Fix silly mistake, cursor overlay does not depend on any brush texture

mapping
This commit is contained in:
Antony Riakiotakis
2013-04-22 21:10:50 +00:00
parent 263ea88392
commit 94281e1daf

View File

@@ -317,8 +317,6 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
int j;
int refresh;
if (br->mtex.brush_map_mode != MTEX_MAP_MODE_VIEW && !br->mtex.tex) return 0;
refresh =
!overlay_texture ||
(overlay_flags & PAINT_INVALID_OVERLAY_CURVE) ||