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This commit is contained in:
Campbell Barton
2012-02-13 20:54:36 +00:00
parent 0fbff1be3e
commit a53237f193

View File

@@ -525,27 +525,27 @@ void build_seqar_cb(ListBase *seqbase, Sequence ***seqar, int *totseq,
static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
{
Sequence *seq;
Sequence *seq;
/* for sound we go over full meta tree to update bounds of the sound strips,
since sound is played outside of evaluating the imbufs, */
for(seq=metaseq->seqbase.first; seq; seq=seq->next) {
if(seq->type == SEQ_META) {
seq_update_sound_bounds_recursive(scene, seq);
}
else if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
if(seq->scene_sound) {
int startofs = seq->startofs;
int endofs = seq->endofs;
if(seq->startofs + seq->start < metaseq->start + metaseq->startofs)
startofs = metaseq->start + metaseq->startofs - seq->start;
/* for sound we go over full meta tree to update bounds of the sound strips,
* since sound is played outside of evaluating the imbufs, */
for(seq=metaseq->seqbase.first; seq; seq=seq->next) {
if(seq->type == SEQ_META) {
seq_update_sound_bounds_recursive(scene, seq);
}
else if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
if(seq->scene_sound) {
int startofs = seq->startofs;
int endofs = seq->endofs;
if(seq->startofs + seq->start < metaseq->start + metaseq->startofs)
startofs = metaseq->start + metaseq->startofs - seq->start;
if(seq->start + seq->len - seq->endofs > metaseq->start + metaseq->len - metaseq->endofs)
endofs = seq->start + seq->len - metaseq->start - metaseq->len + metaseq->endofs;
sound_move_scene_sound(scene, seq->scene_sound, seq->start + startofs, seq->start+seq->len - endofs, startofs);
}
}
}
if(seq->start + seq->len - seq->endofs > metaseq->start + metaseq->len - metaseq->endofs)
endofs = seq->start + seq->len - metaseq->start - metaseq->len + metaseq->endofs;
sound_move_scene_sound(scene, seq->scene_sound, seq->start + startofs, seq->start+seq->len - endofs, startofs);
}
}
}
}
void calc_sequence_disp(Scene *scene, Sequence *seq)
@@ -564,11 +564,11 @@ void calc_sequence_disp(Scene *scene, Sequence *seq)
seq->handsize= (float)((seq->enddisp-seq->startdisp)/25);
}
if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
seq_update_sound_bounds(scene, seq);
}
else if(seq->type == SEQ_META)
seq_update_sound_bounds_recursive(scene, seq);
if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
seq_update_sound_bounds(scene, seq);
}
else if(seq->type == SEQ_META)
seq_update_sound_bounds_recursive(scene, seq);
}
void calc_sequence(Scene *scene, Sequence *seq)
@@ -2580,8 +2580,8 @@ static void seq_stop_threads()
seq_thread_shutdown = TRUE;
pthread_cond_broadcast(&wakeup_cond);
pthread_mutex_unlock(&wakeup_lock);
pthread_cond_broadcast(&wakeup_cond);
pthread_mutex_unlock(&wakeup_lock);
for(tslot = running_threads.first; tslot; tslot= tslot->next) {
pthread_join(tslot->pthread, NULL);
@@ -3232,7 +3232,7 @@ void seq_update_sound_bounds_all(Scene *scene)
void seq_update_sound_bounds(Scene* scene, Sequence *seq)
{
sound_move_scene_sound_defaults(scene, seq);
sound_move_scene_sound_defaults(scene, seq);
/* mute is set in seq_update_muting_recursive */
}