Fix line width for armature w/ custom bones
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@@ -1766,7 +1766,10 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
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/* set color-set to use */
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set_pchan_colorset(ob, pchan);
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}
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/* may be 2x width from custom bone's outline option */
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glLineWidth(1.0f);
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if (use_custom) {
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/* if drawwire, don't try to draw in solid */
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if (pchan->bone->flag & BONE_DRAWWIRE) {
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