Fixed gcc-4.0 compile error (cocoa)

Updated scons to build cocoa (32bit & 64bit) (Thx Jens Verwiebe for the patch):
- make sure right python is unzipped to app-bundle ( printing information at the end of compiling )
- make sure arch-setting appends needed flags ( depending on OSX-version obsolete sometimes but harmless )
- link correct frameworks depending on gfx-api ( cocoa/carbon)
- conscript prepared for cocoa objC-files
- link to openAL-framework, using the headers from blender-lib + the symbols in framework

Usage instruction:
The default build is Cocoa 32bit.
To change it, copy config/darwin-config.py to user-config.py in the blender folder, and edit:
- WITH_GHOST_COCOA & MACOSX_ARCHITECTURE variables to select cocoa/carbon, and the arch (i386, X86_64, ppc, ..)
- the libs options as usual
This commit is contained in:
Damien Plisson
2009-10-27 13:40:41 +00:00
parent 54facb5cfe
commit b8a7f844ca
5 changed files with 124 additions and 38 deletions

View File

@@ -1,8 +1,23 @@
#
# Note : if you want to alter this file
# copy it as a whole in the upper folder
# as user-config.py
# dont create a new file with only some
# vars changed.
import commands
# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
USE_SDK=True
#############################################################################
################### Cocoa & architecture settings ##################
#############################################################################
WITH_GHOST_COCOA=True
MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64
cmd = 'uname -p'
MAC_PROC=commands.getoutput(cmd)
cmd = 'uname -r'
@@ -11,28 +26,42 @@ if cmd_res[0]=='7':
MAC_CUR_VER='10.3'
elif cmd_res[0]=='8':
MAC_CUR_VER='10.4'
else:
elif cmd_res[0]=='9':
MAC_CUR_VER='10.5'
elif cmd_res[0]=='10':
MAC_CUR_VER='10.6'
if MAC_PROC == 'powerpc':
LCGDIR = '#../lib/darwin-6.1-powerpc'
else :
LCGDIR = '#../lib/darwin-8.x.i386'
LCGDIR = '#../lib/darwin-9.x.universal'
LIBDIR = '${LCGDIR}'
BF_PYTHON_VERSION = '3.1'
if MAC_PROC== 'powerpc' and BF_PYTHON_VERSION == '2.3':
if MAC_PROC == 'powerpc' and BF_PYTHON_VERSION == '2.3':
MAC_MIN_VERS = '10.3'
MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
else:
CC = 'gcc'
CXX = 'g++'
elif MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'ppc':
MAC_MIN_VERS = '10.4'
MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
CC = 'gcc-4.0'
CXX = 'g++-4.0'
else :
MAC_MIN_VERS = '10.5'
MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
CC = 'gcc-4.2'
CXX = 'g++-4.2'
#############################################################################
################### Dependency settings ##################
#############################################################################
# enable ffmpeg support
WITH_BF_FFMPEG = True # -DWITH_FFMPEG
FFMPEG_PRECOMPILED = False
FFMPEG_PRECOMPILED = True
if FFMPEG_PRECOMPILED:
# use precompiled ffmpeg in /lib
BF_FFMPEG = LIBDIR + '/ffmpeg'
@@ -45,8 +74,8 @@ else:
BF_FFMPEG_INC = '${BF_FFMPEG}'
if USE_SDK==True:
BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS
BF_XVIDCORE_CONFIG = '--disable-assembly' # currently causes errors, even with yasm installed
BF_X264_CONFIG = '--disable-pthread'
BF_XVIDCORE_CONFIG = '--disable-assembly --disable-mmx' # currently causes errors, even with yasm installed
BF_X264_CONFIG = '--disable-pthread --disable-asm'
if BF_PYTHON_VERSION=='3.1':
# python 3.1 uses precompiled libraries in bf svn /lib by default
@@ -75,10 +104,11 @@ else:
BF_PYTHON_LINKFLAGS = ['-u','_PyMac_Error','-framework','System','-framework','Python']
if MAC_CUR_VER=='10.3' or MAC_CUR_VER=='10.4':
BF_PYTHON_LINKFLAGS = ['-u', '__dummy']+BF_PYTHON_LINKFLAGS
BF_QUIET = '1'
WITH_BF_OPENMP = '0'
WITH_BF_OPENMP = '0' # multithreading for fluids, cloth and smoke ( only works with ICC atm )
WITH_BF_OPENAL = True
#different lib must be used following version of gcc
# for gcc 3.3
#BF_OPENAL = LIBDIR + '/openal'
@@ -89,11 +119,11 @@ else :
BF_OPENAL = LIBDIR + '/openal'
WITH_BF_STATICOPENAL = False
BF_OPENAL_INC = '${BF_OPENAL}/include'
BF_OPENAL_LIB = 'openal'
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!!
#BF_OPENAL_LIB = 'openal'
#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
# Warning, this static lib configuration is untested! users of this OS please confirm.
BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
# Warning, this static lib configuration is untested! users of this OS please confirm.
BF_CXX = '/usr'
@@ -199,10 +229,13 @@ BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
BF_FREETYPE_LIB = 'freetype'
BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
WITH_BF_QUICKTIME = True # -DWITH_QUICKTIME
if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
WITH_BF_QUICKTIME = False # -DWITH_QUICKTIME ( disable for 64bit atm )
else:
WITH_BF_QUICKTIME = True
WITH_BF_ICONV = True
BF_ICONV = LIBDIR + "/iconv"
BF_ICONV = '/usr'
BF_ICONV_INC = '${BF_ICONV}/include'
BF_ICONV_LIB = 'iconv'
#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
@@ -213,12 +246,30 @@ BF_OPENGL_LIB = 'GL GLU'
BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL']
CFLAGS = ['-pipe','-fPIC','-funsigned-char']
#############################################################################
################### various compile settings and flags ##################
#############################################################################
CPPFLAGS = ['-fpascal-strings']
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fpascal-strings']
CXXFLAGS = [ '-pipe','-fPIC','-funsigned-char', '-fpascal-strings']
PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','QuickTime']
BF_QUIET = '1' # suppress verbose output
if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
ARCH_FLAGS = ['-m64']
else:
ARCH_FLAGS = ['-m32']
CFLAGS = ['-pipe','-funsigned-char']+ARCH_FLAGS
CPPFLAGS = ['-fpascal-strings']+ARCH_FLAGS
CCFLAGS = ['-pipe','-funsigned-char','-fpascal-strings']+ARCH_FLAGS
CXXFLAGS = ['-pipe','-funsigned-char', '-fpascal-strings']+ARCH_FLAGS
if WITH_GHOST_COCOA==True:
PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
else:
PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
if WITH_BF_QUICKTIME == True:
PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
LLIBS = ['stdc++', 'SystemStubs']
@@ -232,33 +283,34 @@ if MAC_MIN_VERS == '10.3':
if USE_SDK==True:
SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS]
PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS, '-Wl,-syslibroot,' + MACOSX_SDK]+PLATFORM_LINKFLAGS
PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-syslibroot '+MACOSX_SDK]+PLATFORM_LINKFLAGS
CCFLAGS=SDK_FLAGS+CCFLAGS
CXXFLAGS=SDK_FLAGS+CXXFLAGS
# you can add -mssse3 if gcc >= 4.2
if MAC_PROC == 'i386':
if MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'x86_64':
REL_CFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3']
REL_CCFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3']
else:
CFLAGS = CFLAGS+['-fno-strict-aliasing']
CCFLAGS = CCFLAGS+['-fno-strict-aliasing']
CXXFLAGS = CXXFLAGS+['-fno-strict-aliasing']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
# add -mssse3 for intel 64bit archs
if MACOSX_ARCHITECTURE == 'x86_64':
REL_CFLAGS = REL_CFLAGS+['-mssse3']
REL_CCFLAGS = REL_CCFLAGS+['-mssse3']
##BF_DEPEND = True
##
##AR = ar
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
CC = 'gcc'
CXX = 'g++'
C_WARN = ['-Wdeclaration-after-statement']
#C_WARN = ['-Wdeclaration-after-statement']
CC_WARN = ['-Wall', '-Wno-long-double']
CC_WARN = ['-Wall']
##FIX_STUBS_WARNINGS = -Wno-unused
@@ -272,5 +324,9 @@ BF_PROFILE = False
BF_DEBUG = False
BF_DEBUG_CCFLAGS = ['-g']
#############################################################################
################### Output directories ##################
#############################################################################
BF_BUILDDIR='../build/darwin'
BF_INSTALLDIR='../install/darwin'

View File

@@ -6,7 +6,17 @@ Import ('env')
window_system = env['OURPLATFORM']
sources = env.Glob('intern/*.cpp')
sources = env.Glob('intern/*.cpp') + env.Glob('intern/*.mm')
if env['WITH_GHOST_COCOA'] == True:
env.Append(CFLAGS=['-DGHOST_COCOA'])
env.Append(CXXFLAGS=['-DGHOST_COCOA'])
env.Append(CPPFLAGS=['-DGHOST_COCOA'])
#defs = ''
#if env['WITH_GHOST_COCOA']:
# defs += 'GHOST_COCOA'
# maybe we need it later
pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_Window']
@@ -19,9 +29,17 @@ elif window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64
sources.remove('intern' + os.sep + f + 'X11.cpp')
sources.remove('intern' + os.sep + f + 'Carbon.cpp')
elif window_system == 'darwin':
for f in pf:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
sources.remove('intern' + os.sep + f + 'X11.cpp')
if env['WITH_GHOST_COCOA']:
for f in pf:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
sources.remove('intern' + os.sep + f + 'X11.cpp')
sources.remove('intern' + os.sep + f + 'Carbon.cpp')
else:
for f in pf:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
sources.remove('intern' + os.sep + f + 'X11.cpp')
sources.remove('intern' + os.sep + f + 'Cocoa.mm')
else:
print "Unknown window system specified."
Exit()
@@ -30,3 +48,4 @@ incs = '. ../string ' + env['BF_OPENGL_INC']
if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc'):
incs = env['BF_WINTAB_INC'] + ' ' + incs
env.BlenderLib ('bf_ghost', sources, Split(incs), defines=['_USE_MATH_DEFINES'], libtype=['intern','player'], priority = [40,15] )

View File

@@ -700,7 +700,7 @@ GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32
//Quartz Display Services uses the old coordinates (top left origin)
yf = screenRect.size.height -yf;
CGDisplayMoveCursorToPoint([[[windowScreen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue], CGPointMake(xf, yf));
CGDisplayMoveCursorToPoint((CGDirectDisplayID)[[[windowScreen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue], CGPointMake(xf, yf));
return GHOST_kSuccess;
}

View File

@@ -456,7 +456,13 @@ def AppIt(target=None, source=None, env=None):
a = '%s' % (target[0])
builddir, b = os.path.split(a)
libdir = env['LCGDIR'][1:]
osxarch = env['MACOSX_ARCHITECTURE']
print("compiled architecture: %s"%(osxarch))
if libdir == '../lib/darwin-9.x.universal':
python_zip = 'python_' + osxarch + '.zip' # set specific python_arch.zip
else:
python_zip = 'python.zip' # compatibility for darwin8 python.zip
print("unzipping to app-bundle: %s"%(python_zip))
bldroot = env.Dir('.').abspath
binary = env['BINARYKIND']
@@ -477,7 +483,7 @@ def AppIt(target=None, source=None, env=None):
cmd = 'cp %s/%s %s/%s.app/Contents/MacOS/%s'%(builddir, binary,builddir, binary, binary)
commands.getoutput(cmd)
cmd = 'mkdir %s/%s.app/Contents/MacOS/.blender/'%(builddir, binary)
print cmd
# print cmd
commands.getoutput(cmd)
cmd = builddir + '/%s.app/Contents/MacOS/.blender'%binary
shutil.copy(bldroot + '/bin/.blender/.bfont.ttf', cmd)
@@ -490,7 +496,7 @@ def AppIt(target=None, source=None, env=None):
commands.getoutput(cmd)
cmd = 'mkdir %s/%s.app/Contents/MacOS/.blender/python/'%(builddir,binary)
commands.getoutput(cmd)
cmd = 'unzip -q %s/release/python.zip -d %s/%s.app/Contents/MacOS/.blender/python/'%(libdir,builddir,binary)
cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/.blender/python/'%(libdir,python_zip,builddir,binary)
commands.getoutput(cmd)
cmd = 'cp -R %s/release/scripts %s/%s.app/Contents/MacOS/.blender/'%(bldroot,builddir,binary)
commands.getoutput(cmd)
@@ -504,6 +510,8 @@ def AppIt(target=None, source=None, env=None):
commands.getoutput(cmd)
cmd = 'find %s/%s.app -name .DS_Store -exec rm -rf {} \;'%(builddir, binary)
commands.getoutput(cmd)
cmd = 'find %s/%s.app -name __MACOSX -exec rm -rf {} \;'%(builddir, binary)
commands.getoutput(cmd)
# extract copy system python, be sure to update other build systems
# when making changes to the files that are copied.

View File

@@ -63,6 +63,7 @@ def validate_arguments(args, bc):
'WITHOUT_BF_INSTALL',
'WITHOUT_BF_PYTHON_INSTALL',
'WITH_BF_OPENMP',
'WITH_GHOST_COCOA',
'BF_FANCY', 'BF_QUIET',
'BF_X264_CONFIG',
'BF_XVIDCORE_CONFIG',
@@ -84,7 +85,7 @@ def validate_arguments(args, bc):
'BF_PROFILE_CFLAGS', 'BF_PROFILE_CCFLAGS', 'BF_PROFILE_CXXFLAGS', 'BF_PROFILE_LINKFLAGS',
'BF_DEBUG_CFLAGS', 'BF_DEBUG_CCFLAGS', 'BF_DEBUG_CXXFLAGS',
'C_WARN', 'CC_WARN', 'CXX_WARN',
'LLIBS', 'PLATFORM_LINKFLAGS',
'LLIBS', 'PLATFORM_LINKFLAGS','MACOSX_ARCHITECTURE',
]
@@ -311,6 +312,7 @@ def read_opts(cfg, args):
('BF_FREETYPE_LIBPATH', 'Freetype library path', ''),
(BoolVariable('WITH_BF_OPENMP', 'Use OpenMP if true', False)),
(BoolVariable('WITH_GHOST_COCOA', 'Use Cocoa-framework if true', False)),
(BoolVariable('WITH_BF_QUICKTIME', 'Use QuickTime if true', False)),
('BF_QUICKTIME', 'QuickTime base path', ''),
@@ -350,6 +352,7 @@ def read_opts(cfg, args):
('LLIBS', 'Platform libs', ''),
('PLATFORM_LINKFLAGS', 'Platform linkflags', ''),
('MACOSX_ARCHITECTURE', 'python_arch.zip select', ''),
(BoolVariable('BF_PROFILE', 'Add profiling information if true', False)),
('BF_PROFILE_CFLAGS', 'C only profiling flags', ''),