Patch #29705: Collada export didn't export mesh name.
Added name= parameter to geometry nodes in Collada export
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@@ -65,6 +65,7 @@ void GeometryExporter::operator()(Object *ob)
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#endif
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Mesh *me = (Mesh*)ob->data;
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std::string geom_id = get_geometry_id(ob);
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std::string geom_name = id_name(ob->data);
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std::vector<Normal> nor;
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std::vector<Face> norind;
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@@ -78,7 +79,7 @@ void GeometryExporter::operator()(Object *ob)
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create_normals(nor, norind, me);
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// openMesh(geoId, geoName, meshId)
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openMesh(geom_id);
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openMesh(geom_id, geom_name);
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// writes <source> for vertex coords
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createVertsSource(geom_id, me);
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