Sequencer: undefine SEQ_BEGIN/SEQ_END (see comment)

This commit is contained in:
Campbell Barton
2014-11-10 19:39:20 +01:00
parent 61f86a7bee
commit 99ded01b64

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@@ -82,6 +82,10 @@
/* Note, Don't use SEQ_BEGIN/SEQ_END while drawing!
* it messes up transform, - Campbell */
#undef SEQ_BEGIN
#undef SEQP_BEGIN
#undef SEQ_END
static void draw_shadedstrip(Sequence *seq, unsigned char col[3], float x1, float y1, float x2, float y2);
static void get_seq_color3ubv(Scene *curscene, Sequence *seq, unsigned char col[3])