Fix silly mistake, cursor overlay does not depend on any brush texture
mapping
This commit is contained in:
@@ -317,8 +317,6 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
|
||||
int j;
|
||||
int refresh;
|
||||
|
||||
if (br->mtex.brush_map_mode != MTEX_MAP_MODE_VIEW && !br->mtex.tex) return 0;
|
||||
|
||||
refresh =
|
||||
!overlay_texture ||
|
||||
(overlay_flags & PAINT_INVALID_OVERLAY_CURVE) ||
|
||||
|
Reference in New Issue
Block a user