Cycles: set hit values in-order

This commit is contained in:
Campbell Barton
2014-10-11 11:16:31 +02:00
parent 815919b1fb
commit abd38c00f1
5 changed files with 22 additions and 22 deletions

View File

@@ -63,10 +63,10 @@ ccl_device bool BVH_FUNCTION_NAME
#endif
isect->t = ray->t;
isect->object = OBJECT_NONE;
isect->prim = PRIM_NONE;
isect->u = 0.0f;
isect->v = 0.0f;
isect->prim = PRIM_NONE;
isect->object = OBJECT_NONE;
#if defined(__KERNEL_DEBUG__)
isect->num_traversal_steps = 0;

View File

@@ -61,10 +61,10 @@ ccl_device bool BVH_FUNCTION_NAME(KernelGlobals *kg,
#endif
isect->t = ray->t;
isect->object = OBJECT_NONE;
isect->prim = PRIM_NONE;
isect->u = 0.0f;
isect->v = 0.0f;
isect->prim = PRIM_NONE;
isect->object = OBJECT_NONE;
#if defined(__KERNEL_SSE2__)
const shuffle_swap_t shuf_identity = shuffle_swap_identity();

View File

@@ -600,12 +600,12 @@ ccl_device_inline bool bvh_cardinal_curve_intersect(KernelGlobals *kg, Intersect
#endif
{
/* record intersection */
isect->t = t;
isect->u = u;
isect->v = gd;
isect->prim = curveAddr;
isect->object = object;
isect->type = type;
isect->u = u;
isect->v = gd;
isect->t = t;
hit = true;
}
@@ -835,12 +835,12 @@ ccl_device_inline bool bvh_curve_intersect(KernelGlobals *kg, Intersection *isec
#endif
{
/* record intersection */
isect->t = t;
isect->u = z*invl;
isect->v = gd;
isect->prim = curveAddr;
isect->object = object;
isect->type = type;
isect->u = z*invl;
isect->v = gd;
isect->t = t;
return true;
}

View File

@@ -336,12 +336,12 @@ ccl_device_inline bool motion_triangle_intersect(KernelGlobals *kg, Intersection
if(kernel_tex_fetch(__prim_visibility, triAddr) & visibility)
#endif
{
isect->t = t;
isect->u = u;
isect->v = v;
isect->prim = triAddr;
isect->object = object;
isect->type = PRIMITIVE_MOTION_TRIANGLE;
isect->u = u;
isect->v = v;
isect->t = t;
return true;
}
@@ -388,12 +388,12 @@ ccl_device_inline void motion_triangle_intersect_subsurface(KernelGlobals *kg, I
/* record intersection */
Intersection *isect = &isect_array[hit];
isect->t = t;
isect->u = u;
isect->v = v;
isect->prim = triAddr;
isect->object = object;
isect->type = PRIMITIVE_MOTION_TRIANGLE;
isect->u = u;
isect->v = v;
isect->t = t;
}
}
#endif

View File

@@ -334,12 +334,12 @@ ccl_device_inline bool triangle_intersect(KernelGlobals *kg, Intersection *isect
#endif
{
/* record intersection */
isect->t = t;
isect->u = u;
isect->v = v;
isect->prim = triAddr;
isect->object = object;
isect->type = PRIMITIVE_TRIANGLE;
isect->u = u;
isect->v = v;
isect->t = t;
return true;
}
}
@@ -397,12 +397,12 @@ ccl_device_inline void triangle_intersect_subsurface(KernelGlobals *kg, Intersec
/* record intersection */
Intersection *isect = &isect_array[hit];
isect->t = t;
isect->u = u;
isect->v = v;
isect->prim = triAddr;
isect->object = object;
isect->type = PRIMITIVE_TRIANGLE;
isect->u = u;
isect->v = v;
isect->t = t;
}
}
}