More missing calls to glLineWidth

This commit is contained in:
Campbell Barton
2016-01-24 22:06:05 +11:00
parent 82577a7d7b
commit 79ee1b0b5a

View File

@@ -409,6 +409,7 @@ static void region_draw_azones(ScrArea *sa, ARegion *ar)
if (!sa)
return;
glLineWidth(1.0f);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -1940,6 +1941,8 @@ void ED_region_panels(const bContext *C, ARegion *ar, const char *context, int c
glClear(GL_COLOR_BUFFER_BIT);
}
/* reset line width for drawing tabs */
glLineWidth(1.0f);
/* set the view */
UI_view2d_view_ortho(v2d);