Fix T37586: Auto-perspective was changing to perspective while orbiting
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@@ -992,15 +992,15 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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/* switch from camera view when: */
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if (vod->rv3d->persp != RV3D_PERSP) {
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if (U.uiflag & USER_AUTOPERSP) {
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if (vod->rv3d->persp == RV3D_CAMOB) {
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const short lpersp = (U.uiflag & USER_AUTOPERSP) ? RV3D_PERSP : vod->rv3d->lpersp;
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view3d_persp_switch_from_camera(vod->v3d, vod->rv3d, lpersp);
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}
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else if ((U.uiflag & USER_AUTOPERSP) && RV3D_VIEW_IS_AXIS(vod->rv3d->view)) {
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if (!ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
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vod->rv3d->persp = RV3D_PERSP;
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}
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}
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else if (vod->rv3d->persp == RV3D_CAMOB) {
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view3d_persp_switch_from_camera(vod->v3d, vod->rv3d, vod->rv3d->lpersp);
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}
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ED_region_tag_redraw(vod->ar);
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}
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@@ -3344,20 +3344,19 @@ static void axis_set_view(bContext *C, View3D *v3d, ARegion *ar,
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return;
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}
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if (U.uiflag & USER_AUTOPERSP) {
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rv3d->persp = RV3D_VIEW_IS_AXIS(view) ? RV3D_ORTHO : perspo;
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}
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else if (rv3d->persp == RV3D_CAMOB) {
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rv3d->persp = perspo;
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}
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if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
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if (U.uiflag & USER_AUTOPERSP) rv3d->persp = view ? RV3D_ORTHO : RV3D_PERSP;
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else if (rv3d->persp == RV3D_CAMOB) rv3d->persp = perspo;
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ED_view3d_smooth_view(C, v3d, ar, v3d->camera, NULL,
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rv3d->ofs, new_quat, NULL, NULL,
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smooth_viewtx);
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}
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else {
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if (U.uiflag & USER_AUTOPERSP) rv3d->persp = view ? RV3D_ORTHO : RV3D_PERSP;
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else if (rv3d->persp == RV3D_CAMOB) rv3d->persp = perspo;
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ED_view3d_smooth_view(C, v3d, ar, NULL, NULL,
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NULL, new_quat, NULL, NULL,
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smooth_viewtx);
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@@ -266,6 +266,9 @@ typedef struct View3D {
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#define RV3D_VIEW_PERSPORTHO 7
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#define RV3D_VIEW_CAMERA 8
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#define RV3D_VIEW_IS_AXIS(view) \
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((view >= RV3D_VIEW_FRONT) && (view <= RV3D_VIEW_BOTTOM))
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/* View3d->flag2 (short) */
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#define V3D_RENDER_OVERRIDE 4
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#define V3D_SOLID_TEX 8
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