BGE Rasterizer Cleanup: Moving the RAS_OpenGLRasterizer::ApplyLights() code into RAS_OpenGLRasterizer::ProcessLighting().
This commit is contained in:
@@ -367,7 +367,6 @@ public:
|
||||
int height);
|
||||
|
||||
void applyTransform(double* oglmatrix, int objectdrawmode);
|
||||
int applyLights(int objectlayer, const MT_Transform& viewmat);
|
||||
|
||||
void PushMatrix();
|
||||
void PopMatrix();
|
||||
|
Reference in New Issue
Block a user