UI: use icons for sculpt mode toolbar
Re-order some enums so plus is always first.
This commit is contained in:
@@ -589,8 +589,8 @@ static const EnumPropertyItem *rna_Brush_direction_itemf(bContext *C, PointerRNA
|
||||
|
||||
/* sculpt mode */
|
||||
static const EnumPropertyItem prop_flatten_contrast_items[] = {
|
||||
{0, "FLATTEN", 0, "Flatten", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "CONTRAST", 0, "Contrast", "Subtract effect of brush"},
|
||||
{BRUSH_DIR_IN, "CONTRAST", ICON_ZOOMIN, "Contrast", "Subtract effect of brush"},
|
||||
{0, "FLATTEN", ICON_ZOOMOUT, "Flatten", "Add effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
|
||||
@@ -601,27 +601,27 @@ static const EnumPropertyItem *rna_Brush_direction_itemf(bContext *C, PointerRNA
|
||||
};
|
||||
|
||||
static const EnumPropertyItem prop_scrape_peaks_items[] = {
|
||||
{0, "SCRAPE", 0, "Scrape", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "PEAKS", 0, "Peaks", "Subtract effect of brush"},
|
||||
{0, "SCRAPE", ICON_ZOOMIN, "Scrape", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "PEAKS", ICON_ZOOMOUT, "Peaks", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
|
||||
static const EnumPropertyItem prop_pinch_magnify_items[] = {
|
||||
{0, "PINCH", 0, "Pinch", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "MAGNIFY", 0, "Magnify", "Subtract effect of brush"},
|
||||
{BRUSH_DIR_IN, "MAGNIFY", ICON_ZOOMIN, "Magnify", "Subtract effect of brush"},
|
||||
{0, "PINCH", ICON_ZOOMOUT, "Pinch", "Add effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
|
||||
static const EnumPropertyItem prop_inflate_deflate_items[] = {
|
||||
{0, "INFLATE", 0, "Inflate", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "DEFLATE", 0, "Deflate", "Subtract effect of brush"},
|
||||
{0, "INFLATE", ICON_ZOOMIN, "Inflate", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "DEFLATE", ICON_ZOOMOUT, "Deflate", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
|
||||
/* texture paint mode */
|
||||
static const EnumPropertyItem prop_soften_sharpen_items[] = {
|
||||
{0, "SOFTEN", 0, "Soften", "Blur effect of brush"},
|
||||
{BRUSH_DIR_IN, "SHARPEN", 0, "Sharpen", "Sharpen effect of brush"},
|
||||
{BRUSH_DIR_IN, "SHARPEN", ICON_ZOOMIN, "Sharpen", "Sharpen effect of brush"},
|
||||
{0, "SOFTEN", ICON_ZOOMOUT, "Soften", "Blur effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user