Cleanup: Removing unused parameter.

This commit is contained in:
Jörg Müller
2020-03-28 09:14:07 +01:00
parent 10bd3fb4cb
commit bdec24b40d
8 changed files with 14 additions and 14 deletions

View File

@@ -117,8 +117,8 @@ void BKE_sound_ensure_scene(struct Scene *scene);
void BKE_sound_destroy_scene(struct Scene *scene);
void BKE_sound_lock_scene(struct Scene *scene);
void BKE_sound_unlock_scene(struct Scene *scene);
void BKE_sound_lock();
void BKE_sound_unlock();
void BKE_sound_reset_scene_specs(struct Scene *scene);

View File

@@ -550,12 +550,12 @@ void BKE_sound_destroy_scene(Scene *scene)
}
}
void BKE_sound_lock_scene(struct Scene *UNUSED(scene))
void BKE_sound_lock()
{
AUD_Device_lock(sound_device);
}
void BKE_sound_unlock_scene(struct Scene *UNUSED(scene))
void BKE_sound_unlock()
{
AUD_Device_unlock(sound_device);
}
@@ -1161,10 +1161,10 @@ void BKE_sound_create_scene(Scene *UNUSED(scene))
void BKE_sound_destroy_scene(Scene *UNUSED(scene))
{
}
void BKE_sound_lock_scene(Scene *UNUSED(scene))
void BKE_sound_lock()
{
}
void BKE_sound_unlock_scene(Scene *UNUSED(scene))
void BKE_sound_unlock()
{
}
void BKE_sound_reset_scene_specs(Scene *UNUSED(scene))

View File

@@ -46,7 +46,7 @@ void SceneBackup::reset()
void SceneBackup::init_from_scene(Scene *scene)
{
BKE_sound_lock_scene(scene);
BKE_sound_lock();
sound_scene = scene->sound_scene;
playback_handle = scene->playback_handle;
@@ -80,7 +80,7 @@ void SceneBackup::restore_to_scene(Scene *scene)
sequencer_backup.restore_to_scene(scene);
BKE_sound_unlock_scene(scene);
BKE_sound_unlock();
reset();
}

View File

@@ -217,10 +217,10 @@ static void sound_jack_sync_callback(Main *bmain, int mode, float time)
if (depsgraph == NULL) {
continue;
}
BKE_sound_lock_scene(scene);
BKE_sound_lock();
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
BKE_sound_jack_scene_update(scene_eval, mode, time);
BKE_sound_unlock_scene(scene);
BKE_sound_unlock();
}
}