Patch #29705: Collada export didn't export mesh name.

Added name= parameter to geometry nodes in Collada export
This commit is contained in:
Domino Marama
2012-02-02 10:34:44 +00:00
parent 6a30321434
commit 5d6527dd3e

View File

@@ -65,6 +65,7 @@ void GeometryExporter::operator()(Object *ob)
#endif
Mesh *me = (Mesh*)ob->data;
std::string geom_id = get_geometry_id(ob);
std::string geom_name = id_name(ob->data);
std::vector<Normal> nor;
std::vector<Face> norind;
@@ -78,7 +79,7 @@ void GeometryExporter::operator()(Object *ob)
create_normals(nor, norind, me);
// openMesh(geoId, geoName, meshId)
openMesh(geom_id);
openMesh(geom_id, geom_name);
// writes <source> for vertex coords
createVertsSource(geom_id, me);