Revert "3D View: locked camera was using the original view offset"
This reverts commit 3f31c28a02
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Gives issues zooming, could be resolved but it mostly worked OK before,
and it's not a priority to spend time on, so leave as is for now.
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@@ -402,7 +402,7 @@ static void viewops_data_create(
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/* set the view from the camera, if view locking is enabled.
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* we may want to make this optional but for now its needed always */
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ED_view3d_camera_lock_init_ex(vod->v3d, vod->rv3d, false);
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ED_view3d_camera_lock_init(vod->v3d, vod->rv3d);
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vod->init.dist = rv3d->dist;
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vod->init.camzoom = rv3d->camzoom;
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@@ -460,7 +460,7 @@ void ED_view3d_camera_lock_init_ex(View3D *v3d, RegionView3D *rv3d, const bool c
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void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
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{
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ED_view3d_camera_lock_init_ex(v3d, rv3d, false);
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ED_view3d_camera_lock_init_ex(v3d, rv3d, true);
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}
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/**
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@@ -156,7 +156,7 @@ void ED_view3d_smooth_view_ex(
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* we allow camera option locking to initialize the view settings from the camera.
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*/
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if (sview->camera == NULL && sview->camera_old == NULL) {
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ED_view3d_camera_lock_init_ex(v3d, rv3d, true);
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ED_view3d_camera_lock_init(v3d, rv3d);
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}
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/* store the options we want to end with */
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