BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or KX_PolygonMaterial in RAS_OpenGLRasterizer.
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@@ -129,13 +129,13 @@ KX_BlenderMaterial::~KX_BlenderMaterial()
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OnExit();
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}
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MTFace* KX_BlenderMaterial::GetMTFace(void) const
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MTFace* KX_BlenderMaterial::GetMTFace() const
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{
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// fonts on polys
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return &mMaterial->tface;
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}
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unsigned int* KX_BlenderMaterial::GetMCol(void) const
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unsigned int* KX_BlenderMaterial::GetMCol() const
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{
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// fonts on polys
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return mMaterial->rgb;
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@@ -79,8 +79,8 @@ public:
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Material* GetBlenderMaterial() const;
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Image* GetBlenderImage() const;
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MTFace* GetMTFace(void) const;
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unsigned int* GetMCol(void) const;
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MTFace* GetMTFace() const;
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unsigned int* GetMCol() const;
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BL_Texture * getTex (unsigned int idx) {
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return (idx < MAXTEX) ? mTextures + idx : NULL;
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}
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@@ -118,12 +118,12 @@ public:
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* Returns the Blender texture face structure that is used for this material.
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* \return The material's texture face.
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*/
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MTFace* GetMTFace(void) const
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MTFace* GetMTFace() const
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{
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return &m_tface;
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}
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unsigned int* GetMCol(void) const
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unsigned int* GetMCol() const
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{
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return &m_mcol;
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}
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@@ -235,6 +235,15 @@ Image *RAS_IPolyMaterial::GetBlenderImage() const
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{
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return NULL;
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}
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MTFace *RAS_IPolyMaterial::GetMTFace() const
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{
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return NULL;
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}
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unsigned int *RAS_IPolyMaterial::GetMCol() const
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{
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return NULL;
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}
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Scene* RAS_IPolyMaterial::GetBlenderScene() const
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{
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@@ -167,6 +167,8 @@ public:
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virtual Material* GetBlenderMaterial() const;
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virtual Image* GetBlenderImage() const;
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virtual MTFace* GetMTFace() const;
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virtual unsigned int* GetMCol() const;
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virtual Scene* GetBlenderScene() const;
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virtual void ReleaseMaterial();
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virtual void GetMaterialRGBAColor(unsigned char *rgba) const;
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@@ -65,8 +65,6 @@ extern "C"{
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// XXX Clean these up <<<
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#include "Value.h"
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#include "KX_BlenderMaterial.h"
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#include "KX_PolygonMaterial.h"
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#include "KX_Light.h"
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#include "KX_Scene.h"
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#include "KX_RayCast.h"
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@@ -680,13 +678,9 @@ void RAS_OpenGLRasterizer::IndexPrimitives_3DText(RAS_MeshSlot& ms,
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bool obcolor = ms.m_bObjectColor;
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MT_Vector4& rgba = ms.m_RGBAcolor;
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RAS_MeshSlot::iterator it;
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struct MTFace* tface = 0;
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const STR_String& mytext = ((CValue*)m_clientobject)->GetPropertyText("Text");
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const unsigned int flag = polymat->GetFlag();
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unsigned int *col = 0;
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// handle object color
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if (obcolor) {
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glDisableClientState(GL_COLOR_ARRAY);
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@@ -738,17 +732,7 @@ void RAS_OpenGLRasterizer::IndexPrimitives_3DText(RAS_MeshSlot& ms,
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if (m_attrib[unit] == RAS_TEXCO_UV)
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glattrib = unit;
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if (flag & RAS_BLENDERMAT) {
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KX_BlenderMaterial *bl_mat = static_cast<KX_BlenderMaterial*>(polymat);
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tface = bl_mat->GetMTFace();
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col = bl_mat->GetMCol();
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} else {
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KX_PolygonMaterial* blenderpoly = static_cast<KX_PolygonMaterial*>(polymat);
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tface = blenderpoly->GetMTFace();
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col = blenderpoly->GetMCol();
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}
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GPU_render_text(tface, polymat->GetDrawingMode(), mytext, mytext.Length(), col, v[1], v[2], v[3], v[4], glattrib);
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GPU_render_text(polymat->GetMTFace(), polymat->GetDrawingMode(), mytext, mytext.Length(), polymat->GetMCol(), v[1], v[2], v[3], v[4], glattrib);
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ClearCachingInfo();
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}
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