fix: redraw dope sheet / action editor when pose bone selection changes
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@@ -187,6 +187,9 @@ static void rna_Bone_select_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Po
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}
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WM_main_add_notifier(NC_GEOM | ND_DATA, id);
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/* spaces that show animation data of the selected bone need updating */
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WM_main_add_notifier(NC_ANIMATION | ND_ANIMCHAN, id);
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}
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static char *rna_Bone_path(PointerRNA *ptr)
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