Cleanup: clang-format
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@@ -1383,8 +1383,7 @@ bool GHOST_SystemCocoa::handleOpenDocumentRequest(void *filepathStr)
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// Check open windows if some changes are not saved
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if (m_windowManager->getAnyModifiedState()) {
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@autoreleasepool
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{
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@autoreleasepool {
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NSAlert *alert = [[NSAlert alloc] init];
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NSString *title = [NSString stringWithFormat:@"Opening %@", [filepath lastPathComponent]];
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NSString *text = @"Current document has not been saved.\nDo you really want to proceed?";
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@@ -31,7 +31,6 @@ struct Main;
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struct Scene;
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struct ToolSettings;
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struct UnifiedPaintSettings;
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struct bContext;
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// enum eCurveMappingPreset;
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@@ -4911,9 +4911,10 @@ static void ui_draw_popover_back_impl(const uiWidgetColors *wcol,
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{
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/* tsk, this isn't nice. */
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const float unit_half = unit_size / 2;
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const float cent_x = mval_origin ?
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CLAMPIS(mval_origin[0], rect->xmin + unit_size, rect->xmax - unit_size) :
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BLI_rcti_cent_x(rect);
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const float cent_x = mval_origin ? CLAMPIS(mval_origin[0],
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rect->xmin + unit_size,
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rect->xmax - unit_size) :
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BLI_rcti_cent_x(rect);
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rect->ymax -= unit_half;
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rect->ymin += unit_half;
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@@ -29,7 +29,6 @@ struct Brush;
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struct ColorManagedDisplay;
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struct ColorSpace;
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struct ImagePool;
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struct ListBase;
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struct MTex;
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struct Object;
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struct Paint;
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@@ -37,7 +36,6 @@ struct PaintStroke;
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struct PointerRNA;
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struct RegionView3D;
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struct Scene;
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struct UndoStep;
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struct VPaint;
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struct ViewContext;
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struct bContext;
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@@ -891,7 +891,7 @@ static void node_group_make_insert_selected(const bContext *C, bNodeTree *ntree,
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}
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}
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if (sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) {
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skip = true;
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skip = true;
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}
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if (skip) {
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continue;
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@@ -915,7 +915,7 @@ static void node_group_make_insert_selected(const bContext *C, bNodeTree *ntree,
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}
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}
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if (sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) {
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skip = true;
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skip = true;
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}
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if (skip) {
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continue;
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@@ -1708,7 +1708,8 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
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}
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else {
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/* Release confirms preference should not affect node editor (T69288, T70504). */
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if (ISMOUSE(t->launch_event) && ((U.flag & USER_RELEASECONFIRM) || (t->spacetype == SPACE_NODE))) {
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if (ISMOUSE(t->launch_event) &&
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((U.flag & USER_RELEASECONFIRM) || (t->spacetype == SPACE_NODE))) {
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/* Global "release confirm" on mouse bindings */
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t->flag |= T_RELEASE_CONFIRM;
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}
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@@ -48,16 +48,16 @@ static int node_shader_gpu_geometry(GPUMaterial *mat,
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GPUNodeLink *orco_link = (!out[2].hasoutput) ? GPU_constant(val) : GPU_attribute(CD_ORCO, "");
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const bool success = GPU_stack_link(mat,
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node,
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"node_geometry",
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in,
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out,
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GPU_builtin(GPU_VIEW_POSITION),
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GPU_builtin(GPU_WORLD_NORMAL),
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orco_link,
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GPU_builtin(GPU_OBJECT_MATRIX),
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GPU_builtin(GPU_INVERSE_VIEW_MATRIX),
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bary_link);
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node,
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"node_geometry",
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in,
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out,
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GPU_builtin(GPU_VIEW_POSITION),
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GPU_builtin(GPU_WORLD_NORMAL),
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orco_link,
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GPU_builtin(GPU_OBJECT_MATRIX),
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GPU_builtin(GPU_INVERSE_VIEW_MATRIX),
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bary_link);
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/* for each output */
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for (int i = 0; sh_node_geometry_out[i].type != -1; i++) {
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@@ -68,8 +68,8 @@ set(SRC
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intern/wm_operator_type.c
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intern/wm_operators.c
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intern/wm_panel_type.c
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intern/wm_playanim.c
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intern/wm_platform_support.c
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intern/wm_playanim.c
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intern/wm_splash_screen.c
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intern/wm_stereo.c
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intern/wm_subwindow.c
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