Fix T53878: Cycles bug rendering multiple render layers with different passes.
This was caused by recent pass refactoring from f78e963
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@@ -310,6 +310,7 @@ void Film::device_update(Device *device, DeviceScene *dscene, Scene *scene)
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/* update __data */
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kfilm->exposure = exposure;
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kfilm->pass_flag = 0;
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kfilm->light_pass_flag = 0;
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kfilm->pass_stride = 0;
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kfilm->use_light_pass = use_light_visibility || use_sample_clamp;
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