Cleanup: move operators & related code of files & append/link to relevant dedicated source files.

This commit adds a new `wm_files_link.c` which contains everything related to append/link code,
moved from `wm_operators.c` (rather small currently, but will expand quite a bit with future reload & asset works).

It also moves all load/save .bland files (and related userpref/startup stuff) from `wm_operators.c`
to `wm_files.c` (some helper funcs were already there).

This also makes `wm_operators.c` significantly lighter.
This commit is contained in:
Bastien Montagne
2016-04-19 17:08:31 +02:00
parent dd423a6818
commit 52e09ed4f9
5 changed files with 1292 additions and 1128 deletions

View File

@@ -58,6 +58,7 @@ set(SRC
intern/wm_draw.c
intern/wm_event_system.c
intern/wm_files.c
intern/wm_files_link.c
intern/wm_gesture.c
intern/wm_init_exit.c
intern/wm_jobs.c

View File

@@ -26,7 +26,7 @@
/** \file blender/windowmanager/intern/wm_files.c
* \ingroup wm
*
* User level access for blend file read/write, file-history and userprefs.
* User level access for blend file read/write, file-history and userprefs (including relevant operators).
*/
@@ -62,6 +62,7 @@
#include "BLT_translation.h"
#include "DNA_mesh_types.h" /* only for USE_BMESH_SAVE_AS_COMPAT */
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
@@ -88,6 +89,7 @@
#include "BLO_writefile.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -103,6 +105,7 @@
#include "GHOST_Path-api.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "GPU_draw.h"
@@ -749,44 +752,6 @@ int wm_homefile_read(bContext *C, ReportList *reports, bool from_memory, const c
return true;
}
int wm_history_file_read_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
ED_file_read_bookmarks();
wm_history_file_read();
return OPERATOR_FINISHED;
}
int wm_homefile_read_exec(bContext *C, wmOperator *op)
{
const bool from_memory = (STREQ(op->type->idname, "WM_OT_read_factory_settings"));
char filepath_buf[FILE_MAX];
const char *filepath = NULL;
if (!from_memory) {
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "filepath");
/* This can be used when loading of a start-up file should only change
* the scene content but keep the blender UI as it is. */
wm_open_init_load_ui(op, true);
BKE_BIT_TEST_SET(G.fileflags, !RNA_boolean_get(op->ptr, "load_ui"), G_FILE_NO_UI);
if (RNA_property_is_set(op->ptr, prop)) {
RNA_property_string_get(op->ptr, prop, filepath_buf);
filepath = filepath_buf;
if (BLI_access(filepath, R_OK)) {
BKE_reportf(op->reports, RPT_ERROR, "Can't read alternative start-up file: '%s'", filepath);
return OPERATOR_CANCELLED;
}
}
}
else {
/* always load UI for factory settings (prefs will re-init) */
G.fileflags &= ~G_FILE_NO_UI;
}
return wm_homefile_read(C, op->reports, from_memory, filepath) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
/** \name WM History File API
* \{ */
@@ -1005,7 +970,7 @@ bool write_crash_blend(void)
/**
* \see #wm_homefile_write_exec wraps #BLO_write_file in a similar way.
*/
int wm_file_write(bContext *C, const char *filepath, int fileflags, ReportList *reports)
static int wm_file_write(bContext *C, const char *filepath, int fileflags, ReportList *reports)
{
Library *li;
int len;
@@ -1117,69 +1082,6 @@ int wm_file_write(bContext *C, const char *filepath, int fileflags, ReportList *
return ret;
}
/**
* \see #wm_file_write wraps #BLO_write_file in a similar way.
*/
int wm_homefile_write_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
char filepath[FILE_MAX];
int fileflags;
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
/* check current window and close it if temp */
if (win && win->screen->temp)
wm_window_close(C, wm, win);
/* update keymaps in user preferences */
WM_keyconfig_update(wm);
BLI_make_file_string("/", filepath, BKE_appdir_folder_id_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
printf("trying to save homefile at %s ", filepath);
ED_editors_flush_edits(C, false);
/* force save as regular blend file */
fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_HISTORY);
if (BLO_write_file(CTX_data_main(C), filepath, fileflags | G_FILE_USERPREFS, op->reports, NULL) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
printf("ok\n");
G.save_over = 0;
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_POST);
return OPERATOR_FINISHED;
}
/* Only save the prefs block. operator entry */
int wm_userpref_write_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
char filepath[FILE_MAX];
/* update keymaps in user preferences */
WM_keyconfig_update(wm);
BLI_make_file_string("/", filepath, BKE_appdir_folder_id_create(BLENDER_USER_CONFIG, NULL), BLENDER_USERPREF_FILE);
printf("trying to save userpref at %s ", filepath);
if (BKE_write_file_userdef(filepath, op->reports) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
printf("ok\n");
return OPERATOR_FINISHED;
}
/************************ autosave ****************************/
void wm_autosave_location(char *filepath)
@@ -1341,3 +1243,728 @@ void WM_file_tag_modified(const bContext *C)
WM_event_add_notifier(C, NC_WM | ND_DATACHANGED, NULL);
}
}
/** \name Preferences/startup save & load.
*
* \{ */
/**
* \see #wm_file_write wraps #BLO_write_file in a similar way.
*/
static int wm_homefile_write_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
char filepath[FILE_MAX];
int fileflags;
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
/* check current window and close it if temp */
if (win && win->screen->temp)
wm_window_close(C, wm, win);
/* update keymaps in user preferences */
WM_keyconfig_update(wm);
BLI_make_file_string("/", filepath, BKE_appdir_folder_id_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
printf("trying to save homefile at %s ", filepath);
ED_editors_flush_edits(C, false);
/* force save as regular blend file */
fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_HISTORY);
if (BLO_write_file(CTX_data_main(C), filepath, fileflags | G_FILE_USERPREFS, op->reports, NULL) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
printf("ok\n");
G.save_over = 0;
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_POST);
return OPERATOR_FINISHED;
}
void WM_OT_save_homefile(wmOperatorType *ot)
{
ot->name = "Save Startup File";
ot->idname = "WM_OT_save_homefile";
ot->description = "Make the current file the default .blend file, includes preferences";
ot->invoke = WM_operator_confirm;
ot->exec = wm_homefile_write_exec;
}
static int wm_userpref_autoexec_add_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
bPathCompare *path_cmp = MEM_callocN(sizeof(bPathCompare), "bPathCompare");
BLI_addtail(&U.autoexec_paths, path_cmp);
return OPERATOR_FINISHED;
}
void WM_OT_userpref_autoexec_path_add(wmOperatorType *ot)
{
ot->name = "Add Autoexec Path";
ot->idname = "WM_OT_userpref_autoexec_path_add";
ot->description = "Add path to exclude from autoexecution";
ot->exec = wm_userpref_autoexec_add_exec;
ot->flag = OPTYPE_INTERNAL;
}
static int wm_userpref_autoexec_remove_exec(bContext *UNUSED(C), wmOperator *op)
{
const int index = RNA_int_get(op->ptr, "index");
bPathCompare *path_cmp = BLI_findlink(&U.autoexec_paths, index);
if (path_cmp) {
BLI_freelinkN(&U.autoexec_paths, path_cmp);
}
return OPERATOR_FINISHED;
}
void WM_OT_userpref_autoexec_path_remove(wmOperatorType *ot)
{
ot->name = "Remove Autoexec Path";
ot->idname = "WM_OT_userpref_autoexec_path_remove";
ot->description = "Remove path to exclude from autoexecution";
ot->exec = wm_userpref_autoexec_remove_exec;
ot->flag = OPTYPE_INTERNAL;
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "", 0, 1000);
}
/* Only save the prefs block. operator entry */
static int wm_userpref_write_exec(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
char filepath[FILE_MAX];
/* update keymaps in user preferences */
WM_keyconfig_update(wm);
BLI_make_file_string("/", filepath, BKE_appdir_folder_id_create(BLENDER_USER_CONFIG, NULL), BLENDER_USERPREF_FILE);
printf("trying to save userpref at %s ", filepath);
if (BKE_write_file_userdef(filepath, op->reports) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
printf("ok\n");
return OPERATOR_FINISHED;
}
void WM_OT_save_userpref(wmOperatorType *ot)
{
ot->name = "Save User Settings";
ot->idname = "WM_OT_save_userpref";
ot->description = "Save user preferences separately, overrides startup file preferences";
ot->invoke = WM_operator_confirm;
ot->exec = wm_userpref_write_exec;
}
static int wm_history_file_read_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
ED_file_read_bookmarks();
wm_history_file_read();
return OPERATOR_FINISHED;
}
void WM_OT_read_history(wmOperatorType *ot)
{
ot->name = "Reload History File";
ot->idname = "WM_OT_read_history";
ot->description = "Reloads history and bookmarks";
ot->invoke = WM_operator_confirm;
ot->exec = wm_history_file_read_exec;
/* this operator is only used for loading settings from a previous blender install */
ot->flag = OPTYPE_INTERNAL;
}
static int wm_homefile_read_exec(bContext *C, wmOperator *op)
{
const bool from_memory = (STREQ(op->type->idname, "WM_OT_read_factory_settings"));
char filepath_buf[FILE_MAX];
const char *filepath = NULL;
if (!from_memory) {
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "filepath");
/* This can be used when loading of a start-up file should only change
* the scene content but keep the blender UI as it is. */
wm_open_init_load_ui(op, true);
BKE_BIT_TEST_SET(G.fileflags, !RNA_boolean_get(op->ptr, "load_ui"), G_FILE_NO_UI);
if (RNA_property_is_set(op->ptr, prop)) {
RNA_property_string_get(op->ptr, prop, filepath_buf);
filepath = filepath_buf;
if (BLI_access(filepath, R_OK)) {
BKE_reportf(op->reports, RPT_ERROR, "Can't read alternative start-up file: '%s'", filepath);
return OPERATOR_CANCELLED;
}
}
}
else {
/* always load UI for factory settings (prefs will re-init) */
G.fileflags &= ~G_FILE_NO_UI;
}
return wm_homefile_read(C, op->reports, from_memory, filepath) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void WM_OT_read_homefile(wmOperatorType *ot)
{
PropertyRNA *prop;
ot->name = "Reload Start-Up File";
ot->idname = "WM_OT_read_homefile";
ot->description = "Open the default file (doesn't save the current file)";
ot->invoke = WM_operator_confirm;
ot->exec = wm_homefile_read_exec;
prop = RNA_def_string_file_path(ot->srna, "filepath", NULL,
FILE_MAX, "File Path",
"Path to an alternative start-up file");
RNA_def_property_flag(prop, PROP_HIDDEN);
/* So scripts can use an alternative start-up file without the UI */
prop = RNA_def_boolean(ot->srna, "load_ui", true, "Load UI",
"Load user interface setup from the .blend file");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
/* omit poll to run in background mode */
}
void WM_OT_read_factory_settings(wmOperatorType *ot)
{
ot->name = "Load Factory Settings";
ot->idname = "WM_OT_read_factory_settings";
ot->description = "Load default file and user preferences";
ot->invoke = WM_operator_confirm;
ot->exec = wm_homefile_read_exec;
/* omit poll to run in background mode */
}
/** \} */
/** \name Open main .blend file.
*
* \{ */
/**
* Wrap #WM_file_read, shared by file reading operators.
*/
static bool wm_file_read_opwrap(bContext *C, const char *filepath, ReportList *reports,
const bool autoexec_init)
{
bool success;
/* XXX wm in context is not set correctly after WM_file_read -> crash */
/* do it before for now, but is this correct with multiple windows? */
WM_event_add_notifier(C, NC_WINDOW, NULL);
if (autoexec_init) {
WM_file_autoexec_init(filepath);
}
success = WM_file_read(C, filepath, reports);
return success;
}
/* currently fits in a pointer */
struct FileRuntime {
bool is_untrusted;
};
static int wm_open_mainfile_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
const char *openname = G.main->name;
if (CTX_wm_window(C) == NULL) {
/* in rare cases this could happen, when trying to invoke in background
* mode on load for example. Don't use poll for this because exec()
* can still run without a window */
BKE_report(op->reports, RPT_ERROR, "Context window not set");
return OPERATOR_CANCELLED;
}
/* if possible, get the name of the most recently used .blend file */
if (G.recent_files.first) {
struct RecentFile *recent = G.recent_files.first;
openname = recent->filepath;
}
RNA_string_set(op->ptr, "filepath", openname);
wm_open_init_load_ui(op, true);
wm_open_init_use_scripts(op, true);
op->customdata = NULL;
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int wm_open_mainfile_exec(bContext *C, wmOperator *op)
{
char filepath[FILE_MAX];
bool success;
RNA_string_get(op->ptr, "filepath", filepath);
/* re-use last loaded setting so we can reload a file without changing */
wm_open_init_load_ui(op, false);
wm_open_init_use_scripts(op, false);
if (RNA_boolean_get(op->ptr, "load_ui"))
G.fileflags &= ~G_FILE_NO_UI;
else
G.fileflags |= G_FILE_NO_UI;
if (RNA_boolean_get(op->ptr, "use_scripts"))
G.f |= G_SCRIPT_AUTOEXEC;
else
G.f &= ~G_SCRIPT_AUTOEXEC;
success = wm_file_read_opwrap(C, filepath, op->reports, !(G.f & G_SCRIPT_AUTOEXEC));
/* for file open also popup for warnings, not only errors */
BKE_report_print_level_set(op->reports, RPT_WARNING);
if (success) {
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static bool wm_open_mainfile_check(bContext *UNUSED(C), wmOperator *op)
{
struct FileRuntime *file_info = (struct FileRuntime *)&op->customdata;
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "use_scripts");
bool is_untrusted = false;
char path[FILE_MAX];
char *lslash;
RNA_string_get(op->ptr, "filepath", path);
/* get the dir */
lslash = (char *)BLI_last_slash(path);
if (lslash) *(lslash + 1) = '\0';
if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) {
if (BKE_autoexec_match(path) == true) {
RNA_property_boolean_set(op->ptr, prop, false);
is_untrusted = true;
}
}
if (file_info) {
file_info->is_untrusted = is_untrusted;
}
return is_untrusted;
}
static void wm_open_mainfile_ui(bContext *UNUSED(C), wmOperator *op)
{
struct FileRuntime *file_info = (struct FileRuntime *)&op->customdata;
uiLayout *layout = op->layout;
uiLayout *col = op->layout;
const char *autoexec_text;
uiItemR(layout, op->ptr, "load_ui", 0, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
if (file_info->is_untrusted) {
autoexec_text = IFACE_("Trusted Source [Untrusted Path]");
uiLayoutSetActive(col, false);
uiLayoutSetEnabled(col, false);
}
else {
autoexec_text = IFACE_("Trusted Source");
}
uiItemR(col, op->ptr, "use_scripts", 0, autoexec_text, ICON_NONE);
}
void WM_OT_open_mainfile(wmOperatorType *ot)
{
ot->name = "Open Blender File";
ot->idname = "WM_OT_open_mainfile";
ot->description = "Open a Blender file";
ot->invoke = wm_open_mainfile_invoke;
ot->exec = wm_open_mainfile_exec;
ot->check = wm_open_mainfile_check;
ot->ui = wm_open_mainfile_ui;
/* omit window poll so this can work in background mode */
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER, FILE_BLENDER, FILE_OPENFILE,
WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
RNA_def_boolean(ot->srna, "load_ui", true, "Load UI", "Load user interface setup in the .blend file");
RNA_def_boolean(ot->srna, "use_scripts", true, "Trusted Source",
"Allow .blend file to execute scripts automatically, default available from system preferences");
}
/** \} */
/** \name Reload (revert) main .blend file.
*
* \{ */
static int wm_revert_mainfile_exec(bContext *C, wmOperator *op)
{
bool success;
wm_open_init_use_scripts(op, false);
if (RNA_boolean_get(op->ptr, "use_scripts"))
G.f |= G_SCRIPT_AUTOEXEC;
else
G.f &= ~G_SCRIPT_AUTOEXEC;
success = wm_file_read_opwrap(C, G.main->name, op->reports, !(G.f & G_SCRIPT_AUTOEXEC));
if (success) {
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static int wm_revert_mainfile_poll(bContext *UNUSED(C))
{
return G.relbase_valid;
}
void WM_OT_revert_mainfile(wmOperatorType *ot)
{
ot->name = "Revert";
ot->idname = "WM_OT_revert_mainfile";
ot->description = "Reload the saved file";
ot->invoke = WM_operator_confirm;
RNA_def_boolean(ot->srna, "use_scripts", true, "Trusted Source",
"Allow .blend file to execute scripts automatically, default available from system preferences");
ot->exec = wm_revert_mainfile_exec;
ot->poll = wm_revert_mainfile_poll;
}
/** \} */
/** \name Recover last session & auto-save.
*
* \{ */
void WM_recover_last_session(bContext *C, ReportList *reports)
{
char filepath[FILE_MAX];
BLI_make_file_string("/", filepath, BKE_tempdir_base(), BLENDER_QUIT_FILE);
/* if reports==NULL, it's called directly without operator, we add a quick check here */
if (reports || BLI_exists(filepath)) {
G.fileflags |= G_FILE_RECOVER;
wm_file_read_opwrap(C, filepath, reports, true);
G.fileflags &= ~G_FILE_RECOVER;
/* XXX bad global... fixme */
if (G.main->name[0])
G.file_loaded = 1; /* prevents splash to show */
else {
G.relbase_valid = 0;
G.save_over = 0; /* start with save preference untitled.blend */
}
}
}
static int wm_recover_last_session_exec(bContext *C, wmOperator *op)
{
WM_recover_last_session(C, op->reports);
return OPERATOR_FINISHED;
}
void WM_OT_recover_last_session(wmOperatorType *ot)
{
ot->name = "Recover Last Session";
ot->idname = "WM_OT_recover_last_session";
ot->description = "Open the last closed file (\"" BLENDER_QUIT_FILE "\")";
ot->invoke = WM_operator_confirm;
ot->exec = wm_recover_last_session_exec;
}
static int wm_recover_auto_save_exec(bContext *C, wmOperator *op)
{
char filepath[FILE_MAX];
bool success;
RNA_string_get(op->ptr, "filepath", filepath);
G.fileflags |= G_FILE_RECOVER;
success = wm_file_read_opwrap(C, filepath, op->reports, true);
G.fileflags &= ~G_FILE_RECOVER;
if (success) {
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static int wm_recover_auto_save_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
char filename[FILE_MAX];
wm_autosave_location(filename);
RNA_string_set(op->ptr, "filepath", filename);
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
void WM_OT_recover_auto_save(wmOperatorType *ot)
{
ot->name = "Recover Auto Save";
ot->idname = "WM_OT_recover_auto_save";
ot->description = "Open an automatically saved file to recover it";
ot->exec = wm_recover_auto_save_exec;
ot->invoke = wm_recover_auto_save_invoke;
WM_operator_properties_filesel(
ot, FILE_TYPE_BLENDER, FILE_BLENDER, FILE_OPENFILE,
WM_FILESEL_FILEPATH, FILE_LONGDISPLAY, FILE_SORT_TIME);
}
/** \} */
/** \name Save main .blend file.
*
* \{ */
static void wm_filepath_default(char *filepath)
{
if (G.save_over == false) {
BLI_ensure_filename(filepath, FILE_MAX, "untitled.blend");
}
}
static void save_set_compress(wmOperator *op)
{
PropertyRNA *prop;
prop = RNA_struct_find_property(op->ptr, "compress");
if (!RNA_property_is_set(op->ptr, prop)) {
if (G.save_over) { /* keep flag for existing file */
RNA_property_boolean_set(op->ptr, prop, (G.fileflags & G_FILE_COMPRESS) != 0);
}
else { /* use userdef for new file */
RNA_property_boolean_set(op->ptr, prop, (U.flag & USER_FILECOMPRESS) != 0);
}
}
}
static void save_set_filepath(wmOperator *op)
{
PropertyRNA *prop;
char name[FILE_MAX];
prop = RNA_struct_find_property(op->ptr, "filepath");
if (!RNA_property_is_set(op->ptr, prop)) {
/* if not saved before, get the name of the most recently used .blend file */
if (G.main->name[0] == 0 && G.recent_files.first) {
struct RecentFile *recent = G.recent_files.first;
BLI_strncpy(name, recent->filepath, FILE_MAX);
}
else {
BLI_strncpy(name, G.main->name, FILE_MAX);
}
wm_filepath_default(name);
RNA_property_string_set(op->ptr, prop, name);
}
}
static int wm_save_as_mainfile_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
save_set_compress(op);
save_set_filepath(op);
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
/* function used for WM_OT_save_mainfile too */
static int wm_save_as_mainfile_exec(bContext *C, wmOperator *op)
{
char path[FILE_MAX];
int fileflags;
save_set_compress(op);
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
RNA_string_get(op->ptr, "filepath", path);
}
else {
BLI_strncpy(path, G.main->name, FILE_MAX);
wm_filepath_default(path);
}
fileflags = G.fileflags & ~G_FILE_USERPREFS;
/* set compression flag */
BKE_BIT_TEST_SET(fileflags, RNA_boolean_get(op->ptr, "compress"),
G_FILE_COMPRESS);
BKE_BIT_TEST_SET(fileflags, RNA_boolean_get(op->ptr, "relative_remap"),
G_FILE_RELATIVE_REMAP);
BKE_BIT_TEST_SET(fileflags,
(RNA_struct_property_is_set(op->ptr, "copy") &&
RNA_boolean_get(op->ptr, "copy")),
G_FILE_SAVE_COPY);
#ifdef USE_BMESH_SAVE_AS_COMPAT
BKE_BIT_TEST_SET(fileflags,
(RNA_struct_find_property(op->ptr, "use_mesh_compat") &&
RNA_boolean_get(op->ptr, "use_mesh_compat")),
G_FILE_MESH_COMPAT);
#else
# error "don't remove by accident"
#endif
if (wm_file_write(C, path, fileflags, op->reports) != 0)
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_WM | ND_FILESAVE, NULL);
return OPERATOR_FINISHED;
}
/* function used for WM_OT_save_mainfile too */
static bool blend_save_check(bContext *UNUSED(C), wmOperator *op)
{
char filepath[FILE_MAX];
RNA_string_get(op->ptr, "filepath", filepath);
if (!BLO_has_bfile_extension(filepath)) {
/* some users would prefer BLI_replace_extension(),
* we keep getting nitpicking bug reports about this - campbell */
BLI_ensure_extension(filepath, FILE_MAX, ".blend");
RNA_string_set(op->ptr, "filepath", filepath);
return true;
}
return false;
}
void WM_OT_save_as_mainfile(wmOperatorType *ot)
{
PropertyRNA *prop;
ot->name = "Save As Blender File";
ot->idname = "WM_OT_save_as_mainfile";
ot->description = "Save the current file in the desired location";
ot->invoke = wm_save_as_mainfile_invoke;
ot->exec = wm_save_as_mainfile_exec;
ot->check = blend_save_check;
/* omit window poll so this can work in background mode */
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER, FILE_BLENDER, FILE_SAVE,
WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
RNA_def_boolean(ot->srna, "compress", false, "Compress", "Write compressed .blend file");
RNA_def_boolean(ot->srna, "relative_remap", true, "Remap Relative",
"Remap relative paths when saving in a different directory");
prop = RNA_def_boolean(ot->srna, "copy", false, "Save Copy",
"Save a copy of the actual working state but does not make saved file active");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
#ifdef USE_BMESH_SAVE_AS_COMPAT
RNA_def_boolean(ot->srna, "use_mesh_compat", false, "Legacy Mesh Format",
"Save using legacy mesh format (no ngons) - WARNING: only saves tris and quads, other ngons will "
"be lost (no implicit triangulation)");
#endif
}
static int wm_save_mainfile_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
int ret;
/* cancel if no active window */
if (CTX_wm_window(C) == NULL)
return OPERATOR_CANCELLED;
save_set_compress(op);
save_set_filepath(op);
/* if we're saving for the first time and prefer relative paths - any existing paths will be absolute,
* enable the option to remap paths to avoid confusion [#37240] */
if ((G.relbase_valid == false) && (U.flag & USER_RELPATHS)) {
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "relative_remap");
if (!RNA_property_is_set(op->ptr, prop)) {
RNA_property_boolean_set(op->ptr, prop, true);
}
}
if (G.save_over) {
char path[FILE_MAX];
RNA_string_get(op->ptr, "filepath", path);
if (BLI_exists(path)) {
ret = WM_operator_confirm_message_ex(C, op, IFACE_("Save Over?"), ICON_QUESTION, path);
}
else {
ret = wm_save_as_mainfile_exec(C, op);
}
}
else {
WM_event_add_fileselect(C, op);
ret = OPERATOR_RUNNING_MODAL;
}
return ret;
}
void WM_OT_save_mainfile(wmOperatorType *ot)
{
ot->name = "Save Blender File";
ot->idname = "WM_OT_save_mainfile";
ot->description = "Save the current Blender file";
ot->invoke = wm_save_mainfile_invoke;
ot->exec = wm_save_as_mainfile_exec;
ot->check = blend_save_check;
/* omit window poll so this can work in background mode */
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER, FILE_BLENDER, FILE_SAVE,
WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
RNA_def_boolean(ot->srna, "compress", false, "Compress", "Write compressed .blend file");
RNA_def_boolean(ot->srna, "relative_remap", false, "Remap Relative",
"Remap relative paths when saving in a different directory");
}
/** \} */

View File

@@ -0,0 +1,538 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/intern/wm_files_link.c
* \ingroup wm
*
* Functions for dealing with append/link operators and helpers.
*/
#include <float.h>
#include <string.h>
#include <ctype.h>
#include <stdio.h>
#include <stddef.h>
#include <assert.h>
#include <errno.h>
#ifdef WIN32
# include "GHOST_C-api.h"
#endif
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_mesh_types.h" /* only for USE_BMESH_SAVE_AS_COMPAT */
#include "BLT_translation.h"
#include "PIL_time.h"
#include "BLI_blenlib.h"
#include "BLI_bitmap.h"
#include "BLI_dial.h"
#include "BLI_dynstr.h" /*for WM_operator_pystring */
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLO_readfile.h"
#include "BKE_appdir.h"
#include "BKE_autoexec.h"
#include "BKE_blender.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h" /* BKE_ST_MAXNAME */
#include "BKE_unit.h"
#include "BKE_utildefines.h"
#include "BKE_idcode.h"
#include "BIF_glutil.h" /* for paint cursor */
#include "BLF_api.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "ED_numinput.h"
#include "ED_screen.h"
#include "ED_util.h"
#include "ED_view3d.h"
#include "GPU_basic_shader.h"
#include "GPU_material.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm.h"
#include "wm_draw.h"
#include "wm_event_system.h"
#include "wm_event_types.h"
#include "wm_files.h"
#include "wm_subwindow.h"
#include "wm_window.h"
/* **************** link/append *************** */
static int wm_link_append_poll(bContext *C)
{
if (WM_operator_winactive(C)) {
/* linking changes active object which is pretty useful in general,
* but which totally confuses edit mode (i.e. it becoming not so obvious
* to leave from edit mode and invalid tools in toolbar might be displayed)
* so disable link/append when in edit mode (sergey) */
if (CTX_data_edit_object(C))
return 0;
return 1;
}
return 0;
}
static int wm_link_append_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return WM_operator_call_notest(C, op);
}
else {
/* XXX TODO solve where to get last linked library from */
if (G.lib[0] != '\0') {
RNA_string_set(op->ptr, "filepath", G.lib);
}
else if (G.relbase_valid) {
char path[FILE_MAX];
BLI_strncpy(path, G.main->name, sizeof(G.main->name));
BLI_parent_dir(path);
RNA_string_set(op->ptr, "filepath", path);
}
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
}
static short wm_link_append_flag(wmOperator *op)
{
PropertyRNA *prop;
short flag = 0;
if (RNA_boolean_get(op->ptr, "autoselect"))
flag |= FILE_AUTOSELECT;
if (RNA_boolean_get(op->ptr, "active_layer"))
flag |= FILE_ACTIVELAY;
if ((prop = RNA_struct_find_property(op->ptr, "relative_path")) && RNA_property_boolean_get(op->ptr, prop))
flag |= FILE_RELPATH;
if (RNA_boolean_get(op->ptr, "link"))
flag |= FILE_LINK;
if (RNA_boolean_get(op->ptr, "instance_groups"))
flag |= FILE_GROUP_INSTANCE;
return flag;
}
typedef struct WMLinkAppendDataItem {
char *name;
BLI_bitmap *libraries; /* All libs (from WMLinkAppendData.libraries) to try to load this ID from. */
short idcode;
ID *new_id;
void *customdata;
} WMLinkAppendDataItem;
typedef struct WMLinkAppendData {
LinkNodePair libraries;
LinkNodePair items;
int num_libraries;
int num_items;
short flag;
/* Internal 'private' data */
MemArena *memarena;
} WMLinkAppendData;
static WMLinkAppendData *wm_link_append_data_new(const int flag)
{
MemArena *ma = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
WMLinkAppendData *lapp_data = BLI_memarena_calloc(ma, sizeof(*lapp_data));
lapp_data->flag = flag;
lapp_data->memarena = ma;
return lapp_data;
}
static void wm_link_append_data_free(WMLinkAppendData *lapp_data)
{
BLI_memarena_free(lapp_data->memarena);
}
/* WARNING! *Never* call wm_link_append_data_library_add() after having added some items! */
static void wm_link_append_data_library_add(WMLinkAppendData *lapp_data, const char *libname)
{
size_t len = strlen(libname) + 1;
char *libpath = BLI_memarena_alloc(lapp_data->memarena, len);
BLI_strncpy(libpath, libname, len);
BLI_linklist_append_arena(&lapp_data->libraries, libpath, lapp_data->memarena);
lapp_data->num_libraries++;
}
static WMLinkAppendDataItem *wm_link_append_data_item_add(
WMLinkAppendData *lapp_data, const char *idname, const short idcode, void *customdata)
{
WMLinkAppendDataItem *item = BLI_memarena_alloc(lapp_data->memarena, sizeof(*item));
size_t len = strlen(idname) + 1;
item->name = BLI_memarena_alloc(lapp_data->memarena, len);
BLI_strncpy(item->name, idname, len);
item->idcode = idcode;
item->libraries = BLI_BITMAP_NEW_MEMARENA(lapp_data->memarena, lapp_data->num_libraries);
item->new_id = NULL;
item->customdata = customdata;
BLI_linklist_append_arena(&lapp_data->items, item, lapp_data->memarena);
lapp_data->num_items++;
return item;
}
static void wm_link_do(
WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, Scene *scene, View3D *v3d)
{
Main *mainl;
BlendHandle *bh;
Library *lib;
const int flag = lapp_data->flag;
LinkNode *liblink, *itemlink;
int lib_idx, item_idx;
BLI_assert(lapp_data->num_items && lapp_data->num_libraries);
for (lib_idx = 0, liblink = lapp_data->libraries.list; liblink; lib_idx++, liblink = liblink->next) {
char *libname = liblink->link;
bh = BLO_blendhandle_from_file(libname, reports);
if (bh == NULL) {
/* Unlikely since we just browsed it, but possible
* Error reports will have been made by BLO_blendhandle_from_file() */
continue;
}
/* here appending/linking starts */
mainl = BLO_library_link_begin(bmain, &bh, libname);
lib = mainl->curlib;
BLI_assert(lib);
UNUSED_VARS_NDEBUG(lib);
if (mainl->versionfile < 250) {
BKE_reportf(reports, RPT_WARNING,
"Linking or appending from a very old .blend file format (%d.%d), no animation conversion will "
"be done! You may want to re-save your lib file with current Blender",
mainl->versionfile, mainl->subversionfile);
}
/* For each lib file, we try to link all items belonging to that lib,
* and tag those successful to not try to load them again with the other libs. */
for (item_idx = 0, itemlink = lapp_data->items.list; itemlink; item_idx++, itemlink = itemlink->next) {
WMLinkAppendDataItem *item = itemlink->link;
ID *new_id;
if (!BLI_BITMAP_TEST(item->libraries, lib_idx)) {
continue;
}
new_id = BLO_library_link_named_part_ex(mainl, &bh, item->idcode, item->name, flag, scene, v3d);
if (new_id) {
/* If the link is sucessful, clear item's libs 'todo' flags.
* This avoids trying to link same item with other libraries to come. */
BLI_BITMAP_SET_ALL(item->libraries, false, lapp_data->num_libraries);
item->new_id = new_id;
}
}
BLO_library_link_end(mainl, &bh, flag, scene, v3d);
BLO_blendhandle_close(bh);
}
}
static int wm_link_append_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
PropertyRNA *prop;
WMLinkAppendData *lapp_data;
char path[FILE_MAX_LIBEXTRA], root[FILE_MAXDIR], libname[FILE_MAX], relname[FILE_MAX];
char *group, *name;
int totfiles = 0;
short flag;
RNA_string_get(op->ptr, "filename", relname);
RNA_string_get(op->ptr, "directory", root);
BLI_join_dirfile(path, sizeof(path), root, relname);
/* test if we have a valid data */
if (!BLO_library_path_explode(path, libname, &group, &name)) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': not a library", path);
return OPERATOR_CANCELLED;
}
else if (!group) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", path);
return OPERATOR_CANCELLED;
}
else if (BLI_path_cmp(bmain->name, libname) == 0) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': cannot use current file as library", path);
return OPERATOR_CANCELLED;
}
/* check if something is indicated for append/link */
prop = RNA_struct_find_property(op->ptr, "files");
if (prop) {
totfiles = RNA_property_collection_length(op->ptr, prop);
if (totfiles == 0) {
if (!name) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", path);
return OPERATOR_CANCELLED;
}
}
}
else if (!name) {
BKE_reportf(op->reports, RPT_ERROR, "'%s': nothing indicated", path);
return OPERATOR_CANCELLED;
}
flag = wm_link_append_flag(op);
/* sanity checks for flag */
if (scene && scene->id.lib) {
BKE_reportf(op->reports, RPT_WARNING,
"Scene '%s' is linked, instantiation of objects & groups is disabled", scene->id.name + 2);
flag &= ~FILE_GROUP_INSTANCE;
scene = NULL;
}
/* from here down, no error returns */
if (scene && RNA_boolean_get(op->ptr, "autoselect")) {
BKE_scene_base_deselect_all(scene);
}
/* tag everything, all untagged data can be made local
* its also generally useful to know what is new
*
* take extra care BKE_main_id_flag_all(bmain, LIB_TAG_PRE_EXISTING, false) is called after! */
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
/* We define our working data...
* Note that here, each item 'uses' one library, and only one. */
lapp_data = wm_link_append_data_new(flag);
if (totfiles != 0) {
GHash *libraries = BLI_ghash_new(BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, __func__);
int lib_idx = 0;
RNA_BEGIN (op->ptr, itemptr, "files")
{
RNA_string_get(&itemptr, "name", relname);
BLI_join_dirfile(path, sizeof(path), root, relname);
if (BLO_library_path_explode(path, libname, &group, &name)) {
if (!group || !name) {
continue;
}
if (!BLI_ghash_haskey(libraries, libname)) {
BLI_ghash_insert(libraries, BLI_strdup(libname), SET_INT_IN_POINTER(lib_idx));
lib_idx++;
wm_link_append_data_library_add(lapp_data, libname);
}
}
}
RNA_END;
RNA_BEGIN (op->ptr, itemptr, "files")
{
RNA_string_get(&itemptr, "name", relname);
BLI_join_dirfile(path, sizeof(path), root, relname);
if (BLO_library_path_explode(path, libname, &group, &name)) {
WMLinkAppendDataItem *item;
if (!group || !name) {
printf("skipping %s\n", path);
continue;
}
lib_idx = GET_INT_FROM_POINTER(BLI_ghash_lookup(libraries, libname));
item = wm_link_append_data_item_add(lapp_data, name, BKE_idcode_from_name(group), NULL);
BLI_BITMAP_ENABLE(item->libraries, lib_idx);
}
}
RNA_END;
BLI_ghash_free(libraries, MEM_freeN, NULL);
}
else {
WMLinkAppendDataItem *item;
wm_link_append_data_library_add(lapp_data, libname);
item = wm_link_append_data_item_add(lapp_data, name, BKE_idcode_from_name(group), NULL);
BLI_BITMAP_ENABLE(item->libraries, 0);
}
/* XXX We'd need re-entrant locking on Main for this to work... */
/* BKE_main_lock(bmain); */
wm_link_do(lapp_data, op->reports, bmain, scene, CTX_wm_view3d(C));
/* BKE_main_unlock(bmain); */
wm_link_append_data_free(lapp_data);
/* mark all library linked objects to be updated */
BKE_main_lib_objects_recalc_all(bmain);
IMB_colormanagement_check_file_config(bmain);
/* append, rather than linking */
if ((flag & FILE_LINK) == 0) {
bool set_fake = RNA_boolean_get(op->ptr, "set_fake");
BKE_library_make_local(bmain, NULL, true, set_fake);
}
/* important we unset, otherwise these object wont
* link into other scenes from this blend file */
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, false);
/* recreate dependency graph to include new objects */
DAG_scene_relations_rebuild(bmain, scene);
/* free gpu materials, some materials depend on existing objects, such as lamps so freeing correctly refreshes */
GPU_materials_free();
/* XXX TODO: align G.lib with other directory storage (like last opened image etc...) */
BLI_strncpy(G.lib, root, FILE_MAX);
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
static void wm_link_append_properties_common(wmOperatorType *ot, bool is_link)
{
PropertyRNA *prop;
/* better not save _any_ settings for this operator */
/* properties */
prop = RNA_def_boolean(ot->srna, "link", is_link,
"Link", "Link the objects or datablocks rather than appending");
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
prop = RNA_def_boolean(ot->srna, "autoselect", true,
"Select", "Select new objects");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "active_layer", true,
"Active Layer", "Put new objects on the active layer");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "instance_groups", is_link,
"Instance Groups", "Create Dupli-Group instances for each group");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
void WM_OT_link(wmOperatorType *ot)
{
ot->name = "Link from Library";
ot->idname = "WM_OT_link";
ot->description = "Link from a Library .blend file";
ot->invoke = wm_link_append_invoke;
ot->exec = wm_link_append_exec;
ot->poll = wm_link_append_poll;
ot->flag |= OPTYPE_UNDO;
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER | FILE_TYPE_BLENDERLIB, FILE_LOADLIB, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_RELPATH | WM_FILESEL_FILES,
FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
wm_link_append_properties_common(ot, true);
}
void WM_OT_append(wmOperatorType *ot)
{
ot->name = "Append from Library";
ot->idname = "WM_OT_append";
ot->description = "Append from a Library .blend file";
ot->invoke = wm_link_append_invoke;
ot->exec = wm_link_append_exec;
ot->poll = wm_link_append_poll;
ot->flag |= OPTYPE_UNDO;
WM_operator_properties_filesel(
ot, FILE_TYPE_FOLDER | FILE_TYPE_BLENDER | FILE_TYPE_BLENDERLIB, FILE_LOADLIB, FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_DIRECTORY | WM_FILESEL_FILENAME | WM_FILESEL_FILES,
FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
wm_link_append_properties_common(ot, false);
RNA_def_boolean(ot->srna, "set_fake", false, "Fake User", "Set Fake User for appended items (except Objects and Groups)");
}

File diff suppressed because it is too large Load Diff

View File

@@ -31,15 +31,33 @@
#ifndef __WM_FILES_H__
#define __WM_FILES_H__
struct wmOperatorType;
/* wm_files.c */
void wm_history_file_read(void);
int wm_history_file_read_exec(bContext *C, wmOperator *op);
int wm_file_write(struct bContext *C, const char *target, int fileflags, struct ReportList *reports);
int wm_homefile_read_exec(struct bContext *C, struct wmOperator *op);
int wm_homefile_read(struct bContext *C, struct ReportList *reports, bool from_memory, const char *filepath);
int wm_homefile_write_exec(struct bContext *C, struct wmOperator *op);
int wm_userpref_write_exec(struct bContext *C, struct wmOperator *op);
void wm_file_read_report(bContext *C);
void WM_OT_save_homefile(struct wmOperatorType *ot);
void WM_OT_userpref_autoexec_path_add(struct wmOperatorType *ot);
void WM_OT_userpref_autoexec_path_remove(struct wmOperatorType *ot);
void WM_OT_save_userpref(struct wmOperatorType *ot);
void WM_OT_read_history(struct wmOperatorType *ot);
void WM_OT_read_homefile(struct wmOperatorType *ot);
void WM_OT_read_factory_settings(struct wmOperatorType *ot);
void WM_OT_open_mainfile(struct wmOperatorType *ot);
void WM_OT_revert_mainfile(struct wmOperatorType *ot);
void WM_OT_recover_last_session(struct wmOperatorType *ot);
void WM_OT_recover_auto_save(struct wmOperatorType *ot);
void WM_OT_save_as_mainfile(struct wmOperatorType *ot);
void WM_OT_save_mainfile(struct wmOperatorType *ot);
/* wm_files_link.c */
void WM_OT_link(struct wmOperatorType *ot);
void WM_OT_append(struct wmOperatorType *ot);
#endif /* __WM_FILES_H__ */