Cleanup: fix const discard warning
No functional changes.
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@@ -530,7 +530,7 @@ void ED_fileselect_activate_by_id(SpaceFile *sfile, ID *asset_id, const bool def
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static void on_reload_select_by_relpath(SpaceFile *sfile, onReloadFnData custom_data)
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{
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char *relative_path = (char *)custom_data;
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const char *relative_path = custom_data;
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ED_fileselect_activate_by_relpath(sfile, relative_path);
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}
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@@ -541,7 +541,9 @@ void ED_fileselect_activate_by_relpath(SpaceFile *sfile, const char *relative_pa
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* after these operations have completed. Defer activation until then. */
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struct FileList *files = sfile->files;
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if (files == NULL || filelist_pending(files) || filelist_needs_force_reset(files)) {
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file_on_reload_callback_register(sfile, on_reload_select_by_relpath, relative_path);
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/* Casting away the constness of `relative_path` is safe here, because eventually it just ends
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* up in another call to this function, and then it's a const char* again. */
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file_on_reload_callback_register(sfile, on_reload_select_by_relpath, (char *)relative_path);
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return;
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}
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