Separate languages file generation code into its own script (much better this way, so that we can regenerate that file without update whole trunk!).
Also add es_ES (Spanish from Spain) language, as we have a po for it!
This commit is contained in:
@@ -49,7 +49,7 @@ LANGUAGES = (
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( 6, "Finnish (Suomi)", "fi_FI"),
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( 7, "Swedish (Svenska)", "sv_SE"),
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( 8, "French (Français)", "fr_FR"),
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( 9, "Spanish (Español)", "es"),
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( 9, "Spanish (Castellano)", "es"),
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(10, "Catalan (Català)", "ca_AD"),
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(11, "Czech (Český)", "cs_CZ"),
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(12, "Portuguese (Português)", "pt_PT"),
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@@ -79,6 +79,7 @@ LANGUAGES = (
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(33, "Hebrew (תירִבְעִ)", "he_IL"),
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(34, "Estonian (Eestlane)", "et_EE"),
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(35, "Esperanto (Esperanto)", "eo"),
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(36, "Spanish from Spain (Castellano de España)", "es_ES"),
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)
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# Name of language file used by Blender to generate translations' menu.
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148
release/scripts/modules/bl_i18n_utils/update_languages_menu.py
Executable file
148
release/scripts/modules/bl_i18n_utils/update_languages_menu.py
Executable file
@@ -0,0 +1,148 @@
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#!/usr/bin/python3
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ***** END GPL LICENSE BLOCK *****
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# <pep8 compliant>
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# Update "languages" text file used by Blender at runtime to build translations menu.
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import os
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import sys
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import shutil
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try:
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import settings
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import utils
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except:
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from . import (settings, utils)
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TRUNK_PO_DIR = settings.TRUNK_PO_DIR
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TRUNK_MO_DIR = settings.TRUNK_MO_DIR
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LANGUAGES_CATEGORIES = settings.LANGUAGES_CATEGORIES
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LANGUAGES = settings.LANGUAGES
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LANGUAGES_FILE = settings.LANGUAGES_FILE
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OK = 0
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MISSING = 1
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TOOLOW = 2
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FORBIDDEN = 3
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FLAG_MESSAGES = {
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OK: "",
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MISSING: "No translation yet!",
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TOOLOW: "Not enough advanced to be included...",
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FORBIDDEN: "Explicitly forbidden!",
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}
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def find_matching_po(languages, stats, forbidden):
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"""Match languages defined in LANGUAGES setting to relevant po, if possible!"""
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ret = []
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for uid, label, org_key in languages:
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key = org_key
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if key not in stats:
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# Try to simplify the key (eg from es_ES to es).
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if '_' in org_key:
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key = org_key[0:org_key.index('_')]
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# For stuff like sr_SR@latin -> sr@latin...
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if '@' in org_key:
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key = key + org_key[org_key.index('@'):]
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if key in stats:
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if key in forbidden:
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ret.append((stats[key], uid, label, org_key, FORBIDDEN))
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else:
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ret.append((stats[key], uid, label, org_key, OK))
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else:
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ret.append((0.0, uid, label, org_key, MISSING))
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return ret
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def main():
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import argparse
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parser = argparse.ArgumentParser(description=""
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"Update 'languages' text file used by Blender at runtime to build translations menu.")
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parser.add_argument('-m', '--min_translation', type=int, default=-100,
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help="Minimum level of translation, as a percentage "
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"(translations below this are commented out in menu).")
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parser.add_argument('langs', metavar='ISO_code', nargs='*',
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help="Unconditionally exclude those languages from the menu.")
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args = parser.parse_args()
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ret = 0
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min_trans = args.min_translation / 100.0
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forbidden = set(args.langs)
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# 'DEFAULT' and en_US are always valid, fully-translated "languages"!
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stats = {"DEFAULT": 1.0, "en_US": 1.0}
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# Get the "done level" of each po in trunk...
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for po in os.listdir(TRUNK_PO_DIR):
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if po.endswith(".po") and not po.endswith("_raw.po"):
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lang = os.path.basename(po)[:-3]
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u1, u2, _stats = utils.parse_messages(os.path.join(TRUNK_PO_DIR, po))
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stats[lang] = _stats["trans_msg"] / _stats["tot_msg"]
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# Generate languages file used by Blender's i18n system.
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# First, match all entries in LANGUAGES to a lang in stats, if possible!
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stats = find_matching_po(LANGUAGES, stats, forbidden)
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limits = sorted(LANGUAGES_CATEGORIES, key=lambda it: it[0], reverse=True)
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idx = 0
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stats = sorted(stats, key=lambda it: it[0], reverse=True)
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langs_cats = [[] for i in range(len(limits))]
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highest_uid = 0
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for prop, uid, label, key, flag in stats:
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if prop < limits[idx][0]:
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# Sub-sort languages by iso-codes.
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langs_cats[idx].sort(key=lambda it: it[2])
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idx += 1
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if prop < min_trans and flag == OK:
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flag = TOOLOW
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langs_cats[idx].append((uid, label, key, flag))
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if abs(uid) > highest_uid:
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highest_uid = abs(uid)
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# Sub-sort last group of languages by iso-codes!
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langs_cats[idx].sort(key=lambda it: it[2])
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with open(os.path.join(TRUNK_MO_DIR, LANGUAGES_FILE), 'w', encoding="utf-8") as f:
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f.write("# File used by Blender to know which languages (translations) are available, \n")
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f.write("# and to generate translation menu.\n")
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f.write("#\n")
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f.write("# File format:\n")
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f.write("# ID:MENULABEL:ISOCODE\n")
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f.write("# ID must be unique, except for 0 value (marks categories for menu).\n")
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f.write("# Line starting with a # are comments!\n")
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f.write("#\n")
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f.write("# Automatically generated by bl_i18n_utils/update_languages_menu.py script.\n")
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f.write("# Highest ID currently in use: {}\n".format(highest_uid))
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for cat, langs_cat in zip(limits, langs_cats):
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f.write("#\n")
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# Write "category menu label"...
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if langs_cat:
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f.write("0:{}:\n".format(cat[1]))
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else:
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# Do not write the category if it has no language!
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f.write("# Void category! #0:{}:\n".format(cat[1]))
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# ...and all matching language entries!
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for uid, label, key, flag in langs_cat:
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if flag == OK:
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f.write("{}:{}:{}\n".format(uid, label, key))
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else:
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# Non-existing, commented entry!
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f.write("# {} #{}:{}:{}\n".format(FLAG_MESSAGES[flag], uid, label, key))
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if __name__ == "__main__":
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print("\n\n *** Running {} *** \n".format(__file__))
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sys.exit(main())
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@@ -76,8 +76,7 @@ def main():
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"* Remove po’s in trunk.\n"
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"* Copy po’s from branches advanced enough.\n"
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"* Clean po’s in trunk.\n"
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"* Compile po’s in trunk in mo’s, keeping "
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"track of those failing.\n"
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"* Compile po’s in trunk in mo’s, keeping track of those failing.\n"
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"* Remove po’s and mo’s (and their dir’s) that "
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"failed to compile or are no more present in trunk."
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"* Generate languages file used by Blender's i18n.")
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@@ -89,8 +88,6 @@ def main():
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ret = 0
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failed = set()
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# 'DEFAULT' and en_US are always valid, fully-translated "languages"!
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stats = {"DEFAULT": 1.0, "en_US": 1.0}
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# Remove po’s in trunk.
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for po in os.listdir(TRUNK_PO_DIR):
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@@ -141,44 +138,11 @@ def main():
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failed.add(lang)
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continue
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# Yes, I know, it's the third time we parse each po's here. :/
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u1, u2, _stats = utils.parse_messages(os.path.join(BRANCHES_DIR, lang, po))
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stats[lang] = _stats["trans_msg"] / _stats["tot_msg"]
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# Generate languages file used by Blender's i18n system.
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# First, match all entries in LANGUAGES to a lang in stats, if possible!
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stats = find_matching_po(LANGUAGES, stats)
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limits = sorted(LANGUAGES_CATEGORIES, key=lambda it: it[0], reverse=True)
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print(limits)
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idx = 0
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stats = sorted(stats, key=lambda it: it[0], reverse=True)
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print(stats)
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langs_cats = [[] for i in range(len(limits))]
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highest_uid = 0
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for prop, uid, label, key in stats:
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print(key, prop)
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if prop < limits[idx][0]:
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# Sub-sort languages by iso-codes.
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langs_cats[idx].sort(key=lambda it: it[2])
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print(langs_cats)
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idx += 1
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langs_cats[idx].append((uid, label, key))
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if abs(uid) > highest_uid:
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highest_uid = abs(uid)
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# Sub-sort last group of languages by iso-codes!
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langs_cats[idx].sort(key=lambda it: it[2])
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with open(os.path.join(TRUNK_MO_DIR, LANGUAGES_FILE), 'w', encoding="utf-8") as f:
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f.write("# Highest ID currently in use: {}\n".format(highest_uid))
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for cat, langs_cat in zip(limits, langs_cats):
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# Write "category menu label"...
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f.write("0:{}:\n".format(cat[1]))
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# ...and all matching language entries!
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for uid, label, key in langs_cat:
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if uid < 0:
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# Non-existing, commented entry!
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f.write("# No translation yet! #{}:{}:{}\n".format(-uid, label, key))
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else:
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f.write("{}:{}:{}\n".format(uid, label, key))
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cmd = [PY3, "./update_languages_menu.py"]
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t = subprocess.call(cmd)
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if t:
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ret = t
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# Remove failing po’s, mo’s and related dir’s.
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for lang in failed:
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