avoid a sqrtf call in ui_hsvcircle_vals_from_pos() for values outside the circle.

This commit is contained in:
Campbell Barton
2012-10-04 09:33:14 +00:00
parent e2bf6eacb3
commit 753b627cb6
2 changed files with 11 additions and 19 deletions

View File

@@ -365,7 +365,8 @@ extern void ui_set_but_hsv(uiBut *but);
extern void ui_get_but_vectorf(uiBut *but, float vec[3]);
extern void ui_set_but_vectorf(uiBut *but, const float vec[3]);
extern void ui_hsvcircle_vals_from_pos(float *valrad, float *valdist, rcti *rect, float mx, float my);
extern void ui_hsvcircle_vals_from_pos(float *val_rad, float *val_dist, const rcti *rect,
const float mx, const float my);
extern void ui_get_but_string(uiBut *but, char *str, size_t maxlen);
extern void ui_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen);

View File

@@ -1889,27 +1889,18 @@ static void ui_hsv_cursor(float x, float y)
}
void ui_hsvcircle_vals_from_pos(float *valrad, float *valdist, rcti *rect, float mx, float my)
void ui_hsvcircle_vals_from_pos(float *val_rad, float *val_dist, const rcti *rect,
const float mx, const float my)
{
/* duplication of code... well, simple is better now */
float centx = BLI_rcti_cent_x_fl(rect);
float centy = BLI_rcti_cent_y_fl(rect);
float radius, dist;
if (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect))
radius = (float)BLI_rcti_size_y(rect) / 2;
else
radius = (float)BLI_rcti_size_x(rect) / 2;
const float centx = BLI_rcti_cent_x_fl(rect);
const float centy = BLI_rcti_cent_y_fl(rect);
const float radius = (float)mini(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f;
const float m_delta[2] = {mx - centx, my - centy};
const float dist_squared = len_squared_v2(m_delta);
mx -= centx;
my -= centy;
dist = sqrt(mx * mx + my * my);
if (dist < radius)
*valdist = dist / radius;
else
*valdist = 1.0f;
*valrad = atan2f(mx, my) / (2.0f * (float)M_PI) + 0.5f;
*val_dist = (dist_squared < (radius * radius)) ? sqrtf(dist_squared) / radius : 1.0f;
*val_rad = atan2f(m_delta[0], m_delta[1]) / (2.0f * (float)M_PI) + 0.5f;
}
static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect)