Fix Cycles fluid motion blur not working after recent refactor
This also re-enables the fluid motion blur test.
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@@ -965,6 +965,12 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph,
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Mesh *mesh,
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int motion_step)
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{
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/* Fluid motion blur already exported. */
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BL::FluidDomainSettings b_fluid_domain = object_fluid_liquid_domain_find(b_ob);
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if (b_fluid_domain) {
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return;
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}
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/* Skip if no vertices were exported. */
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size_t numverts = mesh->verts.size();
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if (numverts == 0) {
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@@ -31,7 +31,7 @@ COLORS = COLORS_DUMMY
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# NOTE: Keep everything lowercase.
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BLACKLIST = (
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'fluid_motion_blur.blend',
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# 'file_to_blacklist.blend',
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)
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def print_message(message, type=None, status=''):
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