Code cleanup, cont. A small omission here.
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@@ -236,8 +236,6 @@ int do_sculpt_mask_box_select(ViewContext *vc, rcti *rect, bool select, bool UNU
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PBVHVertexIter vi;
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bool any_masked = false;
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sculpt_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
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BKE_pbvh_vertex_iter_begin(pbvh, nodes[i], vi, PBVH_ITER_UNIQUE) {
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if (is_effected(clip_planes_final, vi.co)) {
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if (!any_masked) {
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