revert to previous version, as starting blender maximized on os x doesn't

seem to be ready for prime time yet
This commit is contained in:
Stefan Gartner
2003-05-13 14:52:51 +00:00
parent 83b5ef6523
commit 70dab87ac3

View File

@@ -194,22 +194,19 @@ int main(int argc, char **argv)
if (argc==2 && strncmp(argv[1], "-psn_", 5)==0) {
extern int GHOST_HACK_getFirstFile(char buf[]);
static char firstfilebuf[512];
int scr_x,scr_y;
argc= 1;
setprefsize(100, 100, 800, 600);
winlay_get_screensize(&scr_x, &scr_y);
winlay_process_events(0);
if (GHOST_HACK_getFirstFile(firstfilebuf)) {
argc= 2;
argv[1]= firstfilebuf;
}
}
winlay_get_screensize(&sizx, &sizy);
/* make the main windows slightly smaller than the screen,
* to prevent it from hiding behind the menu bar */
setprefsize(0, 0, sizx, sizy-45);
winlay_process_events(0);
#endif
#ifdef __FreeBSD__