code cleanup: move functions for getting defgroup arrays from objects out of editors into blenkernel, since they are generally useful.
This commit is contained in:
37
source/blender/blenkernel/BKE_object_deform.h
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37
source/blender/blenkernel/BKE_object_deform.h
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@@ -0,0 +1,37 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BKE_OBJECT_DEFORM_H__
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#define __BKE_OBJECT_DEFORM_H__
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/** \file BKE_object_vgroup.h
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* \ingroup bke
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* \brief Functions for dealing with objects and deform verts,
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* used by painting and tools.
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*/
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struct Object;
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char *BKE_objdef_lock_flags_get(struct Object *ob, const int defbase_tot);
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char *BKE_objdef_validmap_get(struct Object *ob, const int defbase_tot);
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#endif /* __BKE_OBJECT_DEFORM_H__ */
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@@ -115,6 +115,7 @@ set(SRC
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intern/nla.c
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intern/node.c
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intern/object.c
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intern/object_deform.c
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intern/ocean.c
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intern/packedFile.c
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intern/paint.c
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@@ -203,6 +204,7 @@ set(SRC
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BKE_nla.h
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BKE_node.h
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BKE_object.h
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BKE_object_deform.h
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BKE_ocean.h
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BKE_packedFile.h
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BKE_paint.h
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123
source/blender/blenkernel/intern/object_deform.c
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123
source/blender/blenkernel/intern/object_deform.c
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@@ -0,0 +1,123 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/object_deform.c
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BKE_object_deform.h" /* own include */
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#include "BKE_modifier.h"
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#include "DNA_armature_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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/* --- functions for getting vgroup aligned maps --- */
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/**
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* gets the status of "flag" for each bDeformGroup
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* in ob->defbase and returns an array containing them
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*/
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char *BKE_objdef_lock_flags_get(Object *ob, const int defbase_tot)
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{
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char is_locked = FALSE;
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int i;
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//int defbase_tot = BLI_countlist(&ob->defbase);
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char *lock_flags = MEM_mallocN(defbase_tot * sizeof(char), "defflags");
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bDeformGroup *defgroup;
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for (i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) {
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lock_flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0);
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is_locked |= lock_flags[i];
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}
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if (is_locked) {
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return lock_flags;
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}
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MEM_freeN(lock_flags);
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return NULL;
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}
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char *BKE_objdef_validmap_get(Object *ob, const int defbase_tot)
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{
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bDeformGroup *dg;
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ModifierData *md;
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char *vgroup_validmap;
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GHash *gh;
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int i, step1 = 1;
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//int defbase_tot = BLI_countlist(&ob->defbase);
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if (ob->defbase.first == NULL) {
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return NULL;
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}
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gh = BLI_ghash_str_new("BKE_objdef_validmap_get gh");
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/* add all names to a hash table */
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for (dg = ob->defbase.first; dg; dg = dg->next) {
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BLI_ghash_insert(gh, dg->name, NULL);
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}
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BLI_assert(BLI_ghash_size(gh) == defbase_tot);
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/* now loop through the armature modifiers and identify deform bones */
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for (md = ob->modifiers.first; md; md = !md->next && step1 ? (step1 = 0), modifiers_getVirtualModifierList(ob) : md->next) {
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if (!(md->mode & (eModifierMode_Realtime | eModifierMode_Virtual)))
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continue;
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if (md->type == eModifierType_Armature) {
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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if (amd->object && amd->object->pose) {
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bPose *pose = amd->object->pose;
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bPoseChannel *chan;
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for (chan = pose->chanbase.first; chan; chan = chan->next) {
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if (chan->bone->flag & BONE_NO_DEFORM)
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continue;
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if (BLI_ghash_remove(gh, chan->name, NULL, NULL)) {
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BLI_ghash_insert(gh, chan->name, SET_INT_IN_POINTER(1));
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}
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}
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}
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}
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}
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vgroup_validmap = MEM_mallocN(defbase_tot, "wpaint valid map");
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/* add all names to a hash table */
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for (dg = ob->defbase.first, i = 0; dg; dg = dg->next, i++) {
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vgroup_validmap[i] = (BLI_ghash_lookup(gh, dg->name) != NULL);
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}
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BLI_assert(i == BLI_ghash_size(gh));
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BLI_ghash_free(gh, NULL, NULL);
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return vgroup_validmap;
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}
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@@ -72,6 +72,7 @@
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_object_deform.h"
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#include "BKE_paint.h"
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#include "BKE_report.h"
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@@ -1308,29 +1309,6 @@ static char has_locked_group(MDeformVert *dvert, const int defbase_tot,
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}
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return FALSE;
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}
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/*
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* gen_lck_flags gets the status of "flag" for each bDeformGroup
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* in ob->defbase and returns an array containing them
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*/
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static char *gen_lock_flags(Object *ob, int defbase_tot)
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{
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char is_locked = FALSE;
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int i;
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//int defbase_tot = BLI_countlist(&ob->defbase);
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char *lock_flags = MEM_mallocN(defbase_tot * sizeof(char), "defflags");
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bDeformGroup *defgroup;
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for (i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) {
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lock_flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0);
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is_locked |= lock_flags[i];
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}
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if (is_locked) {
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return lock_flags;
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}
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MEM_freeN(lock_flags);
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return NULL;
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}
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static int has_locked_group_selected(int defbase_tot, const char *defbase_sel, const char *lock_flags)
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{
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@@ -1722,10 +1700,6 @@ static int get_first_selected_nonzero_weight(MDeformVert *dvert, const int defba
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return -1;
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}
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static char *wpaint_make_validmap(Object *ob);
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static void do_weight_paint_vertex(
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/* vars which remain the same for every vert */
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VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
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@@ -2067,63 +2041,6 @@ struct WPaintData {
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int defbase_tot;
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};
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static char *wpaint_make_validmap(Object *ob)
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{
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bDeformGroup *dg;
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ModifierData *md;
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char *vgroup_validmap;
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GHash *gh;
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int i, step1 = 1;
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if (ob->defbase.first == NULL) {
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return NULL;
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}
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gh = BLI_ghash_str_new("wpaint_make_validmap gh");
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/* add all names to a hash table */
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for (dg = ob->defbase.first; dg; dg = dg->next) {
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BLI_ghash_insert(gh, dg->name, NULL);
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}
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/* now loop through the armature modifiers and identify deform bones */
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for (md = ob->modifiers.first; md; md = !md->next && step1 ? (step1 = 0), modifiers_getVirtualModifierList(ob) : md->next) {
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if (!(md->mode & (eModifierMode_Realtime | eModifierMode_Virtual)))
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continue;
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if (md->type == eModifierType_Armature) {
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ArmatureModifierData *amd = (ArmatureModifierData *) md;
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if (amd->object && amd->object->pose) {
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bPose *pose = amd->object->pose;
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bPoseChannel *chan;
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for (chan = pose->chanbase.first; chan; chan = chan->next) {
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if (chan->bone->flag & BONE_NO_DEFORM)
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continue;
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if (BLI_ghash_remove(gh, chan->name, NULL, NULL)) {
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BLI_ghash_insert(gh, chan->name, SET_INT_IN_POINTER(1));
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}
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}
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}
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}
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}
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vgroup_validmap = MEM_mallocN(BLI_ghash_size(gh), "wpaint valid map");
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/* add all names to a hash table */
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for (dg = ob->defbase.first, i = 0; dg; dg = dg->next, i++) {
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vgroup_validmap[i] = (BLI_ghash_lookup(gh, dg->name) != NULL);
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}
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BLI_assert(i == BLI_ghash_size(gh));
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BLI_ghash_free(gh, NULL, NULL);
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return vgroup_validmap;
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}
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static int wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UNUSED(mouse[2]))
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{
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Scene *scene = CTX_data_scene(C);
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@@ -2202,9 +2119,9 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, const float UNU
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/* set up auto-normalize, and generate map for detecting which
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* vgroups affect deform bones */
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wpd->defbase_tot = BLI_countlist(&ob->defbase);
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wpd->lock_flags = gen_lock_flags(ob, wpd->defbase_tot);
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wpd->lock_flags = BKE_objdef_lock_flags_get(ob, wpd->defbase_tot);
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if (ts->auto_normalize || ts->multipaint || wpd->lock_flags) {
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wpd->vgroup_validmap = wpaint_make_validmap(ob);
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wpd->vgroup_validmap = BKE_objdef_validmap_get(ob, wpd->defbase_tot);
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}
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/* painting on subsurfs should give correct points too, this returns me->totvert amount */
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