf_data, sizeof(float4)*BVH_ONODE_LEAF_SIZE);
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}
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else {
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int4 *data = &pack.nodes[idx];
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bool is_unaligned = (data[0].x & PATH_RAY_NODE_UNALIGNED) != 0;
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int4 c;
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if(is_unaligned) {
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c = data[BVH_UNALIGNED_ONODE_SIZE-1];
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}
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else {
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c = data[BVH_ONODE_SIZE-1];
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}
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float8 *data = (float8*)&pack.nodes[idx];
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bool is_unaligned = (__float_as_uint(data[0].a) & PATH_RAY_NODE_UNALIGNED) != 0;
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/* Refit inner node, set bbox from children. */
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BoundBox child_bbox[8] = { BoundBox::empty, BoundBox::empty,
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BoundBox::empty, BoundBox::empty,
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BoundBox::empty, BoundBox::empty,
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BoundBox::empty, BoundBox::empty };
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int child[8];
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uint child_visibility[8] = { 0 };
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int num_nodes = 0;
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for(int i = 0; i < 8; ++i) {
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if(c[i] != 0) {
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refit_node((c[i] < 0)? -c[i]-1: c[i], (c[i] < 0),
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child[i] = __float_as_int(data[(is_unaligned) ? 13: 7][i]);
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if(child[i] != 0) {
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refit_node((child[i] < 0)? -child[i]-1: child[i], (child[i] < 0),
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child_bbox[i], child_visibility[i]);
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++num_nodes;
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bbox.grow(child_bbox[i]);
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@@ -495,7 +491,7 @@ void BVH8::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility)
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pack_unaligned_node(idx,
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aligned_space,
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child_bbox,
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&c[0],
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child,
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visibility,
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0.0f,
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1.0f,
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@@ -504,7 +500,7 @@ void BVH8::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility)
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else {
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pack_aligned_node(idx,
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child_bbox,
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&c[0],
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child,
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visibility,
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0.0f,
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1.0f,
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