Math Lib: use higher precision for vector printing

Only use for debugging, where precision is often important.
This commit is contained in:
Campbell Barton
2014-09-16 22:04:44 +10:00
parent a41a38d11c
commit aba5fc29d5

View File

@@ -714,17 +714,17 @@ void rotate_v3_v3v3fl(float r[3], const float p[3], const float axis[3], const f
void print_v2(const char *str, const float v[2])
{
printf("%s: %.3f %.3f\n", str, v[0], v[1]);
printf("%s: %.8f %.8f\n", str, v[0], v[1]);
}
void print_v3(const char *str, const float v[3])
{
printf("%s: %.3f %.3f %.3f\n", str, v[0], v[1], v[2]);
printf("%s: %.8f %.8f %.8f\n", str, v[0], v[1], v[2]);
}
void print_v4(const char *str, const float v[4])
{
printf("%s: %.3f %.3f %.3f %.3f\n", str, v[0], v[1], v[2], v[3]);
printf("%s: %.8f %.8f %.8f %.8f\n", str, v[0], v[1], v[2], v[3]);
}
void print_vn(const char *str, const float v[], const int n)
@@ -732,7 +732,7 @@ void print_vn(const char *str, const float v[], const int n)
int i = 0;
printf("%s[%d]:", str, n);
while (i < n) {
printf(" %.3f", v[i++]);
printf(" %.8f", v[i++]);
}
printf("\n");
}