Fix for [#26105] Key mapped Rotate equals crash (Windows/MSVC only)

* Transform info text array was too short for all cases, so some characters got written to invalid addresses.
This commit is contained in:
Janne Karhu
2011-02-21 09:28:11 +00:00
parent 212d67734c
commit cbf44397a9

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@@ -3143,7 +3143,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
int Rotation(TransInfo *t, short UNUSED(mval[2]))
{
char str[64];
char str[128];
float final;