Patch by Vladimír Marek (neuron), part of bugfix #5298
Solaris CC compiler choked on wrong .h prototypes for functions using 'const' arguments.
This commit is contained in:
4
extern/bFTGL/src/FTCharmap.cpp
vendored
4
extern/bFTGL/src/FTCharmap.cpp
vendored
@@ -44,13 +44,13 @@ bool FTCharmap::CharMap( FT_Encoding encoding)
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}
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unsigned int FTCharmap::GlyphListIndex( unsigned int characterCode )
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unsigned int FTCharmap::GlyphListIndex( const unsigned int characterCode )
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{
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return charMap.find( characterCode);
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}
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unsigned int FTCharmap::FontIndex( unsigned int characterCode )
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unsigned int FTCharmap::FontIndex( const unsigned int characterCode )
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{
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return FT_Get_Char_Index( ftFace, characterCode);
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}
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@@ -138,7 +138,7 @@ bool GHOST_System::validWindow(GHOST_IWindow* window)
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GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow** window,
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bool stereoVisual)
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const bool stereoVisual)
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{
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GHOST_TSuccess success = GHOST_kFailure;
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GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager")
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@@ -310,7 +310,7 @@ GHOST_TSuccess GHOST_System::exit()
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}
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GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, bool stereoVisual)
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GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, const bool stereoVisual)
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{
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GHOST_TSuccess success;
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GHOST_ASSERT(m_displayManager, "GHOST_System::createFullScreenWindow(): invalid display manager")
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@@ -178,8 +178,8 @@ bool IK_QJacobianSolver::UpdateAngles(MT_Scalar& norm)
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bool IK_QJacobianSolver::Solve(
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IK_QSegment *root,
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std::list<IK_QTask*> tasks,
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MT_Scalar,
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int max_iterations
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const MT_Scalar,
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const int max_iterations
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)
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{
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//double dt = analyze_time();
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@@ -529,7 +529,7 @@ bool RAS_OpenGLRasterizer::Stereo()
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}
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void RAS_OpenGLRasterizer::SetEye(StereoEye eye)
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void RAS_OpenGLRasterizer::SetEye(const StereoEye eye)
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{
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m_curreye = eye;
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switch (m_stereomode)
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@@ -574,7 +574,7 @@ RAS_IRasterizer::StereoEye RAS_OpenGLRasterizer::GetEye()
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}
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void RAS_OpenGLRasterizer::SetEyeSeparation(float eyeseparation)
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void RAS_OpenGLRasterizer::SetEyeSeparation(const float eyeseparation)
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{
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m_eyeseparation = eyeseparation;
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m_seteyesep = true;
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@@ -585,7 +585,7 @@ float RAS_OpenGLRasterizer::GetEyeSeparation()
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return m_eyeseparation;
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}
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void RAS_OpenGLRasterizer::SetFocalLength(float focallength)
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void RAS_OpenGLRasterizer::SetFocalLength(const float focallength)
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{
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m_focallength = focallength;
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m_setfocallength = true;
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