Make removal of existing particle systems on copying optional.
This will be most useful when copying individual particle systems one-by-one (to be implemented).
This commit is contained in:
@@ -57,6 +57,7 @@ void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struc
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void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src);
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struct SoftBody *copy_softbody(struct SoftBody *sb, bool copy_caches);
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struct BulletSoftBody *copy_bulletsoftbody(struct BulletSoftBody *sb);
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struct ParticleSystem *BKE_object_copy_particlesystem(struct ParticleSystem *psys);
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void BKE_object_copy_particlesystems(struct Object *obn, struct Object *ob);
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void BKE_object_copy_softbody(struct Object *obn, struct Object *ob);
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void BKE_object_free_particlesystems(struct Object *ob);
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@@ -1234,7 +1234,7 @@ BulletSoftBody *copy_bulletsoftbody(BulletSoftBody *bsb)
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return bsbn;
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}
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static ParticleSystem *copy_particlesystem(ParticleSystem *psys)
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ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys)
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{
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ParticleSystem *psysn;
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ParticleData *pa;
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@@ -1314,7 +1314,7 @@ void BKE_object_copy_particlesystems(Object *obn, Object *ob)
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BLI_listbase_clear(&obn->particlesystem);
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for (psys = ob->particlesystem.first; psys; psys = psys->next) {
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npsys = copy_particlesystem(psys);
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npsys = BKE_object_copy_particlesystem(psys);
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BLI_addtail(&obn->particlesystem, npsys);
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@@ -966,22 +966,15 @@ static void copy_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys, P
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PE_undo_push(scene, "Original");
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}
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static bool copy_particle_systems_to_object(Scene *scene, Object *ob_from, Object *ob_to, int space)
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static void remove_particle_systems_from_object(Object *ob_to)
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{
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ModifierData *md, *md_next;
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ParticleSystem *psys, *psys_from;
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DerivedMesh *final_dm;
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CustomDataMask cdmask;
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int i;
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if (ob_to->type != OB_MESH)
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return false;
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return;
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if (!ob_to->data || ((ID *)ob_to->data)->lib)
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return false;
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return;
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/* XXX in theory it could be nice to not delete existing particle systems,
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* but the current code for copying assumes that the target object list is empty ...
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*/
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for (md = ob_to->modifiers.first; md; md = md_next) {
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md_next = md->next;
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@@ -993,26 +986,65 @@ static bool copy_particle_systems_to_object(Scene *scene, Object *ob_from, Objec
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modifier_free(md);
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}
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}
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BKE_object_free_particlesystems(ob_to);
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BKE_object_copy_particlesystems(ob_to, ob_from);
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BKE_object_free_particlesystems(ob_to);
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}
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static bool copy_particle_systems_to_object(Scene *scene, Object *ob_from, Object *ob_to, int space)
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{
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ModifierData *md;
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ParticleSystem *psys_start, *psys, *psys_from;
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ParticleSystem **tmp_psys;
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DerivedMesh *final_dm;
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CustomDataMask cdmask;
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int i, totpsys;
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if (ob_to->type != OB_MESH)
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return false;
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if (!ob_to->data || ((ID *)ob_to->data)->lib)
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return false;
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/* For remapping we need a valid DM.
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* Because the modifier is appended at the end it's safe to use
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* the final DM of the object without particles
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* Because the modifiers are appended at the end it's safe to use
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* the final DM of the object without particles.
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* However, when evaluating the DM all the particle modifiers must be valid,
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* i.e. have the psys assigned already.
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* To break this hen/egg problem we create all psys separately first (to collect required customdata masks),
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* then create the DM, then add them to the object and make the psys modifiers ...
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*/
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totpsys = BLI_listbase_count(&ob_from->particlesystem);
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tmp_psys = MEM_mallocN(sizeof(ParticleSystem*) * totpsys, "temporary particle system array");
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cdmask = 0;
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for (psys = ob_to->particlesystem.first; psys; psys = psys->next, ++i) {
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for (psys_from = ob_from->particlesystem.first, i = 0; psys_from; psys_from = psys_from->next, ++i) {
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psys = BKE_object_copy_particlesystem(psys_from);
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tmp_psys[i] = psys;
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if (psys_start == NULL)
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psys_start = psys;
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cdmask |= psys_emitter_customdata_mask(psys);
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}
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/* to iterate source and target psys in sync,
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* we need to know where the newly added psys start
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*/
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psys_start = totpsys > 0 ? tmp_psys[0] : NULL;
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/* get the DM (psys and their modifiers have not been appended yet) */
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final_dm = mesh_get_derived_final(scene, ob_to, cdmask);
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for (psys = ob_to->particlesystem.first, psys_from = ob_from->particlesystem.first, i = 0;
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psys;
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psys = psys->next, psys_from = psys_from->next, ++i) {
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/* now append psys to the object and make modifiers */
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for (i = 0, psys_from = ob_from->particlesystem.first;
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i < totpsys;
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++i, psys_from = psys_from->next) {
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ParticleSystemModifierData *psmd;
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psys = tmp_psys[i];
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/* append to the object */
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BLI_addtail(&ob_to->particlesystem, psys);
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/* add a particle system modifier for each system */
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md = modifier_new(eModifierType_ParticleSystem);
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psmd = (ParticleSystemModifierData *)md;
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@@ -1030,11 +1062,12 @@ static bool copy_particle_systems_to_object(Scene *scene, Object *ob_from, Objec
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if (psys_from->edit)
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copy_particle_edit(scene, ob_to, psys, psys_from);
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}
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MEM_freeN(tmp_psys);
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/* note: do this after creating DM copies for all the particle system modifiers,
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* the remapping otherwise makes final_dm invalid!
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*/
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for (psys = ob_to->particlesystem.first, psys_from = ob_from->particlesystem.first, i = 0;
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for (psys = psys_start, psys_from = ob_from->particlesystem.first, i = 0;
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psys;
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psys = psys->next, psys_from = psys_from->next, ++i) {
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@@ -1084,6 +1117,7 @@ static int copy_particle_systems_exec(bContext *C, wmOperator *op)
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Object *ob_from = ED_object_active_context(C);
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Scene *scene = CTX_data_scene(C);
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const int space = RNA_enum_get(op->ptr, "space");
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const bool remove_target_particles = RNA_boolean_get(op->ptr, "remove_target_particles");
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int changed_tot = 0;
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int fail = 0;
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@@ -1091,10 +1125,18 @@ static int copy_particle_systems_exec(bContext *C, wmOperator *op)
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CTX_DATA_BEGIN (C, Object *, ob_to, selected_editable_objects)
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{
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if (ob_from != ob_to) {
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bool changed = false;
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if (remove_target_particles) {
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remove_particle_systems_from_object(ob_to);
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changed = true;
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}
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if (copy_particle_systems_to_object(scene, ob_from, ob_to, space))
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changed_tot++;
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changed = true;
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else
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fail++;
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if (changed)
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changed_tot++;
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}
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}
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CTX_DATA_END;
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@@ -1127,4 +1169,5 @@ void PARTICLE_OT_copy_particle_systems(wmOperatorType *ot)
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_enum(ot->srna, "space", space_items, PAR_COPY_SPACE_OBJECT, "Space", "Space transform for copying from one object to another");
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RNA_def_boolean(ot->srna, "remove_target_particles", true, "Remove Target Particles", "Remove particle systems on the target objects");
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}
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